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Eyeless Blond
post Mar 27 2004, 12:44 AM
Post #1


Decker on the Threshold
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Group: Dumpshocked
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A question for all the Dumpshock gurus out there: what are, say, the top five most essential pieces of cyberware for someone who plans on running point or a shadowrun team? Or, rather, if you're building a guy using A Priority for Resources who needs to be able to survive being shot at alot, and be able to shoot back pretty well when he needs to, what would you put into his augmentations? We'll leave out the Smartlink systems, because those are almost a given, but what else?


(Edit: addition 9:10)
Hm. So in general it seems go for reaction/initiative boosts first, then Bod and eyes, then Str and Quik. Smartlink of course is pretty much required, as I thought. 'kay.

Now for the specifics. I'm trying to create the ultimate mundane combat medic. I'm looking for a guy who can walk into the middle of a combat zone and provide covering fire while putting a buddy's intestines back together (Biotech(First Aid) 5(7)). He should be able to do the tanking theng as well, but the medic thing is a bit more important. What would you guys suggest? I was thinking a cyberarm with a rating 6 medkit, knowsofts, and chem analyzers inside, but so many things start becoming incompatible when you start replacing body parts. What would you guys suggest?
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Posts in this topic
- Eyeless Blond   How to Rape your Soul   Mar 27 2004, 12:44 AM
- - Shockwave_IIc   Wires for the easy of upgrading, Sheathing for the...   Mar 27 2004, 12:50 AM
- - Drain Brain   That's actually quite a tough question for me,...   Mar 27 2004, 12:53 AM
- - Tziluthi   Well, IMHO it's Wired Reflexes, cybereyes with...   Mar 27 2004, 12:54 AM
- - sidartha   I'm presuming that you have Man and Machine, t...   Mar 27 2004, 01:03 AM
- - Grey   #1 most important is the Smartlink 2. -2 Tn to sh...   Mar 27 2004, 01:04 AM
- - Tziluthi   QUOTE ...and Mag 3. I can't believe no one men...   Mar 27 2004, 01:06 AM
- - Ancient History   1) Smartgun Link Offensive: Take out opposing thre...   Mar 27 2004, 01:32 AM
- - Shockwave_IIc   QUOTE (Grey) Eye mods, Flare Comp, Low Light, Ther...   Mar 27 2004, 01:42 AM
- - A Clockwork Lime   With unlimited resources: Cybereyes with the work...   Mar 27 2004, 01:57 AM
- - Eyeless Blond   Hm. So in general go for reaction/initiative first...   Mar 27 2004, 02:05 AM
- - Capt. Dave   Muscle Toner - High quickness, more speed, more ar...   Mar 27 2004, 02:07 AM
- - Herald of Verjigorm   Keep in mind that natural sight bonuses are better...   Mar 27 2004, 02:14 AM
- - Sunday_Gamer   No no no... ya gots it all wrong!! The ...   Mar 27 2004, 02:43 AM
- - Glyph   For a combat medic, get microscopic vision, which ...   Mar 27 2004, 03:44 AM
- - Zeel De Mort   Reflex recorders can only be bought for combat or ...   Mar 27 2004, 03:52 AM
- - Eyeless Blond   Savior medkit? Where's that from?   Mar 27 2004, 04:09 AM
- - Kanada Ten   Nanoware or Surgery section of Man and Machine for...   Mar 27 2004, 04:10 AM
- - A Clockwork Lime   State of the Art: 2063 gives rules and equipment t...   Mar 27 2004, 04:12 AM
- - Capt. Dave   To really add to your biotech skill, get a rating ...   Mar 27 2004, 04:27 AM
- - blakkie   To toss out an idea i don't see yet: I'm a...   Mar 27 2004, 05:12 AM
- - CardboardArmor   Prioritize when ware loading. You say you want a ...   Mar 27 2004, 07:30 AM
- - Eyeless Blond   But really, what's this guy going to use a chi...   Mar 27 2004, 11:02 PM
- - CardboardArmor   Certainly. Chipjacks and Skillwires are only ever...   Mar 27 2004, 11:08 PM
- - toturi   Versatility. Chipped Medicine skill, chipped Parab...   Mar 27 2004, 11:08 PM
- - Glyph   Even with a 6 Intelligence, a knowsoft link is sti...   Mar 28 2004, 12:29 AM
- - Eyeless Blond   Heh, true. However, our GM made the big mistake of...   Mar 28 2004, 01:26 AM
- - A Clockwork Lime   Where's the "big mistake" in that? ...   Mar 28 2004, 04:30 AM
- - Arethusa   Wait, there's a specific canon rule against cu...   Mar 28 2004, 06:31 AM
- - Capt. Dave   Cultured bioware is technically equal to betaware,...   Mar 28 2004, 08:34 AM
- - Glav   I don't happen to have MM right now, but I rem...   Mar 28 2004, 11:11 AM
- - Drain Brain   Sorry to skip back a bit, but to the chipjacks... ...   Mar 28 2004, 01:07 PM
- - The White Dwarf   Assuming youre talking about "what 5 would yo...   Mar 28 2004, 05:20 PM
- - The White Dwarf   Also just a note, based on your mid-thread questio...   Mar 28 2004, 05:33 PM
- - Nova   QUOTE (Sunday_Gamer) The number one thing a sam ne...   Mar 29 2004, 11:11 PM
- - blakkie   QUOTE (The White Dwarf) Also just a note, based on...   Mar 29 2004, 11:22 PM
- - toturi   QUOTE (blakkie) Never underestimate the TN of bein...   Mar 30 2004, 10:48 AM
- - The Dead Man   Ive always been a fan of the Pain Dampener Bioware...   Mar 30 2004, 10:53 AM
- - Centurion   Yes, you two can pick up nitrogen frozen space emb...   Mar 30 2004, 02:10 PM
- - blakkie   QUOTE (toturi) QUOTE (blakkie @ Mar 30 2004, ...   Mar 30 2004, 02:20 PM
- - Luke Hardison   QUOTE You've never lost a single piece of equi...   Mar 30 2004, 02:54 PM
- - toturi   QUOTE (blakkie) QUOTE (toturi @ Mar 30 2004, ...   Mar 30 2004, 03:16 PM
- - blakkie   QUOTE (toturi) Allows carry backups. Like as many ...   Mar 30 2004, 03:44 PM
- - Eyeless Blond   Well that's the problem. Those things weigh 4-...   Mar 30 2004, 03:46 PM
- - Chance359   1: Wired Reflexes 2 w/ trigger 2: Smartlink 2 3: P...   Mar 31 2004, 12:17 AM
- - Modesitt   QUOTE To really add to your biotech skill, get a r...   Mar 31 2004, 01:22 AM
- - The White Dwarf   Modesit, we use a fix u might like, but only when ...   Mar 31 2004, 02:32 AM
- - Smiley   Wired reflexes + Muscle toner (gotta be fast; you ...   Mar 31 2004, 08:29 PM


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