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rlemansky
post Jun 26 2004, 11:18 AM
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Greetings.

SR, IMHO, is about teamwork. It's about judicious appilcation of the appropriate type and amount of force at the right moment for maximum effect at minimum effort. Subtlety makes it SHADOW-Run.

A Street Sam should try to do double duty as a Mage/Shaman. Your Decker shouldn't do PhysAd work. Specialization is the word in the Sixth World-right?

A variety of skills is good, but a Jack-of-All-Trades will be Master-of-None. If I were a Johnson hiring a team, I'd know what skills I needed and get a team that had them (Why pay for more than what you need, correct?)

Why do I bring this up? Well, I was looking at MitS, and when I tried to figure out which spells could be used by Psionic characters, I came up with an impressive list, WITHOUT doing a lot of over-rationalizing. And these are supposed to be severly limited characters (according to what I've seen and read-even on Dumpshock)?

Sure, no access to Spirits could be rough (unless you use Thoughtforms)-but who needs them? Spirits CAN burn through Karma rather rapidly, so a Psionicist can focus on developing his/her Power with Karma.

Look at the Spells...

Combat Spells-TK Blasts or Mental Blasts (so poular in comics)-easy enough

Detection Spells-pure Psi, naturally

Health Spells-a bit of a stretch, but Psychic healing is very common (I'm a Massage Therapist and know lots of Healers that use Enrgy Work and Reiki-some to good effect)

Illusion Spells-Mental Manipulation, natch

Control Manipulations-ditto-Telepathy all the way

Elemental Manipulations-Probably not, unless you get into Pyrokinesis and the like

Telekinetic Manipulations-nuff sed

Transformation Manipulations-This one's hit or miss. Ignite=pyrokinesis, the Astral Spells would work, but probably not much else

All in all, I'd say it makes for a well rounded, competent character that has plenty of room for advancement within his/her specialization. With some Initiation and some well spent Karma, they could be quite puissant.

Any comments?

R
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Posts in this topic
- rlemansky   Psionic Potency   Jun 26 2004, 11:18 AM
- - RangerJoe   I've run psionic PCs with remarkable success. ...   Jun 26 2004, 02:22 PM
- - Modesitt   QUOTE Spirits CAN burn through Karma rather rapidl...   Jun 26 2004, 02:28 PM
- - Kesh   Psionics, as listed in MitS, suck. Personally, I t...   Jun 27 2004, 02:17 AM
- - Misfit Toy   Here's the notes for a Psionic variant I was w...   Jun 27 2004, 02:31 AM
- - Ancient History   The idea that a psychic is necessarilly limited is...   Jun 27 2004, 03:14 AM
- - Misfit Toy   I guess it depends on what type of psychic charact...   Jun 27 2004, 03:21 AM
- - toturi   However by Canon, psychics may not use any foci. O...   Jun 27 2004, 03:37 AM
- - Eyeless Blond   Indeed. How Xavier is able to use something like t...   Jun 27 2004, 06:39 AM
- - rlemansky   Thanks, AH for the cogent post-very well thought o...   Jun 27 2004, 11:29 AM
- - Modesitt   QUOTE I don't know that the Psionic character ...   Jun 27 2004, 03:13 PM
- - littlesean   QUOTE I hope you never end up in a game with me. ...   Jun 27 2004, 03:49 PM
- - Misfit Toy   Playing a psionic as written is more like building...   Jun 27 2004, 03:51 PM
- - rlemansky   Thanks, littlesean-you beat me to my response. Br...   Jun 27 2004, 04:21 PM
- - Misfit Toy   QUOTE Broken or no, role-playing a character (as s...   Jun 27 2004, 04:33 PM
- - Black Isis   Personally, if I wanted to play a psionic, I'd...   Jun 27 2004, 05:18 PM
- - rlemansky   Hmmm... Actually, Misfit, that makes a lot of sen...   Jun 27 2004, 05:21 PM
- - littlesean   Misfit, you have some good points. Designing a cha...   Jun 27 2004, 09:05 PM
- - Glyph   I agree that the psionic magician is a gimped type...   Jun 28 2004, 12:12 AM
- - Misfit Toy   The problem there is that a psionic doesn't ha...   Jun 28 2004, 12:15 AM
- - Glyph   The version presented in the rules is the "gi...   Jun 28 2004, 12:28 AM
- - Misfit Toy   Sure, you could do that. You could do the same fo...   Jun 28 2004, 12:32 AM
- - Glyph   I don't think they fumbled, since a gimped tra...   Jun 28 2004, 04:15 AM
- - Cain   I actually agree with Toy on this one. I allow ...   Jun 28 2004, 06:10 AM
- - CoalHeart   Easiest Best thing that I did for Psionics in my T...   Jun 28 2004, 02:20 PM
- - shadd4d   Hmm. That just really seems like tipping it too mu...   Jun 28 2004, 09:41 PM
- - CoalHeart   It worked out great in one game. The 'target...   Jun 29 2004, 03:06 PM
- - Glyph   I'm glad your game went so well, but if your p...   Jun 30 2004, 04:29 AM
- - Neon Tiger   To fix psionics, I would make them Priority B (Ade...   Jun 30 2004, 05:38 AM
- - Shev   QUOTE (Glyph)  At least your house rule is no...   Jun 30 2004, 07:21 AM


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