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Grand Master of Run-Fu ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 6,840 Joined: 26-February 02 From: Tir Tairngire Member No.: 178 ![]() |
Spun off from the SR5 thread, per mod request.
QUOTE The point is that cybercombat has zero tactical options. Since there's no "friends in melee" equivalent, having buddies in cybercombat doesn't help. You can't take cover behind another icon, you can't cause a diversion to run away... in short, all you can do is stand there and say "I try to hit him again *yawn*." I think this is an important point. Decking in SR4.5 is a lot of tedious dice rolls, repetitive and dry. Cyber combat is the most glaring example of this, but there are others. Discuss! |
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Lo-Fi Version | Time is now: 15th June 2025 - 01:32 PM |
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