Aug 28 2003, 10:29 PM
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Moving Target ![]() ![]() Group: Members Posts: 669 Joined: 25-May 03 Member No.: 4,634 |
I'm pretty sure I'm not alone in thinking that players should have to spend a certain amount of time as well as karma to increase their attributes and skills. And while it's easy enough to imagine what characters spend their time on in learning skills, raising attributes is more difficult. I started this thread to share ideas on how players are supposed to spend time in order to raise attributes.
I have worked out a rough scheme for myself: Body: Aerobic exercise, dieting Quickness: Stretching and flexibility exercise Strength: Weightlifing and other non-aerobic exercises designed to increase muscle mass Charisma: time spent socializing Intellegence: not sure Willpower: not sure |
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GunnerJ Improving character attributes Aug 28 2003, 10:29 PM
Fortune Not necessarily related to your question, but I li... Aug 28 2003, 10:43 PM
motorfirebox *headscratch* actually, that seems kinda stupid, t... Aug 28 2003, 11:38 PM
Sphynx Guaranteed to be the minority here, but my opinion... Aug 29 2003, 07:03 AM
Zazen QUOTE There's nothing wrong with going from 2 ... Aug 29 2003, 08:39 AM
kenny26 well, my idea about the exercises needed to raise ... Aug 29 2003, 10:28 AM
Mightyflapjack Hey, Dieting should raise willpower also, Aug 29 2003, 01:28 PM
Dashifen The way I've always considered it is that in r... Aug 29 2003, 01:54 PM
motorfirebox i'm with sphynx too, really. i mean, if a char... Aug 29 2003, 02:19 PM
Fortune QUOTE (Sphynx) There's nothing wrong with goin... Aug 29 2003, 05:08 PM
Kurukami As a player, I'll look towards raising my Body... Aug 29 2003, 05:35 PM
Turtle QUOTE (Fortune) Not necessarily related to your qu... Aug 29 2003, 05:37 PM
Talondel QUOTE (Fortune) I'm talking about an adult who... Aug 29 2003, 06:05 PM
Fortune QUOTE (Turtle @ Aug 29 2003, 01:37 PM) You me... Aug 29 2003, 06:12 PM
Sphynx QUOTE (Fortune)QUOTE (Sphynx @ Aug 29 2003, 0... Aug 29 2003, 06:14 PM
Fortune Before you start assuming that I railroad my playe... Aug 29 2003, 06:18 PM
motorfirebox i'm not sure where you got your ideas about pe... Aug 29 2003, 06:21 PM
Fortune QUOTE (motorfirebox) i'm not sure where you go... Aug 29 2003, 06:43 PM
Raptor1033 I remember about 4 years ago (i'm 21 now) we ... Aug 29 2003, 06:54 PM
Sphynx QUOTE (Fortune) I just think there should be some ... Aug 29 2003, 08:53 PM
Turtle QUOTE (Sphynx) No there shouldn't. The only l... Aug 29 2003, 09:41 PM
Herald of Verjigorm QUOTE (Turtle) Which is not quite true...there sti... Aug 29 2003, 10:55 PM
Fortune So, in your view then, every single person has the... Aug 29 2003, 11:05 PM
Everial I'd argue (at least for right now) one can fin... Aug 29 2003, 11:44 PM
toturi I do not normally ask that my players come up with... Aug 30 2003, 06:59 AM
Fygg Nuuton QUOTE (Fortune) So, in your view then, every singl... Aug 30 2003, 07:04 AM
Sphynx QUOTE (Fortune) So, in your view then, every singl... Aug 30 2003, 07:32 AM
Sphynx QUOTE (GunnerJ) I started this thread to share ide... Aug 30 2003, 07:36 AM
Fortune QUOTE (Sphynx @ Aug 30 2003, 03:32 AM) There ... Aug 30 2003, 02:23 PM
Sphynx The game already does, you can see the chart the g... Aug 30 2003, 03:45 PM
Mightyflapjack In the end, a character could always use genetic t... Aug 30 2003, 04:24 PM
Fortune QUOTE (Sphynx @ Aug 30 2003, 11:45 AM) You... Aug 30 2003, 06:33 PM
Turtle QUOTE (Sphynx) The game already does, you can see ... Aug 30 2003, 07:24 PM
Talondel So, just curious... but why is it perfectly okay f... Aug 30 2003, 07:33 PM
Turtle QUOTE (Talondel) So, just curious... but why is it... Aug 30 2003, 07:49 PM
Herald of Verjigorm QUOTE (Turtle) I limit "natural" advance... Aug 30 2003, 08:08 PM
Sphynx The question is "Why?".
What does it ... Aug 30 2003, 08:12 PM
Cain The thing to remember is, Shadowrunners are not Jo... Aug 30 2003, 10:30 PM
Slamm-O I dont' even know where to start. Obviously a... Aug 30 2003, 11:13 PM
Turtle QUOTE (Herald of Verjigorm @ Aug 30 2003, 10:... Aug 30 2003, 11:41 PM
Buzzed All players souldn't have an attribute or skil... Aug 30 2003, 11:47 PM
Turtle QUOTE (Sphynx) The question is "Why?". ... Aug 31 2003, 12:02 AM
Zazen Rather than make it impossible with stat caps and ... Aug 31 2003, 12:06 AM
Blackened25 All I ask of my players, in regards to increasing ... Sep 12 2003, 04:18 AM
Curugul QUOTE I have repeatedly stated that I do not use t... Sep 12 2003, 09:25 AM
Sphynx Hey now......
I do agree though. Mundanes are... Sep 12 2003, 10:47 AM
Talia Invierno So how many people have actually managed to canon-... Sep 12 2003, 04:52 PM
Solidcobra okay, think of it this way: WHY the crap would you... Sep 12 2003, 07:05 PM
=-_RaVeN_-= QUOTE (Solidcobra) okay, think of it this way: WHY... Sep 13 2003, 12:07 AM
Fortune QUOTE (Curugul) Yes, Fortune, you are entitled to ... Sep 13 2003, 03:04 AM
Curugul I'll accept that, if you but answer me this Fo... Sep 13 2003, 07:07 AM
Fortune Strangely enough, even when I did run games with l... Sep 13 2003, 07:17 AM
Sphynx How far does that go if you don't allow attrib... Sep 13 2003, 07:53 AM
Sunday_Gamer As a general rule we don't require training in... Sep 13 2003, 08:01 AM
Fortune Not allowing Attribute increases is a totally diff... Sep 13 2003, 08:01 AM
toturi Yup, most of the attribute increases I've seen... Sep 13 2003, 08:59 AM
Sphynx Agreed with both Toturi and Fortune.
I've r... Sep 13 2003, 09:16 AM
Icepick Well, let's see here. I'm harsh and quick ... Sep 15 2003, 01:15 AM
Sphynx Oh yay, must be a blast to play in your games.... ... Sep 15 2003, 06:15 AM
Fortune Honestly, I haven't seen very many players imp... Sep 15 2003, 06:37 AM
Turtle QUOTE (Sphynx @ Sep 15 2003, 08:15 AM) Oh yay... Sep 15 2003, 09:49 PM![]() ![]() |
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