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dandy
post Apr 14 2004, 10:05 AM
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From: Netanya, Israel
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to make a long story short:

a player in my group is playing his character insanely stupid ... meaning he is risking his characters life every single time. trying to make impossible godlike actions. while some of his move are extremely cool (i applaud him for his in-game creativity), i am having a very hard time to calm him down. it's at the point that almost everybody in the group is already laughing when he is trying to explain what he wants to do next.

now, don't get me wrong. this group of mine started out with almost no roleplaying experience and i am very happy that they somewhat ROLEplay their characters.

the problem is that whenever something stupid happens to this particular character he freaks and starts yelling at the GM (me) why he suffers damage and so on.

i have tried to explain to him that jumping off a plane with no parachute is deadly. this player expect me (as the gm) to make sure that his character stays alive.

my question: how can i make him learn the lesson, that a TN of 18+ can kill him and that if he acts inspite the fact that his move is incredible stupid it can get his character killed and that i, as the GM, will kill his character if neccessary....



sorry for the long post ... i am really desperate here. ...
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Posts in this topic
- dandy   To all GMs ... please help me out ...   Apr 14 2004, 10:05 AM
- - L.D   Kill the chracter. Next time something like that h...   Apr 14 2004, 10:13 AM
- - Solidcobra   Just kill the stupid thing! rip his character ...   Apr 14 2004, 10:14 AM
- - shadd4d   Explain to him that if you were playing Deadlands,...   Apr 14 2004, 10:15 AM
- - Sphynx   When he complains that it's your job to keep h...   Apr 14 2004, 10:18 AM
- - dandy   yeah, i have thought about that. actually i was th...   Apr 14 2004, 10:21 AM
- - Austere Emancipator   I have a player who always whines. I simply make s...   Apr 14 2004, 10:28 AM
- - tjn   Okay, I'm going to go against the kill the cha...   Apr 14 2004, 10:39 AM
- - toturi   QUOTE (L.D) Remember the two rules of RPGs 1) The...   Apr 14 2004, 10:40 AM
- - Mimick   Yeah, there are more players than GMs. Oft times ...   Apr 14 2004, 10:53 AM
- - dandy   you guys are great. ok, this is what i am going t...   Apr 14 2004, 10:55 AM
- - toturi   QUOTE (Mimick) There's always the old "We...   Apr 14 2004, 11:35 AM
- - Paul   I play to my players. I engage them with conversat...   Apr 14 2004, 11:48 AM
- - Mimick   QUOTE (toturi) Only to have your players say,...   Apr 14 2004, 11:57 AM
- - toturi   QUOTE (Mimick) QUOTE (toturi @ Apr 14 2004, 1...   Apr 14 2004, 12:12 PM
- - Dalassa   QUOTE (toturi)QUOTE (L.D @ Apr 14 2004, 06:13...   Apr 14 2004, 01:05 PM
- - Smiley   QUOTE (L.D) 1) The GM is always right. 2) Should t...   Apr 14 2004, 01:20 PM
- - Mardegun   Dandy Sounds like you have the right idea, talkin...   Apr 14 2004, 01:23 PM
- - TinkerGnome   QUOTE (Mardegun) Note: Any magically active charac...   Apr 14 2004, 01:35 PM
- - Mardegun   For f#$@ sake, I write all of that and all yo...   Apr 14 2004, 01:52 PM
- - lspahn72   QUOTE (dandy) his character died once. he quit pla...   Apr 14 2004, 02:02 PM
- - Dashifen   QUOTE (Mardegun)AWESOME IDEAS IN THE POST MADE BY ...   Apr 14 2004, 02:05 PM
- - Austere Emancipator   QUOTE (Smiley)Merely being a GM doesn't make a...   Apr 14 2004, 02:10 PM
- - lspahn72   QUOTE (Dalassa) QUOTE (toturi)QUOTE (L.D @ Ap...   Apr 14 2004, 02:14 PM
- - Moon-Hawk   The one thing that still worries me is that you sa...   Apr 14 2004, 03:00 PM
- - Grimtooth   Now Mardegun you see why i hate posting on this fo...   Apr 14 2004, 03:03 PM
- - nezumi   QUOTE (Dashifen) I had a character in a mono-a-mon...   Apr 14 2004, 03:48 PM
- - Egon   If you feel that you can't kill him out right ...   Apr 14 2004, 03:55 PM
- - shadd4d   QUOTE (nezumi) QUOTE (Dashifen @ Apr 14 2004,...   Apr 14 2004, 03:56 PM
- - TinkerGnome   Whenever he's about to do something stupid and...   Apr 14 2004, 04:19 PM
- - Dashifen   QUOTE (nezumi @ Apr 14 2004, 10:48 AM) QUOTE ...   Apr 14 2004, 04:25 PM
- - KillJuice   Players waste their night to come over listen to y...   Apr 14 2004, 04:26 PM
- - Mardegun   Moon-Hawk QUOTE The one thing that still worries m...   Apr 14 2004, 04:30 PM
- - L.D   *sigh* Many people here seem to be missing my poin...   Apr 14 2004, 05:38 PM
- - Arethusa   I've been here. I have been exactly here. In...   Apr 14 2004, 05:43 PM
- - Sunday_Gamer   These tyopes of threads seem all the rage these da...   Apr 14 2004, 05:58 PM
- - Talia Invierno   At least two separate parts to this thread at this...   Apr 14 2004, 06:00 PM
- - bahwi   1) Talk to him, let me know there are rules that m...   Apr 14 2004, 06:51 PM
- - Herald of Verjigorm   QUOTE (bahwi) And whoever said being a GM doesn...   Apr 14 2004, 06:56 PM
- - bahwi   QUOTE The term is "A pox on thee." Pox b...   Apr 14 2004, 07:00 PM
- - L.D   @ Talia   Apr 14 2004, 07:20 PM
- - Bölverk   QUOTE (Dashifen)I had a character in a mono-a-mono...   Apr 14 2004, 10:48 PM
- - Cain   Look, it's obvious that the problem is the pla...   Apr 14 2004, 11:39 PM
- - Arethusa   Assuming you've kept the game's level of r...   Apr 14 2004, 11:43 PM
- - D.Generate   Seriously jumping out of a plane wit h no chute = ...   Apr 15 2004, 01:41 AM
- - kryton   People have been known to survive such actions. Pe...   Apr 15 2004, 02:13 AM
- - Sunday_Gamer   On the subject of impossible feats actually happen...   Apr 15 2004, 02:28 AM
- - D.Generate   QUOTE (kryton) People have been known to survive s...   Apr 15 2004, 02:38 AM
- - phelious fogg   I was once in a game where one of my friends got b...   Apr 15 2004, 02:39 AM
- - Arethusa   Hey, I'm all for crazy things happening to sav...   Apr 15 2004, 02:40 AM
- - BitBasher   QUOTE People have been known to survive such actio...   Apr 15 2004, 05:25 AM
- - tjn   QUOTE (BitBasher) QUOTE People have been known to ...   Apr 15 2004, 06:19 AM
- - Capt. Dave   he must have had quite a few Nonconductive armor m...   Apr 15 2004, 06:20 AM
- - Arethusa   QUOTE (BitBasher @ Apr 15 2004, 05:25 AM) QUO...   Apr 15 2004, 06:36 AM
- - Cain   The rule is: when in doubt, make them roll. Since...   Apr 15 2004, 07:12 AM
- - gknoy   QUOTE (Dashifen) QUOTE (nezumi @ Apr 14 2004,...   Apr 16 2004, 06:38 AM
- - gknoy   QUOTE (Sunday_Gamer) A vicious wing slammed into h...   Apr 16 2004, 06:49 AM
- - dandy   whew, didn't expect this thread to get that lo...   Apr 16 2004, 01:13 PM
- - L.D   It's always a bit sad to lose a friend when pl...   Apr 16 2004, 01:46 PM
- - A Clockwork Lime   Wait, we have to have read one of the novels in fu...   Apr 16 2004, 02:00 PM
- - gknoy   QUOTE (A Clockwork Lime) Wait, we have to have rea...   Apr 16 2004, 06:16 PM
- - lspahn72   QUOTE (gknoy) I know you're mocking him, but ...   Apr 16 2004, 07:14 PM
- - Mardegun   Even though this thread is long dead, I wanted to ...   Jun 12 2006, 06:03 PM
- - Kyoto Kid   QUOTE (Mardegun)Even though this thread is long de...   Jun 12 2006, 09:04 PM
- - Wounded Ronin   QUOTE (Mardegun) For f#$@ sake, I write all o...   Jun 12 2006, 10:36 PM
- - Wounded Ronin   QUOTE (dandy) whew, didn't expect this thread ...   Jun 12 2006, 10:38 PM
- - James McMurray   Kill the character if and when the situation dicta...   Jun 13 2006, 01:35 AM
- - Shrapnel   I know the issue's already been resolved, but ...   Jun 13 2006, 02:17 AM
- - Dog   another .02 : When you present a player with a p...   Jun 13 2006, 12:45 PM
- - Demon_Bob   Had a player like that. If someone attacked him ...   Jun 14 2006, 05:57 PM


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