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> GM alternative ways of challenging a PC
Kohake
post Jun 25 2010, 07:51 AM
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No mater how you build a runner, it can't be prepared for everything and I find that instead of challenging the players by making everything really hard it is often a good idea to put them in situations where they need to do something they weren't optimized for. This might be hard in a big group because there is usually one player who covers that area. But sometimes that isn't enough to save the entire group. It is important to let the characters shine, but you should make them remember their weaknesses. I would much rather suffer from a choise I made during character creation than simply fighting enemies that are too strong.

The point of this topic, aside from entertaining me, is to learn more about how we can challenge players in new ways. I'm sure there are a lot of people who have trouble dealing with certain players being overpowered but even if you don't have that problem you could probably learn, or help others learn.

One important thing is that these are examples of how you could challenge a player, not a group. Because if the whole group is involved it is likely that one character can just breeze through the challenge so that the others don't have to. Note that the following are very general examples, but how to challenge someone with a certain combination of skills is relevant as well.

Examples:
[ Spoiler ]


I hope you find this an interesting read and I hope that this could help any GM that has problem handling their players without throwing dragons at them. You are all more than welcome to give your own sugestions. Infact I actually need some advice myself.
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