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> Advanced Contact Rules, There are 3 types of people in the world
Lilt
post Mar 8 2004, 11:17 AM
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Has anybody ever tried making a more advanced version of the contact rules? I was considering trying to re-do them in a similar manner to the SSG's fleshed-out lifestyle rules.

The attributes I was considering giving people are as follows:
Professional Rating: How good they are at their job?
Friendlyness: How willing they are to help you, tied into the current contacts scale.
Resources: Their ability to supply gear
Influence: Their ability to make stuff happen
Underlings: Their ability to supply man-power (think gang-leader)
Greedyness: An inverse-scale of how much they ask for their services.

It will be hard to tie this into the current contacts system as it places such a huge priority on how friendly the contact is. The easier option is to make it an edges/flaws system tied to the current 3 contact levels.
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