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> Dwarf toxin resistance, Is it too low?
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post May 5 2004, 09:13 PM
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Ok, I was looking to make a character who could slam back beer with the best of them, as one defining point of his character. So, I obviously though of dwarves first since they get a +2 body vs poison and disease. then I realized I get that exact same +3 effective body for being an ork, minus some cha and int, but plus the ability to have those 3 body also help me take melee hits.

+2 body just isn't enough, I feel. Double natural body rating would be better, or a +4 (put them in line with trolls). If you're gonna give them a bonus like that, make it worth something, especially if it's supposed to compensate for the run multiplier of 2.

Am I alone on this?
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