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Moving Target ![]() ![]() Group: Members Posts: 582 Joined: 13-April 08 Member No.: 15,881 ![]() |
In a game, some people take the approach that it must be balanced and break-proof before play starts. The GM will systematically go through and remove game options that he/she feels are broken and parts that a player could use to break the game. Others will take a more laissez-faire approach and leave most of the game alone aside from one or two glaring problems **coughslowcough** and trust that their players wont break the game even though they have the ability and knowledge to do so.
Which approach do you prefer as a GM and as a player and why? |
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Lo-Fi Version | Time is now: 31st August 2025 - 11:48 AM |
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