OOC: "A Case of Identities", Seattle to Aztlan 1 truckload at a time |
OOC: "A Case of Identities", Seattle to Aztlan 1 truckload at a time |
Aug 20 2011, 06:30 AM
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Moving Target Group: Members Posts: 734 Joined: 4-November 09 Member No.: 17,844 |
RECRUITMENT OPEN
This is the OOC thread for the SR4 Campaign: "A Case of Identities" The IC thread can be found here. A word about my prior campaign (in the eye of the beholder): I had to go awol unexpectedly for a very extensive amount of time and for that I apologize to the following players who I believed would have enjoyed said game: Gobogen Panjandrum Seth Thanee Gortrek Leyline7 Wearzmanyskins Apertur3 J. Packer Digital Heroine That said, I have no intention of leaving this game any time soon and have also extended the deadline for posting in order to make sure that there is a continual pace to the game. Posting Requirements: Must post within 5 days of your last post or your character will die. Players in good standing are welcome back any time should their schedule open up again. The basic premise of "A Case of Identities" is that all the members of the team have had some (or even a decent amount of) experience in the Seattle Shadow scene circa 2072 but have also had background in trade up and down Cal Free and the Rim of Fire in general. There are many movers and shakers in this rough and tumble region, and identities (or lack thereof) can be made and broken in an instant. As the saying goes, "It's not what you know; it's WHO you know." The often misunderstood corollary is that you can know or be anyone when the nearest a whole nuyou is just about to open on the corner a block away." The characters will be heavily involved in a wide range of interaction within the flow of identity information as well as human rights concerns etc depending on their moral outlook on life. Be wary though, as big fish swim in this incredibly small pool so characters favoring the pink(er) type hairstyle games will end up very much abbreviated. This campaign will lend itself well to contacts, as such, for each character that writes a fully detailed background to their character as well as how they got their contacts (and spends at least 25 BP of their own 400 pts on contacts, will recieve 40 FREE BP (BP SYSTEM ONLY ACCEPTED, NO KARMA GEN TOONS PERIOD) in contacts to be spent as they wish; keep in mind however anything 4+ in contacts loyalty and connection WILL be explained in your backstory or they will not be allowed. Same with level 6 skills (though there are no current plans for a dicepool cap) if you have 5+ in any skill you MUST explain them as part of your backstory. NOTE: Please, in your character background, include your general moral outlook etc. Characters: 400BP + Bonus 40BP free contacts should the backstory merit it. Under no circumstances will PVP be allowed, this is a team oriented game, and while you may injure each other if the RP calls for it, no lethal action will be condoned. Please pay attention to basics, your characters are to be scaled so that they are decently experienced shadowrunners NOT FOtB, characters that do not have basic operational necessities (except if explained in the backstory and condoned by myself) such as commlinks (with security programs etc), rations, lifestyles etc will find that their character will soon learn the error of their ways (or just plain die off). This will be an R-rated campaign, and focuses on survival and life on the mean and bitter Rim of Fire/ West Coast beginning in Seattle just prior to the elections. While I will not be gratuitous, I will not hold back in my portrayal of harsh (but very real) circumstances on the streets. Starvation, murder, abuse, addiction, prostitution, exploitation, rape, organlegging, and other potentially uncomfortable topics have a very good chance of showing up in the course of the campaign. Players should be willing to role-play the daily moral dilemmas and difficult questions that arise in the course of attempting to survive life in the mean streets of Seattle. Only those who play smart will be capable of attaining goal #1: Surviving to see tomorrow. Please understand that death happens and sometimes it happens through no fault of the player. I do not go out of my way to wipe out a character, their actions tend to either help them live or get them killed all by themselves, but I dont shield players that make a dumb mistake. (had to add this in after reading the thread about perception pools and some of the retarded comments there). To quote an excellent GM on these forums, it IS ‘I need to commit petty/major crime X so I can put gas in my bike, have enough to eat today, and if I’m really lucky, go out and get trashed with my homies tonight’. Thanks to all who show interest; I will work hard to develop character concepts in tandem with you that will work for this campaign. When posting in OOC please follow the following rules for rolling: Please use Invisible Castle and use your exact in game character name, (you need to create an account to log the rolls to our campaign log), the campaign name is: "A Case of Identities" just copy paste as it is case sensitive. Here When you roll something Post your pool (aka how you are getting to the total dice pool). I will add or subtract dice from the right hand side at all times to reflect modifiers etc. You will then have to wait for me to post in the OOC so I can tell you the results of your actions and allow you to roleplay them out in your IC post. Please also include the link to your roll, rolls not in the campaign log will count as auto-failure A word on writing style; please keep this readable (when posting in IC thread) just as you would a book. We are working to make a story not just a number generator and it helps when you keep that in mind. Please no sigs in the IC thread. Anyways that's my spiel. Hope someone or a few are interested in this game. I will be out tomorrow but should be back to post late sunday night PST if I see that I have interest in the game. Current Roster: BlackHat - Nym (Technomancer) Panzergeist - Owen (ex-Irish Rights enforcer-cum shadowrunner) Pragma - Koan (Ex-mafia bodyguard/teamster freshly awakened) Seth - Jens (Hacker/mage in search of his soul) Branmac - John Around Him (character sheet) Amerind Smuggler/Rigger For Hire |
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