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TinkerGnome
post Jul 3 2004, 07:24 PM
Post #1


Dragon
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Group: Members
Posts: 4,138
Joined: 10-June 03
From: Tennessee
Member No.: 4,706



QUOTE (Hamlet @ Act1, Scene V)
There are more things in heaven and earth, Horatio,
Than are dreamt of in your philosophy.

What: A city based shadowrun which might involve wetwork.
When: December 20, 2061
Where: Based in Seattle, mostly Tacoma
Why: Because someone has made someone very angry
W-how: Slightly seasoned runners looking for some cred, with no problems working for the Mafia against the Yakuza.

Okay, so I'm being vague. You expect that from me by now. You can bring a character forward from Vein of Truth if you wish, or you can generate a new one. Players who were part of Vein but are making new characters get an additional 50,000 :nuyen: to spend as they wish on their new character during the "seasoning" phase of character creation (yes, you can buy karma with it).

Anyway, what are the character generation rules? Glad you asked. They're a lot like the rules for Vein (well, they're the exact same, really).
  • Character generation is priority or points (123)
  • Characters must take Fredrick (a fixer) as a contact. He can be one of your free ones, or you can buy him with cash. Doesn't matter to me.
  • Character types? Deckers are vastly more useful than they were in Vein. Riggers less so. I'm not restricting the number of Awakened this time out and will allow up to two full mages.
  • I have a feeling I'm going to be fairly strict on edges and flaws. One edge or flaw is fine. Three is pushing it. More is probably bad. Also, flaws which aren't flaws don't give you points. Allergy: lemons is not a point-worthy flaw.
  • Most advanced rules are in effect. Optional rules are generally not. If you have specific questions, ask.
  • Cultured bioware is not allowed at this point
  • Books allowed: SR3, SR3Comp, R3R, M&M, CC, Matrix, MitS, SSG, SOTA:2063 (mostly), T:W, T:AL
  • In general, web material is not allowed. I am flexible with Raygun's firearms (the guns, not the rest of the rules) and spells that can be made using the spell research rules.
  • Write a background for the character and, for the love of God, run it through a spellcheck and read it aloud to make sure it makes sense.
Okay, got all of that? Not too bad, right? Now I'm going to do what I did for Vein and season those starting characters a bit.
  • Complete character generation as normal.
  • Add 500,000 :nuyen: (+ 50,000 :nuyen: for Vein players)
  • You can buy karma for 5,000 :nuyen: a point. Bought karma goes to your karma pool at the normal rate (ie, every 10th point for humans, ever 20th for elves).
  • Street index applies to anything bought after character generation
  • Allow 6 months of downtime for stuff that takes time (vehicle customization, etc).
  • Availability cap is raised to 20. There is no rating cap.
  • Weapon modifications are allowed. Completely custom weapons are not.
  • Spell modifications are allowed. Completely custom spells are not. (ie, changing something to touch range, changing something to area effect, etc).
  • Vehicle modifications are allowed. Completely custom vehicles are generally not. If there is an instance where there isn't a vehicle available (ie, for an anthro drone) then a custom vehicle will be considered. All custom vehicles should be commercially viable.
  • SURGE if you want to, but keep the time frame in mind.
  • Contacts can be purchased after character gen at the same rate they were purchased during charactergen. 5k for level 1, 10k for level 2
  • Magical characters can join metamagic groups and initiate at the standard costs. Stick the group name and maybe a little info in your background but don't worry about it too much. The group itself likely won't come into play during the game.
On the topic of character sheets:
  • Formats: sr3, .doc, .xls, .txt, .html, .xml, .rtf
  • If you are using NSRCG, I'd like the .sr3 file in addition to whatever output files you want to send.
  • Be sure to include your background.
  • Send me the character via email: tinkergnome@comcast.net
  • Be sure to include your board name in the message
  • Deadline for completed character sheets: 4 pm, EST, Friday, July 9
Returning characters from Vein:
  • You have approximately 1 month of downtime
  • Karma costs 5,000 :nuyen: a point.
  • There's more human opposition this time out, and less spirit opposition. There is a really big spirit involved, though.
I intend to keep a fast posting rate with this game much like Vein. I will require the following:
  • Posting should be 4 to 5 times a week, with a heavy focus on the week days. Weekend posts will come from me where possible, but I'm not going to come down on you for not posting on a Saturday if I didn't put up the last post till Friday night, etc.
  • If you're not going to be able to post for more than a day or so at a time, I want you to PM me. I know there are situations where you simply don't have anything to post, and I'll be understanding of a day or so lag in those cases. Do check in, even if you're out of the action at that instant.
  • The group will need to decide on a leader OOCly. The leader will be responsible for taking the lead in player-based segments and providing a plan if no one else comes up with one. I've got a tendency to grab whatever plan is on the table when I'm ready to post and to set it into motion.
Any questions, feel free to ask me. This game will attempt to run in a fashion much like that of Vein of Truth. My PM box tends to fill up fast, so feel free to IM or email me instead.

[NEW] I need an email from everyone this Wednesday, July 7th, (to tinkergnome@comcast.net) that includes the following:
  • Character name:
  • Character concept: (1-3 sentances)
  • Contact level for Fredrick: (1-3)
  • Your posting name: (ie, mine is TinkerGnome)
  • Character status: (new/returning/new with returning player)
[NEW] A revised listing of what you can do with your downtime is available here. PCs from Vein can be recreated to use this ruling.
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Posts in this topic
- TinkerGnome   Recruitment: In Heaven and Earth   Jul 3 2004, 07:24 PM
- - Misfit Toy   Consider Belfast's (a human wujen-variant drui...   Jul 3 2004, 07:28 PM
- - FXcalibur   Hmm, I got a hankerin' to try a Full Lion Sham...   Jul 3 2004, 07:37 PM
- - JaronK   Paris/Raven would be up for it. I'll make the...   Jul 3 2004, 08:23 PM
- - Number 6   Can I anticipate Hellcows skills will be more apll...   Jul 3 2004, 08:46 PM
- - TinkerGnome   Well, how the game actualy plays out will depend o...   Jul 3 2004, 08:52 PM
- - Chance359   Got room for an ork hit man?   Jul 3 2004, 09:05 PM
- - Panzergeist   Swift Eagle is in. Wow, I didn't realize un...   Jul 3 2004, 10:05 PM
- - paul_HArkonen   I'd like to toss in a B&E assasin adept. ...   Jul 3 2004, 10:08 PM
- - Beast of Revolutions   Thor will be submitted for this game. But first, ...   Jul 3 2004, 10:36 PM
- - last_of_the_great_mikeys   I have a yet-to-be-named ork pitfighter that I...   Jul 3 2004, 11:32 PM
- - TinkerGnome   QUOTE (Panzergeist)Wow, I didn't realize until...   Jul 4 2004, 01:51 AM
- - Leowulf   I have this idea for a Giant street samurai. I...   Jul 4 2004, 04:16 AM
- - Beast of Revolutions   Someone should make a gnome street samurai, that w...   Jul 4 2004, 05:53 AM
- - JaronK   Oh, Tinker, do you allow buying edges for Karma? ...   Jul 4 2004, 06:23 AM
- - Digital Heroin   Ok... now the challenge I face is to create a char...   Jul 4 2004, 07:02 AM
- - WinterRat1   OK I'll toss in an old character remade for th...   Jul 4 2004, 07:09 AM
- - tisoz   Only the seasoning part, and it's subject to S...   Jul 4 2004, 07:47 AM
- - Chance359   Tisoz, you bringing Skeeter?   Jul 4 2004, 08:12 AM
- - BGMFH   Hmm... I'll work on a magically active charact...   Jul 4 2004, 08:43 AM
- - tisoz   QUOTE (Chance359) Tisoz, you bringing Skeeter? ...   Jul 4 2004, 09:14 AM
- - TinkerGnome   QUOTE (JaronK)Oh, Tinker, do you allow buying edge...   Jul 4 2004, 02:19 PM
- - Misfit Toy   Can we use any of our cash to secure contacts? If...   Jul 4 2004, 06:28 PM
- - tisoz   QUOTE (TinkerGnome @ Jul 3 2004, 02:24 PM)Con...   Jul 4 2004, 07:16 PM
- - Misfit Toy   Always in the last place one would look... In any...   Jul 4 2004, 07:39 PM
- - tisoz   Skeeter was the only incompetant? Well, if Fredri...   Jul 4 2004, 07:56 PM
- - TinkerGnome   I'd wager a 100k payday tends to smooth over m...   Jul 4 2004, 08:13 PM
- - JaronK   Meanwhile, Paris would be more of the mind that it...   Jul 4 2004, 08:43 PM
- - Misfit Toy   Can we exchange any of the cash we earn (if any) d...   Jul 4 2004, 09:33 PM
- - TinkerGnome   QUOTE (Misfit Toy)Can we exchange any of the cash ...   Jul 5 2004, 02:05 AM
- - Misfit Toy   Cool mechanic. I like it.   Jul 5 2004, 02:14 AM
- - Digital Heroin   I definitly like the mechanics behind that selecti...   Jul 5 2004, 03:59 AM
- - TinkerGnome   QUOTE (Digital Heroin) Athletics and Dodging, CC p...   Jul 5 2004, 04:02 AM
- - Digital Heroin   Now this is evil... I've got so many character...   Jul 5 2004, 04:06 AM
- - Misfit Toy   I believe TinkerGnome said that a Decker would be ...   Jul 5 2004, 04:20 AM
- - Digital Heroin   I design all my characters with some level of vers...   Jul 5 2004, 04:38 AM
- - JaronK   Quick question: when doing the income between miss...   Jul 6 2004, 12:04 AM
- - last_of_the_great_mikeys   Another question...I assume we have to spend 6 mon...   Jul 6 2004, 12:39 AM
- - TinkerGnome   QUOTE (JaronK)when doing the income between missio...   Jul 6 2004, 01:35 AM
- - Misfit Toy   Hmm, so someone with a Basket Weaving skill is bri...   Jul 6 2004, 01:45 AM
- - TinkerGnome   Hey, those are some nice baskets. The real issu...   Jul 6 2004, 01:48 AM
- - Misfit Toy   Well, some characters had that aspect covered, too...   Jul 6 2004, 01:53 AM
- - last_of_the_great_mikeys   True, but it's a wonderful GM tool.   Jul 6 2004, 02:06 AM
- - JaronK   Alright, sounds nifty. But along those lines, I...   Jul 6 2004, 04:04 AM
- - TinkerGnome   Hmm... I see the need to expand my downtime rules ...   Jul 6 2004, 12:04 PM
- - TinkerGnome   In order to make everyone's life more difficul...   Jul 6 2004, 06:01 PM
- - JaronK   Rats. Had a great roll so the target numbers didn...   Jul 6 2004, 07:02 PM
- - Misfit Toy   Do we need to worry about Training Times for skill...   Jul 6 2004, 07:27 PM
- - TinkerGnome   Nope.   Jul 6 2004, 07:29 PM
- - WinterRat1   QUOTE Building Bridges A character can use his sp...   Jul 6 2004, 08:06 PM
- - TinkerGnome   From that level. Going from 1 to 2 is TN 6. Goin...   Jul 6 2004, 08:18 PM
- - last_of_the_great_mikeys   Allright, my updated character sheet and backgroun...   Jul 6 2004, 09:04 PM
- - Panzergeist   Tinker, I sent you the updates to my character via...   Jul 6 2004, 10:42 PM
- - TinkerGnome   Yes, if you want to combine it into one email, you...   Jul 6 2004, 11:13 PM
- - TinkerGnome   Okay, I need those emails before the end of the da...   Jul 7 2004, 12:58 PM
- - FXcalibur   Too many awakened...Tempted to use Evans again.   Jul 7 2004, 01:50 PM
- - TinkerGnome   Go with what you want to play. I'm not cappin...   Jul 7 2004, 02:01 PM
- - WinterRat1   Sorry, Mako is a human. And is that the order you ...   Jul 7 2004, 05:53 PM
- - TinkerGnome   Rolls will be done late tonight or first thing tom...   Jul 7 2004, 06:10 PM
- - JaronK   An updated Paris should be in your mailbox, Tinker...   Jul 7 2004, 09:22 PM
- - Misfit Toy   With so many magicians being submitted, will you c...   Jul 8 2004, 01:57 AM
- - tisoz   I notice T:AL isn't on the books list, so are ...   Jul 8 2004, 02:43 AM
- - Panzergeist   I felt cheated when that battle against all the sp...   Jul 8 2004, 08:14 AM
- - TinkerGnome   Yeah, I just picked up T:AL last week. I'll a...   Jul 8 2004, 11:56 AM
- - TinkerGnome   Current list of characters:JaronK -- Paris (Paris)...   Jul 8 2004, 12:14 PM
- - Misfit Toy   Although my choice won't probably be my choice...   Jul 8 2004, 03:45 PM
- - FXcalibur   Edit: on second thought, heaven and earth. Looks l...   Jul 8 2004, 03:51 PM
- - Chance359   In heaven and earth   Jul 8 2004, 03:55 PM
- - Beast of Revolutions   Put me with Panzergeist.   Jul 8 2004, 05:55 PM
- - WinterRat1   I select In Heaven and Earth. I'm a hitman. At...   Jul 8 2004, 06:25 PM
- - Panzergeist   I guess I'll go with In Heaven and Earth.   Jul 8 2004, 06:27 PM
- - Digital Heroin   Seems the tides are going towards H&E, which s...   Jul 8 2004, 06:40 PM
- - JaronK   Gonna have to go for Heaven and Earth here.   Jul 8 2004, 06:45 PM
- - RangerJoe   Looks like I'm getting into Public Exposure-- ...   Jul 8 2004, 07:15 PM
- - TinkerGnome   So far the players for Heaven and Earth:JaronK -- ...   Jul 8 2004, 07:52 PM
- - Misfit Toy   WinterRat: I just wanted to say that's a grea...   Jul 8 2004, 07:54 PM
- - paul_HArkonen   My apologies for not responding earlier, as you li...   Jul 8 2004, 10:47 PM
- - TinkerGnome   If I've got a character concept, I can hold of...   Jul 8 2004, 11:03 PM
- - Shadow   Hey TKG, Blaze and Drake are the same character. I...   Jul 9 2004, 12:48 AM
- - last_of_the_great_mikeys   I am okay with playing whichever game you feel my ...   Jul 9 2004, 12:48 AM
- - Misfit Toy   Yay, that puts me next. I'm still up for Heav...   Jul 9 2004, 12:58 AM
- - TinkerGnome   The players for Heaven and Earth:JaronK -- Paris (...   Jul 9 2004, 03:29 AM
- - JaronK   Tinker, is everything kosher with Paris? Good to ...   Jul 9 2004, 04:46 AM
- - Chance359   Kinda worried about the alt team's lack of moj...   Jul 9 2004, 07:44 AM
- - Digital Heroin   TG indicated the challenge would be scaled accordi...   Jul 9 2004, 07:49 AM
- - Misfit Toy   It does seem an odd outcome. Two deckers in one,...   Jul 9 2004, 07:50 AM
- - WinterRat1   QUOTE WinterRat: I just wanted to say that's a...   Jul 9 2004, 08:32 AM
- - Misfit Toy   I think TinkerGnome skipped on the quick descripti...   Jul 9 2004, 08:35 AM
- - Chance359   Nice pic   Jul 9 2004, 09:11 AM
- - TinkerGnome   OOC thread for In Heaven and Earth OOC thread for...   Jul 9 2004, 04:01 PM


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