Jul 26 2011, 07:37 AM
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,925 Joined: 26-February 02 Member No.: 948 |
I've been a bit peeved over a few details so I've made some house rules to AI's.
1: AI's use Hot-Sim without the drawbacks. They get +2D6 to all matrix actions. Yes, this does improve their matrix perception to +5. And no, they cannnot fry their brain with hot-sim so no drawbacks. 2: AI's can use more programs Ai's can use the following software -Common -Hacking -Sensor Software -Knowsofts -Telematic Infrastructure -Autosofts (With the Quality as per rulebook) -ARE Programs 3: Basecode ANY of the above software as befitting the AI's background is acceptable as a Basecode program In the end a good hacker can still "beat" an AI since they can optimize their brain-to-computer interface and be a lot faster with the possibility of 5 IP's. The above rules really shines if you want to make an emergent AI that relies on a lot of programs as basically ALL skills can be replaced with bought programs. It's a crutch but useful and can be fun roleplaying. What do you guys use? |
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The Jopp Your AI house rules? Jul 26 2011, 07:37 AM
Summerstorm I once wrote my ideas on that... hm have to look t... Jul 26 2011, 03:05 PM
LurkerOutThere I just don't allow them, I miss when AI's ... Jul 26 2011, 04:26 PM
Tymeaus Jalynsfein QUOTE (LurkerOutThere @ Jul 26 2011, 09:2... Jul 26 2011, 04:47 PM
Socinus On the rare occasion I GM, my AI rules are very si... Jul 26 2011, 05:26 PM
Neko Asakami The only AIs I allow in my game are as contacts fo... Jul 27 2011, 01:22 AM![]() ![]() |
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