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Target ![]() Group: New Member Probation Posts: 3 Joined: 16-May 10 Member No.: 18,584 ![]() |
Ok, I am GM'ing 4th Edition for a group for the 1st time and I just want to ask some of the regulars around here and make sure my math is correct.
Ok... 1ST INSTANCE... Street Samurai with: +Agility: 4 (6 with cybermods) +Automatics: 4 SCK Model 100 Damage: 5P Armor Pierce : 0 Mode : BF, FA RC: 4 Conceal : 0 Ammo : 30 © Smartgun, Folding Stock, Built-in Silencer, Built-in Thermal Supressor, Ceramic/Plasteel Components Level 3, Chameleon Coating, Gas-Vent 3 system, 1 extra clip Plasic Rounds : Damage 0, Armor Pierce -1 at Long-plus range Chameleon Suit + Fire Resistance (Rating 2) + Thermal Dampening (Rating 6) She fired 2 Narrow Bursts at the Hostile with the following dice mods: +2 smartlink, -0recoil (Gas Vent) +0 Short range, -4 for called headshot) Attack Rolls: 8d6 = 2hits, 8d6= 4hits She was invisible from the Chameleon Suit and pretty much surprised the goon so he had no defense and no helmet. So the damage is 2hits + 5P (gun) = 7 +4 (called headshot) = 11P + 2(narrow Burst) = 13Physical damage from just the 1st burst Needless to say, the second burst killed him. NOW 2ND INSTANCE... Elf Gun-fu Adept Agility 8 (11 with Muscle Toner R3) (Agi Attrib quality to get to (IMG:style_emoticons/default/cool.gif) Pistols 6 (+2 Semi-Automatics) Martial Arts 1 (Firefight, ~multistrike ~full offense) Weapons: Colt Government 2066 x2 Damage: 5P Armor Pierce: 0 +Silencer (Mod), Melee Hardening, Skinlink, Quickdraw Holster She went walked into melee range, quick draw'ed both pistols (succeeded) and also attacked again with both (2 simple actions, 4 attacks, 11 base dice split per attack (-2 for firing in melee (normally -3, reduced by Firefight Quality), +2 for point-blank range, +1 for Multi-Strike technique, for 12 dice total per attack)) Attacks were: 5hits, 5hits, 4hits, 6hits Goon Defense was: 2hits, 3hits, 2hits, 1hit 1st Attack = 3 net hits + 5 DV = 8 DV vs. "6/4 Armor" = 8 Phys 1st Damage Defense = 3 Defense Pool + 3 Body + 6 Armor = 8P - 2hits = 6 Phys Dmg. 2nd Attack = 3 hits - 1 (add'l Defense) - 2 (wound mod) = 5 net hits + 5 DV = 10 DV vs. "6/4 Armor" = 10 Phys 2nd Damage Defense = 3 Pool + 3 Body + 6 Armor = 10P -2hits = 8 Phys Dmg and I stopped because he was dead. I hope I gave enough information and that my math is right. Im just... wow'ed by the shear carnage they unleashed. thanks in advance. |
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Lo-Fi Version | Time is now: 30th July 2025 - 11:08 AM |
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