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Target ![]() Group: Members Posts: 35 Joined: 3-November 11 Member No.: 42,612 ![]() |
First time poster here, my apologies if I'm putting this in the incorrect location.
I'm attempting to create a character that doesn't cast spells but would be able to protect the party fairly well from magic. The purpose is for use in an otherwise completely mundane party so the party doesn't get curb stomped the first time an NPC mage casts improved invisibility at force 5 with 5 successes or decides to overcast manaball at the party. I'm okay with the character concept being an adept, mystic adept, or magician as needed to accomplish this, they will just know 0 spells (including useful stuff like mana barrier). I'd generally like to stay away from things like the background count modification negative quality to accomplish this. A few questions: Is this concept even possible? Has this concept already been covered somewhere that I could reference? Can an adept use the counterspelling skill or do you at the least need to be a mystic adept with at least 1 point assigned to magic (non-PP stuff)? Or is it only available to full magicians? From my understanding there is the magic resistance positive quality, the 2 metagenetic qualities, the adept magic resistance power, counterspelling, mentors that help with counterspelling, counterspelling foci, mana barrier, shielding initiate power, and wards that can help with not getting hurt by spells. Is there anything else that is mobile that could aid in that? (I'm not thinking of trying to combine all of these rather I want to know what all tools are available to go with the concept so I can choose a few from a list) Are there any completely mundane means for protecting against magic like improved invisibility, spirit concealment, overcast combat spells, mind control, etc? A few ideas were motion sensors, ultrasound, and things along those lines. Any advice would be appreciated. |
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Lo-Fi Version | Time is now: 11th August 2025 - 08:25 PM |
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