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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,236 Joined: 27-July 10 Member No.: 18,860 ![]() |
This thread is intended for everyone to write down his or her house rules fixing minor or major glitches in the original rule set.
Houserules written down here are also open for debate. So show how I thought this to be, I am going to give some examples: Problem: Unconscious oponents are more vulnerable to gel rounds, then to real amunition. Fix: Lethal damage get worse. Half the amount of lethal damage (after soking) is substracted directly from the stun monitor (round up). If the stun monitor is full, the rules for damage overflow apply. Platelet Factories and Trauma Damper are applyed after the calculation of the additional stun damage and only to the original lethal damage. Example: Urlak the Orc is shot with an Ares predator for 5 boxes of damage (lethal). He has a body of 6 and is wearing a lether jacked (2 armor). So he is rolling is dieces getting 2 hits, thus reducing the damage to 5. Since he is just coming from a mean fist fight he only got 2 boxes left of his Stun monitor. So he is filling up his stun monitor and reducing and applying 6 points of damage to his health monitor. A Platelet Factorie would reduce his health damage to 5, a Trauma Damper would have no effect at all. What does also change: Well, overcasting is taking a bit of a hit, because of the additional stun damage. |
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Lo-Fi Version | Time is now: 20th July 2025 - 07:13 AM |
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