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> Physical barriers make for short car chases
kjones
post Oct 2 2010, 06:29 PM
Post #1


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I'm envisioning the following scenario:

  • Team is chased by baddies
  • Mage drops physical barrier directly in front of enemy car
  • Kaboom


Any reason why this won't work?
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Posts in this topic
- kjones   Physical barriers make for short car chases   Oct 2 2010, 06:29 PM
- - Ghremdal   The GM allows the driver a crash test to avoid the...   Oct 2 2010, 06:31 PM
- - Yerameyahu   Depends on the barrier. Force 6 is only as good as...   Oct 2 2010, 06:31 PM
|- - Dumori   QUOTE (Yerameyahu @ Oct 2 2010, 07:31 PM)...   Oct 3 2010, 01:08 PM
- - Summerstorm   I agree. Has to be a insanely tough barrier to sto...   Oct 2 2010, 06:34 PM
- - Yerameyahu   But, you could probably cause a Crash Test, either...   Oct 2 2010, 06:40 PM
- - kjones   So, if you were to overcast at F12, then this woul...   Oct 2 2010, 06:46 PM
- - Summerstorm   AAAND you have to get enough hits. You can cast it...   Oct 2 2010, 06:48 PM
- - Yerameyahu   How *do* you guys like to resolve Ramming/Barrier ...   Oct 2 2010, 06:56 PM
- - Malbur   However, I think Mythbusters did an episode where ...   Oct 2 2010, 07:16 PM
- - Summerstorm   Hm good question... let us think about that: In t...   Oct 2 2010, 07:28 PM
- - Draco18s   What happens when a "tank" moving at 100...   Oct 2 2010, 08:53 PM
|- - Summerstorm   QUOTE (Draco18s @ Oct 2 2010, 10:53 PM) T...   Oct 2 2010, 09:19 PM
- - KarmaInferno   This is why you don't make a simple roadblock....   Oct 2 2010, 09:09 PM
- - jakephillips   That is not the problem think about a physical bar...   Oct 3 2010, 02:32 AM
|- - Draco18s   QUOTE (jakephillips @ Oct 2 2010, 10:32 P...   Oct 3 2010, 02:33 AM
- - Yerameyahu   He means the barrier hits only the rider. Depends...   Oct 3 2010, 02:34 AM
- - CanRay   Hmmmmmm, I think I'll have to work on a spell ...   Oct 3 2010, 02:38 AM
- - Yerameyahu   I think the less monowire in the game, the better.   Oct 3 2010, 02:40 AM
|- - Dumori   QUOTE (Yerameyahu @ Oct 3 2010, 03:40 AM)...   Oct 3 2010, 01:11 PM
- - Christian Lafay   QUOTE (Yerameyahu @ Oct 3 2010, 03:40 AM)...   Oct 3 2010, 07:36 PM
|- - Dumori   QUOTE (Christian Lafay @ Oct 3 2010, 08:3...   Oct 3 2010, 07:42 PM
- - CanRay   Monowire is another way to solve problems. Along ...   Oct 3 2010, 07:45 PM
|- - Dumori   QUOTE (CanRay @ Oct 3 2010, 08:45 PM) Mon...   Oct 3 2010, 07:59 PM
|- - Christian Lafay   QUOTE (Dumori @ Oct 3 2010, 08:59 PM) Add...   Oct 3 2010, 08:08 PM
|- - Dumori   QUOTE (Christian Lafay @ Oct 3 2010, 09:0...   Oct 3 2010, 08:15 PM
|- - Christian Lafay   QUOTE (Dumori @ Oct 3 2010, 09:15 PM) Sur...   Oct 3 2010, 08:19 PM
- - Malbur   no, a normal weed whacker would work... but it has...   Oct 3 2010, 08:24 PM
- - Shinobi Killfist   Assuming a rating 6 barrier (not an easy assumptio...   Oct 3 2010, 09:37 PM
- - Malbur   I just thought of something, and looked at mythbus...   Oct 3 2010, 11:02 PM
|- - Draco18s   QUOTE (Malbur @ Oct 3 2010, 07:02 PM) Tha...   Oct 3 2010, 11:40 PM
- - Malbur   gotcha, i really don't know a thing about the ...   Oct 4 2010, 12:14 AM
- - kjones   I'm pretty sure that every 'runner in Seat...   Oct 4 2010, 01:54 AM
- - Yerameyahu   If the bump is 'little' enough to deploy t...   Oct 4 2010, 01:57 AM
- - Christian Lafay   Depends on how paranoid people have gotten. A tras...   Oct 4 2010, 02:33 AM
- - Yerameyahu   That can't be right. Getting hit by the airbag...   Oct 4 2010, 03:25 AM
- - Christian Lafay   Correct me if I'm wrong but I thought 15 mph w...   Oct 4 2010, 03:31 AM
- - Yerameyahu   It's true, against a solid barrier dead-on (hi...   Oct 4 2010, 03:34 AM
|- - Dumori   QUOTE (Yerameyahu @ Oct 4 2010, 04:34 AM)...   Oct 4 2010, 10:44 PM
- - Christian Lafay   Well it's all relative, I suppose. Idling into...   Oct 4 2010, 03:42 AM
- - Yerameyahu   Well, it all depends. A trash can (plastic, filled...   Oct 4 2010, 03:51 AM
- - Yama King   So the ram idea is a kewl concept! It would h...   Oct 4 2010, 02:22 PM
- - Yerameyahu   RAW, any barrier can force a Crash Test, I think, ...   Oct 4 2010, 04:10 PM


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