Sep 14 2011, 10:51 AM
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,001 Joined: 26-February 02 From: Michigan Member No.: 1,514 |
This is a spin off from another thread, where a player suggested it's okay to summon a high powered spirit, in this case a force ten I think, and use it to plan "the run", as they put it. Dakka Dakka seems to most vocally support this, quoting a small blurb in Street magic:
QUOTE (Street Magic p.94f) When a spirit owes services and a service is requested, however, the spirit must obey. A service can either be situational (such as “Help fight these Triad enforcers” or “Put out that fire”) or power-related (such as “Sustain Concealment on me until I ask you to stop”). If a spirit is asked to perform a specific task, it will use any and all powers in its arsenal to complete that task, but will terminate those powers once the task is complete. If the spirit is asked to use a single power, it will continue to do so for as long as it is able to or until the conjurer asks it to cease. As his backing behind this idea. I feel this ignores a vast swath of what summoning entails, including a lot of the flavor text in the core book that says spirits oppose being bound, and dislike it. It also ignores flavor text that states the nature of spirits is one metahumanity doesn't quite understand, and it ignores a small blurb on how GMs should play spirits as NPC's. But mostly I think it's a dick move, and the SR4 equivalent of entering a cheat code. Even if we ignore that a spirit is an alien intelligence from extra dimensional plane, who may or may not be able to help the PC's in any significant way (Smarter than the PC's does not equate to able to plan in depth "Shadowrun", or a sound tactical or strategic plan.), and even if we ignore that a spirit, even a bound one that is immensely friendly to the PC's may have it's own goals-this just sits wrong with me. Now I am not posting this thread to attack Dakka, but rather instead of bogging the other thread down with more of this discussion I thought I'd move it here. I greatly believe in that everyone runs their own game, and there is no one true way, only whatever is fun. But I am curious what would you do if the players tried to do this in your game? Why? |
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Paul Summoning Spirits Sep 14 2011, 10:51 AM
Hound Wait wait, so by "plan the run" you mean... Sep 14 2011, 11:02 AM
Makki without the knowledge skill "security systems... Sep 14 2011, 11:03 AM
Dakka Dakka QUOTE (Makki @ Sep 14 2011, 01:03 PM) wit... Sep 14 2011, 01:26 PM
Paul QUOTE (Dakka Dakka @ Sep 14 2011, 09:26 A... Sep 14 2011, 01:43 PM
Makki QUOTE (Dakka Dakka @ Sep 14 2011, 03:26 P... Sep 14 2011, 03:56 PM
Machiavelli I have proofed millions of times as a player that ... Sep 14 2011, 11:50 AM
Draco18s QUOTE (Machiavelli @ Sep 14 2011, 06:50 A... Sep 15 2011, 03:20 PM
Tymeaus Jalynsfein QUOTE (Draco18s @ Sep 15 2011, 09:20 AM) ... Sep 15 2011, 03:34 PM
Mardrax QUOTE (Tymeaus Jalynsfein @ Sep 15 2011, 05... Sep 15 2011, 04:10 PM

Tymeaus Jalynsfein QUOTE (Mardrax @ Sep 15 2011, 10:10 AM) I... Sep 15 2011, 04:20 PM

pbangarth QUOTE (Mardrax @ Sep 15 2011, 11:10 AM) I... Dec 10 2011, 06:45 PM
Mardrax Ack. Double-post. Sep 15 2011, 04:10 PM
bustedkarma I'm running a game now, with a group a guys ne... Sep 14 2011, 01:22 PM
Yerameyahu I'd enforce it on PCs that aren't native t... Sep 14 2011, 01:33 PM
Machiavelli Not in your new table^^ Sep 14 2011, 04:28 PM
UmaroVI I think spirits should do their best to help - but... Sep 14 2011, 09:01 PM
Dakka Dakka Or the spirit would advise to ask someone else as ... Sep 14 2011, 09:04 PM
Paul You seem to be confusing utmost ability to complet... Sep 14 2011, 09:22 PM
phlapjack77 What if the summoner had the Spirit Affinity advan... Sep 15 2011, 02:01 AM
Paul I think this razor can cut both ways. I'd rewa... Sep 15 2011, 10:35 AM
EuroShadow QUOTE (Paul @ Sep 15 2011, 12:35 PM) I th... Sep 15 2011, 12:04 PM
Makki I'd like to add a house rule, our table someti... Sep 15 2011, 02:26 PM
bustedkarma Good house rule.
I dig it. Sep 15 2011, 02:54 PM
Yerameyahu I mean, assuming it knows all the other spirits, t... Sep 15 2011, 03:36 PM
Hound QUOTE (Yerameyahu @ Sep 15 2011, 11:36 AM... Sep 16 2011, 09:21 AM
Draco18s Or maybe, you know, that fire spirits are immune t... Sep 15 2011, 03:39 PM
Draco18s Or maybe, you know, that fire spirits are immune t... Sep 15 2011, 03:39 PM
Tymeaus Jalynsfein QUOTE (Draco18s @ Sep 15 2011, 09:39 AM) ... Sep 15 2011, 03:57 PM
Neraph Immune to fire =/= immune. It's only "Har... Sep 15 2011, 03:43 PM
Mardrax My point was more that 'having fun' for th... Sep 15 2011, 04:37 PM
Tymeaus Jalynsfein QUOTE (Mardrax @ Sep 15 2011, 09:37 AM) M... Sep 15 2011, 04:40 PM
Machiavelli I will try and tell you what happened.^^ Sep 16 2011, 07:45 AM
Machiavelli We already had a discussion about that, which also... Sep 16 2011, 10:00 AM
Draco18s QUOTE (Machiavelli @ Sep 16 2011, 05:00 A... Sep 16 2011, 05:27 PM
Yerameyahu Sounds good, Hound. Karmic marks. Sep 16 2011, 02:52 PM
Falconer Actually I'm a strong believer in that spirits... Dec 10 2011, 07:14 PM
Draco18s QUOTE (Falconer @ Dec 10 2011, 02:14 PM) ... Dec 11 2011, 01:42 AM
darthmord QUOTE (Falconer @ Dec 10 2011, 02:14 PM) ... Dec 14 2011, 01:57 PM
Paul By the way after rereading the Magic section in SR... Dec 14 2011, 03:36 PM
Dakka Dakka And how is that related to D&D? Summon Monster... Dec 14 2011, 07:12 PM
Paul Because traditionally in D&D the approach they... Dec 14 2011, 07:19 PM
Dakka Dakka QUOTE (Paul @ Dec 14 2011, 08:19 PM) Beca... Dec 14 2011, 07:56 PM
Paul This may be an all too literal view but I pretty m... Dec 14 2011, 08:28 PM
Paul As I consider this I guess I'm confusing a few... Dec 14 2011, 08:33 PM
Paul Gah, I am not ignoring this. I've tried four d... Dec 15 2011, 09:51 PM![]() ![]() |
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