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> Skilljacks, Skillwires, and Riggers, not RAW, but does it make sense?
Sponge
post Jan 16 2014, 04:06 PM
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I was mulling over Skilljacks and when they might be useful (with and without skillwires), and I had the thought that although the Skilljack description says that Active skills require Skillwires, the way I understand the concept behind the rules is that the skilljack needs to send encoded signals to some electronics without the brain getting in the way. So, if a Rigger was jumped into a Drone or other Device, wouldn't that Device equally be able to process those Skilljack signals, given the right programming? Sure, the Rigger wouldn't be able to use those Active skills in the meat without the wiring, but it seems like it would give a little extra utility to a piece of unloved 'ware, and saves the Rigger from having to invest extra in Skillwires just so they can slump limply and immobile somewhere while controlling some exotic piece of hardware.

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