• Stealth Gear [50,000¥ / 10BPs]
[ Spoiler ]
Assumptions: [Body x3 + Str] = 12 to wear without penalty
Resources:
Softweave Light Milspec Armour [12/10]
+Biomonitor
+Ruthenium Polymer Coating
+Gecko Climbing Tips
+Thermal Damping [R:6]
+Mobility Upgrade [R:2]
+Internal Air Tank [R:1]
Helmet [+2/+2]
+Military Commlink [4/4] + Custom OS [4/6]
+Camera
+Image link HUD + Smartlink
+Flare Compensation, Lowlight, Thermographic,
+Vision Enhancement [R:3]
Ingram Smartgun [7P, AP -5, BF/FA, RC 4(5), 40©]
+Gas vent 2 +Detachable Folding Stock
+Sound Suppressor
+High Powered Chambering
+Ruthenium Polymer Coating
+Electronic Firing + Trigger Removal
+Extended Clip
+Smartlink
+120 Hi Power APDS Rnds
• Tactical Suit [70,000¥ / 19BPs]
[ Spoiler ]
Assumptions: [Body x3 + Str] = 14 to wear without penalty. Requires Restricted Gear Quality for commlink (included in BP cost)
Resources:
Softweave Light Milspec Armour [12/10]
+Biomonitor
+Nonconductivity [R:4]
+Fire Resistance [R:4]
+Internal Air Tank [R:1]
+Chemical Seal
+Smart Area Jammer [R:6]
+Satellite Uplink
Helmet [+2/+2]
+MCT Tactical Commlink [7/7]+ Custom OS [6/6]
+Slaved Commlink [4/4] + Custom OS [4/6]
+Camera
+Image link HUD + Smartlink
+Flare Compensation
+Vision Enhancement [R:1]
+Vision Magnification
+Mage Sight Goggles
• Infantryman [50,000¥ / 10BPs]
[ Spoiler ]
Assumptions: Body 5 to wear without penalty
Resources:
Medium Milspec Armour [14/12]
+Biomonitor
+Mobility Upgrade [R:3]
+Wrist Gyromount
+Internal Air Tank [R:1]
+Chemical Seal
Helmet [+2/+2]
+Military Commlink [4/4] + Custom OS [4/6]
+Camera
+Image link HUD + Smartlink
+Flare Compensation, Lowlight, Thermographic,
+Vision Enhancement [R:3]
Ingram White Knight [8P, AP -5, BF/FA, RC 8, 100 (belt)]
+High Powered Chambering
+Gas Vent 5
+Smartlink
+300 High Power APDS rounds
• Fire Support Unit[60,000¥ / 12BPs]
[ Spoiler ]
Assumptions: Body 5 to wear without penalty. 6 capacity remaining on suit
Resources:
Heavy Milspec Armour [16/14]
+Biomonitor
+Mobility Upgrade [R:3]
+Strength Upgrade [R:3]
External Weapon Mount [Left Arm] + HK 229-X
+Internal Air Tank [R:1]
+Chemical Seal
Helmet [+2/+2]
+Military Commlink [4/4] + Custom OS [4/6]
+Camera
+Image link HUD + Smartlink
+Flare Compensation
+Vision Enhancement [R:3]
+Vision Magnification
HK 229-X [7P, AP -1, SA/BF/FA, RC 3, 28©]
+High Powered Chambering
+Smartlink
+Gas Vent 3
+50 Hi Power Rnds
Pather Assault Cannon XXL [10P, AP –5, SS, RC(1) 15 ©]
+Smartlink
+30 Rnds
• Light Mecha [Modified Vehicle - 19BPs]
[ Spoiler ]
Assumptions: All metahumans except Trolls. Form fitting / light armour only inside the mecha
Resources: [19BPs]
Artemis Warlock Light Mecha [H 2, Ac 11/22, Sp 54, P 4, B 6, A 12, S 6]
Walker [Hydraulic Jacks [6]], 2x Full Mechanical Arm [Str Boost [2], Snake Fingers], Rigger Adaption & Cocoon, Life Support [1], Response [5], Signal [5], Sat Uplink*, Turbocharger [1]*, 2x Mini Drone Rack*, Chameleon Coating*, Vehicle Sensor Package [Camera [6] +Smartlink +Lowlight +Thermo +Magnification +Vision Enhance [3] (front), Camera [6] +Lowlight (rear), Laser Range Finder (front), Motion Sensor (front), Radio Signal Scanner [6], UWB Radar [4], Radar [6]] *Indicates Overmod
2x TacNET Buddy II [MCT Fly-Spy +Camera [6] Low Light, Thermo, Vision Mag, Ultrasound +Radio Signal Scanner [6] +Motion Sensor [Senses: Sight, Hearing, Low Light, Thermo, Magnification, Ultrasound, Radio Signal Scanner, Motion]+ Chameleon Coating]
Vibrosword [8P, AP-2, R 2]
SA Nemesis LMG [6P, AP –5, BF/FA, RC 10, 50 ©]
+Smartlink, safe target system, gas vent 2
+300 APDS Rnds
Cost 95,000 / 19BPs
• Heavy Mecha [Modified Military Vehicle - 27BPs]
[ Spoiler ]
Assumptions: All metahumans. Form fitting / light armour only inside the mecha
Resources: [27BPs]
Ares Juggernaut Heavy Mecha [H 3, Ac 6/11, Sp 30, P 4, B 8, A 16, S 6]
Walker [Hydraulic Jacks [6]], 2x Full Mechanical Arm [Str Boost [2] R Arm Cyber Spur [8P, AP -, R1], L Arm Weapon Mount], Rigger Adaption & Cocoon, Life Support [1], Response [5], Signal [5], 2x Weapon Mount [External, Flexible, Remote]* Body Stabiliser [1]* Vehicle Sensor Package [Camera [6] +Smartlink +Lowlight +Thermo +Magnification +Vision Enhance [3] (front), Camera [6] +Lowlight (rear), Laser Range Finder (front), Motion Sensor (front), Radio Signal Scanner [6], UWB Radar [4], Radar [6]] *Indicates Overmod
2x Shoulder Mount: Ballista Quad Missile Launcher [14P (-7/m), AP -2/-6*, SA, RC -, 4(m), Sensor 4]
+8x MKII Missiles +Microwave Designator
L Arm Mount: Ares MP Laser III [7P, AP -1/2, SA]
Cyber Spur [8P, AP -, R1]
Enfield AS-7 Autoshot [8P (7P / 6Se), AP -2 (-5/-7* / -1/2), SA/BF, RC 10, belt]
+Smartlink
+100 EX Rnds +100 AV Rnds +100 SnS Rnds
Cost 135,000 / 27BPs
• Super Heavy Mecha [Modified Vehicle - 29BPs]
[ Spoiler ]
Assumptions: All metahumans. Form fitting / light armour only inside the mecha
Resources: [29BPs]
BAE Titan Super Heavy Mecha [H 3, Ac 3/14, Sp 54, P 4, B 10, A 20, S 6]
Walker, 2x Full Mechanical Arm [Str Boost [4]], Rigger Adaption & Cocoon, Life Support [1], Response [5], Signal [5], Weapon Mount [External, Flexible, Remote], Weapon Mount [External Reinforced, Flexible, Remote] Vehicle Sensor Package [Camera [6] +Smartlink +Lowlight +Thermo +Magnification +Vision Enhance [3] (front), Camera [6] +Lowlight (rear), Laser Range Finder (front), Motion Sensor (front), Radio Signal Scanner [6], UWB Radar [4], Radar [6]] *Indicates Overmod
Shoulder Mount GE Vigilant Light Autocannon [8P, AP –5 / -7*, FA, RC 13, belt]
+Smartlink
+100 AV Assault Cannon Rnds
Shoulder Mount ArmTech MGL-18 [10P (-2/m), AP -2 , BF, 18©]
+Smartlink + Air Burst Link
+40 HE Grenades
GE Vindicator Minigun [7P, AP –2, FA, RC 14, belt]
+Smartlink
+250 EX Rnds
Mec Sword [11P, AP-2, R 4]
Cost 145,000 / 29BPs
• Leadership Material [Someone with the tactical knowledge and leadership skills required to bring victory - 160BPs] <<UNDER CONSTRUCTION>>
[ Spoiler ]
Assumptions:
Qualities: [10BPs] Guts [+1D to resist fear/intimidation], Trustworthy [+1D to leadership]
Skills: [126BPs] Athletics Group [1], Pistols [5], Con [3], Etiquette [2], Leadership [5+1], Negotiation [3], Infiltration [1], Dodge [3], Perception [3+3]
Resources: [24BPs]
Ware: Attention Coprocessor III [0.3, 9000 ¥], Orientation System [0.2, 1250 ¥]
Essence: -0.5
• Master Gunner [Big guns and a bigger attitude! - xxBPs] <<UNDER CONSTRUCTION>>
[ Spoiler ]
Assumptions:
Qualities:
Skills:
Resources:
Ware:
Essence:
• Super Trooper [You are the mechanised one man army of the future! - xxBPs] <<UNDER CONSTRUCTION>>
[ Spoiler ]
Assumptions:
Qualities:
Skills:
Resources:
Ware:
Essence:
• Combat Mage [You have the spells to back up your words with a vengeance - xxBPs] <<UNDER CONSTRUCTION>>
[ Spoiler ]
Assumptions:
Qualities:
Skills:
Resources:
Ware:
Essence:
• Covert Ops [They will never see you coming! - xxBPs] <<UNDER CONSTRUCTION>>
[ Spoiler ]
Assumptions:
Qualities:
Skills:
Resources:
Ware:
Essence:
• Outrider [It’s all very well being in a tank...you prefer to be in a fast moving tank - xxBPs] <<UNDER CONSTRUCTION>>
[ Spoiler ]
Assumptions:
Qualities:
Skills:
Resources:
Ware:
Essence:
• Mecha Pilot [Why roll when you can stride?! - xxBPs] <<UNDER CONSTRUCTION>>
[ Spoiler ]
Assumptions:
Qualities:
Skills:
Resources:
Ware:
Essence:
• Puppet Master [Sometimes it’s better to be out of harm’s way and let your mechanised minions do the talking - xxBPs] <<UNDER CONSTRUCTION>>
[ Spoiler ]
Assumptions:
Qualities:
Skills:
Resources:
Ware:
Essence:
which is your mission insertion. You can choose from the following list or request some other method I haven’t thought of. I would prefer you to all stick together so only one method please. It’s up to you whether you want to use stealth or