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Makki
post Sep 23 2012, 02:21 PM
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SR3 Magic in the Shadows introduced the Horse totem, which let followers learn the Movement critter power as a metamagic. (Restrictions: self only and 3 times per day use)
I wonder if we should elaborate on this as a potential house rule.

1. Do you think this is/was overpowered? (I never played SR3)

2. What other critter powers are reasonable for the cost of one initiation? What totems would you connect them to?

Edit:
some quick thoughts:
Great Mother -> Guard
Sea -> Weather Control
Mountain -> Binding
Trickster, Raven -> Accident
Wise Warrior -> Natural Weapon
Seductress -> Compulsion
Spider, Snake -> Venom
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