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> Grenades!, Another question
GrinderTheTroll
post Oct 4 2004, 05:33 PM
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SR3 mentions that grenade can be set to "explode on impact" or be times from "2 secs to 2 minutes", the only thing it doesn't mention is if they can be deactivated once armed.

We are all used to an arming-pin being removed, and numerous movies have used "the grenade pin" at one time or another. I just assumed it was an "on/off" switch of sorts for SR3 since it had a timer on it.

Any thoughts?
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