IPB

Welcome Guest ( Log In | Register )

Abstruse
post May 16 2004, 05:42 PM
Post #1


Running Target
***

Group: Members
Posts: 1,451
Joined: 21-April 03
From: Austin, TX
Member No.: 4,488



I was trying not to be too munchy when creating a new decker, but I made him an albino for the hell of it and needed to pick a flaw. I figured since he'll be decking a lot, Night Blindness would be the best flaw to take. Later when buying cyberware, I gave him cybereyes with low light vision (among other mods). That's when I thought, is this a cheapo way around a flaw, do the modifiers stack (+TN for night blindness and -TN for LL), or am I just not allowed to take the flaw if I get cybereyes?

The Abstruse One
Go to the top of the page
 
+Quote Post

Posts in this topic


Reply to this topicStart new topic

 

RSS Lo-Fi Version Time is now: 26th August 2025 - 12:26 AM

Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.