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klinktastic
post Oct 15 2010, 12:40 AM
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So I'm just making a bunch of characters in preparation for a new game. Not sure what the other players are coming with, so I want a variety.

Anyway, I rarely see cyber arms in use, so I want to make use of them. I was invisioning two obvious cyber arms laid out something like this:

Right Arm:
-Customized Limb Body 4 (to 7)
-Agility 4 (to 7)
-Enhanced Capacity 4
-Armor 2
-"A Gun"

Left Arm:
-Customized Limb Body 4 (to 7)
-Strength 4 (to 7)
-Agility 3 (to 6)
-Enhanced Capacity 4
-Shock Hand
-Retractable Spur
-Armor 2
-Small Smuggling Compartment

That way I have an arm that is good at shooting and another that is good a brawling. Does this make sense? Or is it really a waste? I'd ideally like to have the option for a hidden gun or switch to a shotgun. Would it make more sense to cut strength and just have a shock hand? That way I would only train unarmed combat and not blades as well.

Anyway, the double arms plus accessories comes out to about 60k. I feel like it might be better to just get muscle toners if I go the agility route.

Thoughts, comments, and criticism appreciated. Thanks!
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Posts in this topic
- klinktastic   Cyberarm Idea, Practical?   Oct 15 2010, 12:40 AM
- - Whipstitch   Well, for one thing, make sure to take Ambidexteri...   Oct 15 2010, 01:23 AM
- - klinktastic   I think I understand it a little better. My conce...   Oct 15 2010, 02:41 AM
|- - KarmaInferno   QUOTE (klinktastic @ Oct 14 2010, 10:41 P...   Oct 15 2010, 03:07 AM
|- - Mäx   QUOTE (KarmaInferno @ Oct 15 2010, 05:07 ...   Oct 15 2010, 05:43 AM
- - Yerameyahu   On another issue: one major advantage of cyberlimb...   Oct 15 2010, 02:58 AM
- - Tanegar   QUOTE (klinktastic @ Oct 14 2010, 08:40 P...   Oct 15 2010, 03:18 AM
- - klinktastic   @Tanegar - Good catch. That's interesting and...   Oct 15 2010, 03:34 AM
- - Yerameyahu   Don't forget that Bulk modding is going to be ...   Oct 15 2010, 03:45 AM
- - Yerameyahu   They want their players to be slightly concerned a...   Oct 15 2010, 05:48 AM
- - Karoline   Darn, you post this just a week or so after I dele...   Oct 15 2010, 06:53 AM
|- - Fauxknight   QUOTE (Karoline @ Oct 15 2010, 01:53 AM) ...   Oct 15 2010, 02:01 PM
|- - Whipstitch   QUOTE (Karoline @ Oct 15 2010, 01:53 AM) ...   Oct 15 2010, 08:12 PM
- - Stahlseele   As for the natural limits: that's what excepti...   Oct 15 2010, 12:10 PM
- - klinktastic   @Fauxknight - That's pretty interesting. I gu...   Oct 15 2010, 02:24 PM
|- - Fauxknight   QUOTE (klinktastic @ Oct 15 2010, 10:24 A...   Oct 15 2010, 02:45 PM
- - Summerstorm   There is already an archetype with low physical at...   Oct 15 2010, 02:50 PM
|- - Fauxknight   QUOTE (Summerstorm @ Oct 15 2010, 10:50 A...   Oct 15 2010, 03:15 PM
|- - KarmaInferno   QUOTE (Fauxknight @ Oct 15 2010, 11:15 AM...   Oct 15 2010, 03:36 PM
- - klinktastic   That, and it wouldn't really all the fun playi...   Oct 15 2010, 03:20 PM
- - Summerstorm   Yeah... my post was half in jest. Of course there ...   Oct 15 2010, 03:35 PM
|- - Mäx   QUOTE (Summerstorm @ Oct 15 2010, 05:35 P...   Oct 15 2010, 05:08 PM
|- - Fauxknight   QUOTE (Mäx @ Oct 15 2010, 12:08 PM) Redli...   Oct 15 2010, 05:59 PM
- - sabs   I thought about a character who was a top of the l...   Oct 15 2010, 03:40 PM
- - Summerstorm   Hm, i see... not just a genetic treatment? Also, ...   Oct 15 2010, 03:47 PM
- - sabs   Because Lupus is untreatable? And despite what Ho...   Oct 15 2010, 04:01 PM
- - Stahlseele   Aside from even with the Trauma Dapener your stun ...   Oct 15 2010, 06:26 PM
|- - Fauxknight   QUOTE (Stahlseele @ Oct 15 2010, 02:26 PM...   Oct 15 2010, 06:41 PM
- - Stahlseele   Ah, yes, right, i keep getting those two mixed up ...   Oct 15 2010, 06:44 PM
- - Dreadlord   Don't you have to have a Cybertorso in order t...   Oct 15 2010, 07:06 PM
- - Stahlseele   Yes and No. Technically, you need a Cyberlimb to ...   Oct 15 2010, 07:12 PM
- - Mäx   QUOTE (Dreadlord @ Oct 15 2010, 09:06 PM)...   Oct 15 2010, 07:32 PM
- - Yerameyahu   We usually do 'customize to your *actual* stat...   Oct 15 2010, 07:38 PM
|- - Mäx   QUOTE (Yerameyahu @ Oct 15 2010, 09:38 PM...   Oct 15 2010, 07:41 PM
- - Yerameyahu   Ahem, your actual *natural*, of course.   Oct 15 2010, 07:49 PM
- - Karoline   Mr. Tank Human: 0 Bod:1 0 Str:1 0 Log:2 10 Edge:5 ...   Oct 15 2010, 08:50 PM
- - Whipstitch   If I was going to min-max a 4 limbs and a torso gu...   Oct 16 2010, 02:07 AM
|- - Karoline   QUOTE (Whipstitch @ Oct 15 2010, 10:07 PM...   Oct 16 2010, 02:35 AM
- - klinktastic   Yo whip, what did you have in mind. I'm worki...   Oct 16 2010, 02:15 AM
- - Whipstitch   I might just call it the Meat Wagon. It'd tie ...   Oct 16 2010, 03:12 AM
- - Saint Sithney   Nice. ...Back to the Redlining discussion, d...   Oct 16 2010, 07:46 AM
- - Whipstitch   Hey, if the 28P ramming attack doesn't kill ...   Oct 16 2010, 07:56 AM
- - Stahlseele   *nods* redlining has basically become worthless wi...   Oct 16 2010, 10:02 AM
- - Whipstitch   As far as Klinktastic's earlier question goes...   Oct 16 2010, 11:28 AM
- - Stahlseele   Hmm actually how does this sensory cutoff work exa...   Oct 16 2010, 11:45 AM
- - Whipstitch   Sensory cutoff isn't all that great. Basically...   Oct 16 2010, 11:55 AM
- - Stahlseele   Ah, i see, thank you for clearing that one up for ...   Oct 17 2010, 12:16 AM
- - Karoline   Actually, I thought the penalty only came up if yo...   Oct 17 2010, 02:02 PM
- - Stahlseele   Well, you need to feel wether or not you're ho...   Oct 17 2010, 02:06 PM
|- - Karoline   QUOTE (Stahlseele @ Oct 17 2010, 10:06 AM...   Oct 17 2010, 02:18 PM
- - Yerameyahu   Still, the minimum penalty is -1. It makes sense t...   Oct 17 2010, 02:36 PM
|- - KarmaInferno   QUOTE (Yerameyahu @ Oct 17 2010, 09:36 AM...   Oct 17 2010, 05:12 PM
- - Whipstitch   Regardless, sensory cut-off on the left arm of a r...   Oct 17 2010, 04:38 PM
- - Whipstitch   If absolutely nothing else, the weight and feel of...   Oct 17 2010, 05:19 PM


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