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Shockwave_IIc
post Jul 20 2004, 07:03 AM
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Being that i've played Champions super hero game (though not for a few years mind). I recently remembered that in that game there was i power limitation you could take called "Always on" Which not to suprisingly meant that the power was always on, you couldn't turn them off even if you were uncousious. *1

So i was thinking that could the same thing be translated into a reasonable Geas for Adepts??

Being that all magically active people in SR have to by law register themselves, (and their powers i believe) getting spotted on the side walk by random lonestar mage could be a problem. Even with masking you could not over come this flaw as all it can do if you have powers active is show you as a non-initate.

Ofcause tacking this with some powers would be a bad idea (killing hands Deadly as an example). others not so (imp Stealth)

Ideas? Thoughts on this???

*1 Ofcause in champions the powers had to be also "Zero Endurance" And "Persistant" so for SR purpose's Powers that require an actvation (smashing blow) or caused drain (Attribute boost) can not have this Geas put on them.
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Posts in this topic
- Shockwave_IIc   A Geas for Physical Adepts   Jul 20 2004, 07:03 AM
- - Herald of Verjigorm   Geasa are limits. Limiting an improved skill to n...   Jul 20 2004, 07:22 AM
- - Eyeless Blond   The only times I could see this being usable is wh...   Jul 20 2004, 07:55 AM
- - Endgame50   QUOTE (Shockwave_IIc) Ideas? Thoughts on this??? ...   Jul 20 2004, 11:46 AM
- - Dashifen   QUOTE (Endgame50) QUOTE (Shockwave_IIc @ Jul ...   Jul 20 2004, 04:39 PM
- - OurTeam   Interesting. I might allow some form of this as a ...   Jul 20 2004, 08:48 PM
- - spotlite   QUOTE (Eyeless Blond @ Jul 20 2004, 07:55 AM)...   Jul 21 2004, 12:14 AM
- - spotlite   Just ignore that question about grounding spells. ...   Jul 21 2004, 12:26 AM
- - Crimsondude 2.0   QUOTE (Eyeless Blond) The only times I could see t...   Jul 21 2004, 02:33 AM
- - Shockwave_IIc   Thanks for the response's, and for a fair few ...   Jul 21 2004, 06:38 AM
- - hyzmarca   The entire point of "always on" in Champ...   Jul 21 2004, 07:03 PM
- - Fygg Nuuton   delay damage 2 would be nice for always on   Jul 21 2004, 08:34 PM
- - Shockwave_IIc   I looked at that as a possible other power, but...   Jul 22 2004, 02:28 AM
- - KillaJ   Yes you can dispell it.   Jul 22 2004, 02:57 AM
- - Zazen   QUOTE (hyzmarca) The entire point of "always ...   Jul 22 2004, 04:37 AM
- - Crusher Bob   Then that an abuse of the system. Just like plane...   Jul 22 2004, 05:12 AM
- - danbot37   and in MiTS, it states if you want killing hands t...   Jul 22 2004, 05:13 AM
- - Zazen   QUOTE (Crusher Bob) Then that an abuse of the syst...   Jul 22 2004, 05:22 AM
- - Shockwave_IIc   QUOTE (Crusher Bob @ Jul 22 2004, 05:12 AM) T...   Jul 22 2004, 05:25 AM
- - Crusher Bob   Another pretty commonly house ruled geas is 'v...   Jul 22 2004, 05:28 AM
- - Shockwave_IIc   QUOTE (Crusher Bob) Another pretty commonly house ...   Jul 22 2004, 06:02 AM
- - Sahandrian   We have a path of the magician adept in our group ...   Jul 22 2004, 10:13 PM


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