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> Chris Hurley - Combat Biker, Pimping my character
The Jopp
post May 28 2010, 09:25 AM
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Hurley – Combat Biker

Hurley is (was) a street gang combat biker with a slight problem, he gambled, on himself.
What was worse, he lost.
He also lost with other people’s money – to be more exact, Mob money.

Lonesharks are seldom known for their charity, which mean that Hurley needed another income after being booted from the team and had to leave the gang after the mob had a “talk” with them.

After a few years of barely managing to get enough money to stay alive he has finally begun to get slightly more high-paying jobs.

And the mob is watching, after all, he is an investment that has earned them back their loan tenfold. All they need is a well placed threat now and then.

The problem with Hurley is that he is not easily scared standing a 2,8 meters above the ground as the average Fomori Troll. He is fit, well trained and equipped with the ware for the job.

He’s an adept with a few abilities that raise him above his peers, and a cyberarm to augment it to ludicrous levels.

He prefers to rely on unconventional weaponry and unarmed combat. He lacks a bit in the social department and his usually focused on what he can se and is easily distracted unless looking at it.

Combat Tactics
Throw things.

Seriously.

In melee he usually waits for the enemy to make a move and then goes full defense and throw them away. When they are more than melee range away he can throw a steel ball bearing with the force of a small cannon [STR 26/2= 13P or 13S].

With chameleon modified armor and bike he can make some nasty melee hit and run attacks with a base damage of 11P with killing hands

The Character
Chris Hurley [AKA Hurley, Hurl, /&¤%&#¤, Smash, Elfslinger]

Attributes
Body: 9
Agil: 5
Reaction: 4 (5)
Strength: 9 (22)
Charisma: 2
Logic: 2
Intuition: 2
Willpower: 2
Edge: 2
Magic: 6 (2)
Essence: 2,07

Initiative: 7 Passes: 2

Qualities
Restricted Gear: Cyberlimb Enhancements
Restricted Gear: Cyberlimbs
Restricted Gear: Suprathyroid Gland
Adept
Buggy Ware [Cyberarm] 1
In Debt [30K Mafia]
Martial Art: Boxing

Contacts
Street Fixer: C:2 / L:4
Cyberware Technician: C:2 / L:4

Adept Powers
Missile Mastery
Power Throw 2
Killing Hands

Ware
Second Hand Synthetic Cyberlimb (AV: 3)
Second Hand Customized Cyberlimb [STR:15 AGI: 5 BOD: 10] (AV:17)
Second Hand Synthetic Cybertorso [Internal Biomonitor]
Second Hand STR Improvement: STR+7 (AV: 20)
Second Hand Syprathyroid Gland
Synaptic Booster I
Reflex Recorder: Throwing
Reflex Recorder: Boxing
Autoinjector: [Reusable, X3 doses Trauma Patches X3 Guts]

[Skills]
Athletics Group 1
Stealth Group 1
Groundcraft [Bike] 1/3
Perception [Visual] 1/3
Etiquette [Gangs] 1/3
Martial Arts [Boxing] 2/4 [Defense Tests +1D6]
Melee Maneuver [Throw]
Dodge [Ranged] 1/3
Throwing 6

Main Equipment
Full bike armor with helmet and full securetech system
Entertainment System Cyclops variant (Bod 7 /Arm 1)

Bike is armoured with 12 points of armor, chameleon coating and a smart wheel. The bike armor is also equipped with chameleon coating.

Main Weapon
Steel ball bearings the size of marbles, carries around about a hundred of them. He also carries around an equal amount of small steel ball bearings the size of shot round. Count these as his regular throwing damage with Flechette rules [+2 Damage +5 armor]

He also has a backpack large enough to store his bike in so that he can carry it on his back when needed.
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Posts in this topic
- The Jopp   Chris Hurley - Combat Biker   May 28 2010, 09:25 AM
- - CeeJay   Great, now I need to get the picture of a 2.8m Tro...   May 28 2010, 10:02 AM
|- - The Jopp   QUOTE (CeeJay @ May 28 2010, 11:02 AM) Gr...   May 28 2010, 10:37 AM
- - Saint Sithney   So, he rides around on a regular bike, which looks...   May 28 2010, 11:20 AM
- - Laughing One   QUOTE (SR4A pg.343)....They allow the user to rais...   May 28 2010, 11:24 AM
|- - The Jopp   QUOTE (Laughing One @ May 28 2010, 12:24 ...   May 28 2010, 11:36 AM
|- - Laughing One   QUOTE (The Jopp @ May 28 2010, 11:36 AM) ...   May 28 2010, 11:50 AM
|- - The Jopp   QUOTE (Laughing One @ May 28 2010, 12:50 ...   May 28 2010, 11:53 AM
- - Mesh   Cyberlimbs start with attributes of 3. How do you...   May 28 2010, 11:56 AM
|- - The Jopp   QUOTE (Mesh @ May 28 2010, 12:56 PM) Cybe...   May 28 2010, 12:27 PM
- - The Jopp   On another note. When an adept use Improved Physi...   May 28 2010, 12:13 PM
- - Laughing One   Just seen it in your other thread about bows and t...   May 28 2010, 01:26 PM
|- - The Jopp   QUOTE (Laughing One @ May 28 2010, 02:26 ...   May 28 2010, 01:45 PM
|- - Laughing One   QUOTE (The Jopp @ May 28 2010, 01:45 PM) ...   May 28 2010, 01:54 PM
- - CeeJay   Good point, cyberlimb enhancements (the kind that ...   May 28 2010, 01:50 PM
|- - Drats   QUOTE (CeeJay @ May 28 2010, 02:50 PM) Oh...   May 28 2010, 02:10 PM
|- - The Jopp   QUOTE (CeeJay @ May 28 2010, 02:50 PM) Oh...   May 28 2010, 02:20 PM
- - KarmaInferno   Hurley? -np   May 28 2010, 02:07 PM
- - The Jopp   We basically get a similar thrower as an troll ade...   May 28 2010, 02:53 PM


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