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Aria
post Jun 8 2011, 12:42 PM
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There have been a couple of AI threads recently that have sparked my interest but raised some questions...

1. How neccessary are the inate programs? I only ask as eGhost seems to fit my concept well but it's only a 15BP boost for potentially loosing out some of the key AI stuff...

2. If an AI's node is a commlink can they make use of response enhancers and simsense accelerators? Simsense booster cyber is obviously out but it strikes me as odd that an AI might be slower than a meat hacker in the matrix?!?

3. Can an AI recieve SIMsense info? In this case I'm thinking about 'vehicle touch sensors' although probably without any rules bonus as they can't 'jump in'

4. With the assumption that modded vehicles don't have to look like modded motorbikes etc but can look like a 'human' walker (I know people don't all subscribe to this idea!) would this be reasonable?:

Emerging Futures (NeoNet) Avatar drone [designed for full emmersion hackers/riggers and AI's to interact with the world]
  • Suzuki Mirage (rather than Contrail so that I have to overmod - not above 10 slots though - to get a cost semi comparable with a full cybernetic body) 6500¥
  • Walker 3000¥ 2 slots
  • Full Mechanical Arm x2 8000¥ 4 slots
  • Overmod: Mimic R:3 15000 to 30000¥ 2 slots
  • Overmod: Rigger Adaption 2500 to 5000¥ 1 slot
  • Overmod: Touch Sensors 3000 to 6000¥ 1 slot
  • Total Cost (without any cyber enhancements to arms) 58500, round to 60000¥
  • Custom Agility +3 to both arms 9000¥ (I assume they start at 3 as it's not specifically mentioned)
  • Right arm commlink
  • Left arm sat uplink
  • End Cost 70,000¥ +any sensor upgrades +commlink cost


Is there anything obvious I've missed or made a mistake on? 6 Agi and Str seems reasonable although some work might need to be done to reduce speed to something closer to the other cyborgs (?). As a GM I'd be happy with this but would anyone else?

Thanks!

A
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Posts in this topic
- Aria   Artificial Intelligence Queries...   Jun 8 2011, 12:42 PM
- - Ghost_in_the_System   Alrighty, lets see... 1) Not really that importan...   Jun 8 2011, 04:46 PM
- - Rubic   I've been working on an AI build, myself, and ...   Jun 8 2011, 09:31 PM
- - PoliteMan   QUOTE (Aria @ Jun 8 2011, 08:42 PM) There...   Jun 9 2011, 04:46 AM
|- - Udoshi   QUOTE (PoliteMan @ Jun 8 2011, 10:46 PM) ...   Jun 9 2011, 05:44 AM
- - Ghost_in_the_System   I suppose that depends on the availability of 7+ p...   Jun 9 2011, 04:56 AM
- - PoliteMan   Ehh, War! already has pretty clear rules on R7...   Jun 9 2011, 05:15 AM
- - Ghost_in_the_System   Why do you need intuitive hacking? And emulate i...   Jun 9 2011, 05:56 AM
- - Udoshi   Because, despite it being an AI only quality, they...   Jun 9 2011, 06:19 AM
- - PoliteMan   Hmm....I think that one fails the RAW test. Shari...   Jun 9 2011, 06:52 AM
- - Aria   Hmmm...thanks for the input! Inherant progs s...   Jun 9 2011, 08:14 AM
- - Irion   One question about the AI lifestyle: Could you jus...   Jun 9 2011, 10:28 AM
|- - Aerospider   QUOTE (Irion @ Jun 9 2011, 11:28 AM) One ...   Jun 9 2011, 12:00 PM
- - Irion   I do not know. It just strikes me as silly expensi...   Jun 9 2011, 12:16 PM
|- - Aerospider   QUOTE (Irion @ Jun 9 2011, 01:16 PM) I do...   Jun 9 2011, 01:53 PM
|- - PoliteMan   QUOTE (Irion @ Jun 9 2011, 08:16 PM) I do...   Jun 10 2011, 07:48 AM
- - Fortinbras   QUOTE (Aria @ Jun 8 2011, 07:42 AM) 2. If...   Jun 9 2011, 01:16 PM
- - Rubic   although heavy-handed, there is some basis in real...   Jun 9 2011, 03:06 PM
- - Ghost_in_the_System   Except that a metahuman's lifestyle is entirel...   Jun 9 2011, 03:12 PM
|- - Tymeaus Jalynsfein   QUOTE (Ghost_in_the_System @ Jun 9 2011, 09...   Jun 9 2011, 04:18 PM
|- - Rubic   QUOTE (Ghost_in_the_System @ Jun 9 2011, 11...   Jun 10 2011, 07:39 AM
|- - Ghost_in_the_System   QUOTE (Rubic @ Jun 10 2011, 02:39 AM) If ...   Jun 10 2011, 12:28 PM
|- - Tymeaus Jalynsfein   QUOTE (Ghost_in_the_System @ Jun 10 2011, 06...   Jun 10 2011, 01:23 PM
- - Ghost_in_the_System   Well, you are apparently very lucky on your rolls ...   Jun 10 2011, 01:41 PM
|- - Tymeaus Jalynsfein   QUOTE (Ghost_in_the_System @ Jun 10 2011, 07...   Jun 10 2011, 02:59 PM
- - Fortinbras   Then you need to calculate the time needed to regi...   Jun 10 2011, 08:29 PM
|- - Tymeaus Jalynsfein   QUOTE (Fortinbras @ Jun 10 2011, 02:29 PM...   Jun 10 2011, 08:52 PM
- - Ghost_in_the_System   Well, let the characters that set it up enjoy the ...   Jun 10 2011, 09:00 PM
|- - Tymeaus Jalynsfein   QUOTE (Ghost_in_the_System @ Jun 10 2011, 03...   Jun 10 2011, 09:07 PM
|- - Rubic   QUOTE (Tymeaus Jalynsfein @ Jun 10 2011, 05...   Jun 10 2011, 09:57 PM
|- - Tymeaus Jalynsfein   QUOTE (Rubic @ Jun 10 2011, 03:57 PM) wha...   Jun 10 2011, 10:01 PM
|- - Fortinbras   QUOTE (Rubic @ Jun 10 2011, 04:57 PM) wha...   Jun 10 2011, 10:10 PM
|- - Rubic   QUOTE (Fortinbras @ Jun 10 2011, 06:10 PM...   Jun 11 2011, 02:47 AM
- - Makki   I played an AI for a while. They are limited in ma...   Jun 11 2011, 03:15 AM
|- - Aria   QUOTE (Makki @ Jun 11 2011, 04:15 AM) I p...   Jun 11 2011, 06:04 AM
|- - Fortinbras   QUOTE (Aria @ Jun 11 2011, 01:04 AM) 1. I...   Jun 11 2011, 06:38 AM
|- - Aerospider   QUOTE (Fortinbras @ Jun 11 2011, 07:38 AM...   Jun 11 2011, 09:46 AM
- - Fortinbras   Sort of. If an AI is running in multiple nodes at ...   Jun 11 2011, 10:01 AM
|- - Aerospider   QUOTE (Fortinbras @ Jun 11 2011, 11:01 AM...   Jun 11 2011, 03:30 PM
|- - Fortinbras   QUOTE (Aerospider @ Jun 11 2011, 10:30 AM...   Jun 11 2011, 05:37 PM
- - Aria   Think I follow all of that It seems that until a...   Jun 11 2011, 12:10 PM
- - Aria   Further to this, can something attack you in the m...   Jun 11 2011, 02:02 PM
- - Teulisch   well, by RAW it seems it would still need to win a...   Jun 11 2011, 02:18 PM
- - Aria   Following an AI gen thread someone said AIs don...   Jun 12 2011, 05:08 PM
|- - Aerospider   QUOTE (Aria @ Jun 12 2011, 06:08 PM) Foll...   Jun 12 2011, 08:27 PM
|- - Ghost_in_the_System   QUOTE (Aerospider @ Jun 12 2011, 04:27 PM...   Jun 12 2011, 09:01 PM
|- - Aerospider   QUOTE (Ghost_in_the_System @ Jun 12 2011, 10...   Jun 12 2011, 09:45 PM
- - Ghost_in_the_System   Hmm, I'd still think you could try and disconn...   Jun 12 2011, 10:31 PM
|- - Aerospider   QUOTE (Ghost_in_the_System @ Jun 12 2011, 11...   Jun 12 2011, 11:25 PM
- - phlapjack77   QUOTE (Aerospider @ Jun 13 2011, 05:27 AM...   Jun 13 2011, 10:06 AM
|- - Fortinbras   QUOTE (phlapjack77 @ Jun 13 2011, 05:06 A...   Jun 13 2011, 10:14 AM
|- - phlapjack77   QUOTE (Fortinbras @ Jun 13 2011, 06:14 PM...   Jun 21 2011, 05:29 AM
|- - Aerospider   QUOTE (phlapjack77 @ Jun 21 2011, 06:29 A...   Jun 21 2011, 11:30 AM
|- - phlapjack77   QUOTE (Aerospider @ Jun 21 2011, 07:30 PM...   Jun 21 2011, 01:00 PM
|- - Aerospider   QUOTE (phlapjack77 @ Jun 21 2011, 02:00 P...   Jun 21 2011, 04:49 PM
- - Aria   Had another go at an 'Avatar' drone based ...   Jun 13 2011, 12:19 PM
- - Aria   Unless it's an eGhost? Presumably they experi...   Jun 21 2011, 12:45 PM
- - Fortinbras   As I understand simsense, the simrig is recording ...   Jun 21 2011, 02:23 PM
- - phlapjack77   Fortinbras, thanks - your interpretation has helpe...   Jun 21 2011, 03:00 PM
- - Rubic   All an AI would need is the ability to interpret e...   Jun 21 2011, 03:08 PM
- - phlapjack77   I'm thinking something like, it's like try...   Jun 21 2011, 03:15 PM
|- - Rubic   QUOTE (phlapjack77 @ Jun 21 2011, 10:15 A...   Jun 21 2011, 03:28 PM
- - phlapjack77   VERY interesting plot point..."beta" ver...   Jun 21 2011, 03:55 PM
- - Fortinbras   AIs are currently immune to Black IC, so a program...   Jun 21 2011, 04:25 PM
|- - Aerospider   QUOTE (Fortinbras @ Jun 21 2011, 05:25 PM...   Jun 21 2011, 05:38 PM
|- - Fortinbras   QUOTE (Aerospider @ Jun 21 2011, 12:38 PM...   Jun 21 2011, 06:06 PM
|- - Rubic   QUOTE (Fortinbras @ Jun 21 2011, 01:06 PM...   Jun 21 2011, 07:22 PM
|- - Aerospider   QUOTE (Fortinbras @ Jun 21 2011, 07:06 PM...   Jun 21 2011, 08:30 PM
- - Fortinbras   Yeah. Doing so would totally change the current ru...   Jun 21 2011, 08:39 PM


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