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> Smartlinks, Image Mods, and Ranged Weapons, Help!
Wonazer
post Mar 29 2004, 09:26 PM
Post #1


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Let me start off by saying that my players have thoroughly confused the crap out of me. Help!

Smartlink does not work with a Scope. That makes sense to me.

But, how would you handle a Smartlink combined with cyber Image Magnification? I cannot find anything to say that it cannot work together.

I figure that if you zoom in, you will still see the smartlink dot of your weapons current target. I do have a problem with the idea that at long ranges holding your weapon steady will be of extreme importance because of your limited visual perspective.

So, unless you all have a better or canon solution that I have missed, I have decided that smartlink can only work out to the same range that a laser sight works (50m).

Is that a reasonable solution? Or am I way off?
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Posts in this topic
- Nindaru   Smartlinks, Image Mods, and Ranged Weapons   Mar 29 2004, 09:26 PM
- - Seven Deadly SINs   It has always worked that way witht the GM I have....   Mar 29 2004, 09:42 PM
- - Nindaru   How should I penalize them for the time taken to z...   Mar 29 2004, 09:51 PM
- - Shockwave_IIc   in my games i just don't let them combine, als...   Mar 29 2004, 09:59 PM
- - Seven Deadly SINs   http://www.shadowrunrpg.com/resources/faq.shtml#2 ...   Mar 29 2004, 10:11 PM
- - Voran   Better to just slap a Range Finder accessory onto ...   Mar 29 2004, 10:12 PM
- - Nindaru   Making them take and aim action is a very good ide...   Mar 29 2004, 10:13 PM
- - TheScamp   QUOTE How can they aim with the Vision Mag cyber a...   Mar 29 2004, 10:54 PM
- - Nindaru   So, with your idea you can reduce the range modifi...   Mar 30 2004, 12:06 AM
- - TheScamp   QUOTE So, with your idea you can reduce the range ...   Mar 30 2004, 01:14 AM
- - Shadow   Read the section in combat on SG link and vision m...   Mar 30 2004, 03:57 AM
- - Eyeless Blond   Hmm. Doesn't that make smartlinks kinda useles...   Mar 30 2004, 04:06 AM
- - OurTeam   Yes, for extreme-range work. Aim-Aim-Aim works re...   Mar 30 2004, 04:11 AM
- - Shadow   I said nothing about it making sense. But the rule...   Mar 30 2004, 04:12 AM
- - TheScamp   QUOTE It does make sense though, when you use a sc...   Mar 30 2004, 04:21 AM
- - A Clockwork Lime   QUOTE It does make sense though, when you use a sc...   Mar 30 2004, 04:51 AM
- - Shadow   Nope. How does the chip know? As far as the chip i...   Mar 30 2004, 04:54 AM
- - mfb   if we're talking realism, the chip would know ...   Mar 30 2004, 05:01 AM
- - A Clockwork Lime   Non-cybernetic smartlinks aren't smart at all....   Mar 30 2004, 05:02 AM
- - mfb   well, they're smart to a degree. after all, SL...   Mar 30 2004, 05:09 AM
- - A Clockwork Lime   M&M states that a Smartlink-2 system with any ...   Mar 30 2004, 05:11 AM
- - mfb   whoops. have to check that out.   Mar 30 2004, 05:14 AM
- - mfb   having looked it up, Clockwork, i'm gonna have...   Mar 30 2004, 08:17 AM
- - Nindaru   QUOTE (Shadow)Nope. How does the chip know? As far...   Mar 30 2004, 03:03 PM
- - The White Dwarf   Look you know what the rule is, and its crystal cl...   Mar 30 2004, 03:46 PM
- - A Clockwork Lime   QUOTE (mfb @ Mar 30 2004, 02:17 AM) having lo...   Mar 30 2004, 04:18 PM
- - TheScamp   Another perfectly valid interpretation is that the...   Mar 30 2004, 04:51 PM
- - A Clockwork Lime   No, becuase it does not say "the only targeti...   Mar 30 2004, 04:59 PM
- - Dashifen   Can anyone give a quick rundown on the base range ...   Mar 30 2004, 05:09 PM
- - A Clockwork Lime   From the back of the Cannon Companion: 4 5 6(8) 9...   Mar 30 2004, 05:15 PM
- - TheScamp   QUOTE No, becuase it does not say "the only t...   Mar 30 2004, 06:00 PM
- - Austere Emancipator   QUOTE (A Clockwork Lime)There's no way a damn ...   Mar 30 2004, 06:02 PM
- - A Clockwork Lime   Which is exactly what I'm saying. The only nu...   Mar 30 2004, 06:03 PM
- - Nindaru   Why wouldn't I be able to better pinpoint my t...   Mar 30 2004, 06:04 PM
- - A Clockwork Lime   QUOTE (Austere Emancipator) QUOTE (A Clockwork Lim...   Mar 30 2004, 06:04 PM
- - Austere Emancipator   I think there's been a whole thread or several...   Mar 30 2004, 08:16 PM
- - lspahn72   One thing id like to mention.... Seems like the ...   Mar 30 2004, 08:43 PM
- - A Clockwork Lime   Well, at least if the majority of the run takes pl...   Mar 30 2004, 09:07 PM
- - mfb   clockwork, your argument about compatibility is ba...   Mar 30 2004, 10:58 PM
- - A Clockwork Lime   That was a (in my opinion at least) erroneous ...   Mar 30 2004, 11:11 PM
- - mfb   what, SR rules that don't make sense? say it a...   Mar 30 2004, 11:15 PM
- - TheOneRonin   Here's a way I make all that stacking stuff ma...   Mar 30 2004, 11:21 PM
- - Modesitt   There's essentially two and a half major set u...   Mar 30 2004, 11:29 PM
- - A Clockwork Lime   ...and when your team is in the subbasement of a f...   Mar 30 2004, 11:38 PM
- - Modesitt   You seem to think a sniper rifle can only be used ...   Mar 31 2004, 12:27 AM
- - A Clockwork Lime   Ooh, my mistake. I guess I'm just not used to...   Mar 31 2004, 12:42 AM
- - BitBasher   QUOTE There is no difference in how loud a sniper ...   Mar 31 2004, 12:47 AM
- - TheScamp   Not to mention the size of the silencer itself.   Mar 31 2004, 12:52 AM
- - mfb   unfortunately, in SR3, there isn't a differenc...   Mar 31 2004, 01:01 AM
- - The White Dwarf   OMG .... Guess what, being a GAME it doesnt exact...   Mar 31 2004, 02:36 AM
- - mfb   of course. that doesn't mean that the situatio...   Mar 31 2004, 03:02 AM
- - Austere Emancipator   My group has the silent understanding that while w...   Mar 31 2004, 03:57 AM
- - TheOneRonin   You hit the nail on the head, Aus. And you know...   Mar 31 2004, 04:15 AM
- - TheScamp   QUOTE f you want it to do so, make your own rules,...   Mar 31 2004, 04:48 AM
- - Voran   Btw, with the use of a SML2, you get a +2 tn adjus...   Mar 31 2004, 06:38 AM
- - mfb   SL2 changes the modifier of a called shot from +4 ...   Mar 31 2004, 06:56 AM
- - Limping Jacob   Huh. Somehow doesn't sound right to me...seem...   Mar 31 2004, 06:58 AM
- - mfb   *shrug* i can do just about the same thing with 8 ...   Mar 31 2004, 07:03 AM
- - Limping Jacob   Eh, good point. Think I'll be investing in st...   Mar 31 2004, 07:05 AM
- - BitBasher   Or just not allow called shots to bypass armor and...   Mar 31 2004, 07:18 AM
- - A Clockwork Lime   ...which is exactly how it should be. Stupid hous...   Mar 31 2004, 07:42 AM
- - mfb   well, stupid FAQ. there's a discussion i'm...   Mar 31 2004, 07:59 AM
- - Austere Emancipator   Anybody interested can just dig up the (hundreds o...   Mar 31 2004, 09:39 AM
- - gknoy   Semi Off topic ... how do you get such high recoil...   Mar 31 2004, 10:13 AM
- - toturi   QUOTE (TheOneRonin) You hit the nail on the head, ...   Mar 31 2004, 10:19 AM
- - OurTeam   gknoy, recoil comp: 1 to 3 points can be built in,...   Mar 31 2004, 10:45 AM
- - Austere Emancipator   QUOTE (toturi)I do not have extra House rules I ha...   Mar 31 2004, 03:13 PM
- - mfb   QUOTE (mfb)Gas-vent IV, personalized grips, foregr...   Apr 1 2004, 10:59 PM
- - Eyeless Blond   Why is the Str of 6 important?   Apr 1 2004, 11:46 PM
- - Herald of Verjigorm   There's an optional rule somewhere that streng...   Apr 1 2004, 11:55 PM
- - OurTeam   optional rule Cannon Companion, p. 103, "Reco...   Apr 2 2004, 12:30 AM
- - mfb   i personally prefer Raygun's body/reaction ave...   Apr 2 2004, 12:40 AM
- - Stumps   QUOTE There's an optional rule somewhere that ...   Apr 2 2004, 02:01 AM
- - Nindaru   You are right. Aiming does help the TN. But, you...   Apr 2 2004, 02:08 AM
- - Stumps   All I was saying was that it seemed like you were ...   Apr 2 2004, 06:11 AM
- - TheScamp   QUOTE I'm lost, we're you thinking of havi...   Apr 2 2004, 10:35 AM
- - Stumps   While statistically creating benefits that seem ve...   Apr 2 2004, 02:05 PM
- - TheScamp   I think you're misunderstanding. The question ...   Apr 2 2004, 02:30 PM


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