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> Called Shots, Official FAQ
Fortune
post Sep 4 2003, 05:48 PM
Post #1


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QUOTE
FAQ: Do called shots in ranged combat bypass armor, like they can in melee combat?

When handling called shots, for either melee or ranged combat, gamemasters should use the rules on p. 114, SR3 (ie., calling a shot is a Free Action, called shots receive a +4 target number modifier, etc) along with the following rules. The player calling the shot can choose one result from the following three options:

1. The Damage Code is increased by one Level (as stated on p. 114, SR3). The target's regular armor applies.

2. The attack bypasses the target's armor. In this case, the attack's Damage Code is not modified, but the Power is not reduced by armor bonuses. (Note that the attacker can simply choose a location on the target that is less armored, rather than bypassing the armor completely, so that only the armor in that location applies).

3. Target a smaller part of a larger target (such as the tires on a vehicle).

I'm not liking this at all!

Edit: As you probably notice, this is in the wrong Forum. My apologies for my temporary lapse of intelligence. If one of the Administrators could move this message to the correct Forum I would appreciate it. Thanks. :oops:
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Posts in this topic
- Fortune   Called Shots   Sep 4 2003, 05:48 PM
- - TinkerGnome   QUOTE (Fortune @ Sep 4 2003, 01:48 PM) I...   Sep 4 2003, 06:41 PM
- - booklord   How does the head shot work into this? It seems t...   Sep 4 2003, 07:08 PM
- - TinkerGnome   Well, for game balance, you can't get both ben...   Sep 4 2003, 07:11 PM
- - Nephyte   ((( Dredging up Old Threads rather then messing up...   Jun 21 2004, 08:25 PM
- - The White Dwarf   Way we use it is as follows (note, this is followi...   Jun 21 2004, 08:31 PM
- - Nikoli   I also use that 3rd part as the basis for maiming....   Jun 21 2004, 08:39 PM
- - Kagetenshi   I'm considering houseruling that you can calls...   Jun 21 2004, 09:27 PM
- - Misfit Toy   How about changing the range to (Skill Rating) met...   Jun 21 2004, 09:49 PM
- - Phaeton   Even better.   Jun 21 2004, 09:52 PM
- - Cursedsoul   *has flashbacks of AD&D and rogues* (skill ra...   Jun 21 2004, 10:03 PM
- - Phaeton   QUOTE (Cursedsoul @ Jun 21 2004, 05:03 PM) *h...   Jun 21 2004, 10:06 PM
- - Kagetenshi   I might go with Skill in meters, but after a fair ...   Jun 21 2004, 10:36 PM
- - Cursedsoul   I agree that it should be free Phaeton, but I coul...   Jun 21 2004, 11:25 PM
- - Kagetenshi   QUOTE (Cursedsoul @ Jun 21 2004, 06:25 PM) th...   Jun 21 2004, 11:30 PM
- - Necro Tech   Also suggested to me by the designers was allowing...   Jun 21 2004, 11:47 PM
- - Cursedsoul   I'm not talking about dodge. I'm talking a...   Jun 21 2004, 11:53 PM
- - Cursedsoul   QUOTE (Necro Tech) Also suggested to me by the des...   Jun 21 2004, 11:57 PM
- - Misfit Toy   QUOTE (Kagetenshi @ Jun 21 2004, 04:36 PM) I ...   Jun 22 2004, 12:14 AM
- - Raygun   QUOTE QUOTE 2. The attack bypasses the target...   Jun 22 2004, 02:10 AM
- - Phaeton   Hey, Raygun---did Andy provide any idea on how his...   Jun 22 2004, 02:29 AM
- - BitBasher   Or, did andy provide a method for reworking all th...   Jun 22 2004, 02:51 AM
- - Arethusa   And I'll add to that: did he mention how multi...   Jun 22 2004, 06:09 AM
- - Neon Tiger   Our group plays by these rules. You want to call a...   Jun 22 2004, 06:14 AM
- - Cain   I manage to control things by taking the wording l...   Jun 22 2004, 06:38 AM
- - toturi   I interprete the FAQ in the same way too, Cain.   Jun 22 2004, 10:13 AM
- - Misfit Toy   That's a really lame of handling the problem. ...   Jun 22 2004, 03:08 PM
- - BitBasher   Edit: nevermind.   Jun 22 2004, 03:42 PM
- - Eyeless Blond   Well, as rude and childish as his whiny little com...   Jun 22 2004, 04:37 PM
- - Cursedsoul   Well its still a base of +4TN and I don't real...   Jun 22 2004, 04:45 PM
- - Raygun   QUOTE (Phaeton)Hey, Raygun---did Andy provide any ...   Jun 22 2004, 05:06 PM
- - Cain   QUOTE Well, as rude and childish as his whiny litt...   Jun 22 2004, 10:45 PM
- - Raygun   QUOTE (Cain)Not really.  The rules basically ...   Jun 23 2004, 12:16 AM
- - Misfit Toy   It's not that it makes the game too deadly. I...   Jun 23 2004, 12:22 AM
- - Cain   QUOTE Or it could mean that the players and GM nee...   Jun 23 2004, 01:01 AM
- - Raygun   QUOTE (Misfit Toy)It's not that it makes the g...   Jun 23 2004, 01:28 AM
- - Misfit Toy   QUOTE Are you saying the option to bypass armor br...   Jun 23 2004, 01:49 AM
- - Zazen   Actually that flimsy hood has Ballistic 0   Jun 23 2004, 02:03 AM
- - Raygun   I would say that has nothing to do with called sho...   Jun 23 2004, 02:05 AM
- - Misfit Toy   No, problem not solved. Your preference to dismis...   Jun 23 2004, 02:09 AM
- - BitBasher   Slap me around and call me susan, I pretty much ag...   Jun 23 2004, 02:18 AM
- - Raygun   QUOTE (Misfit Toy)They're scores are an abstra...   Jun 23 2004, 02:19 AM
- - Misfit Toy   Of course. Ignorance is bliss. If you prefer to ...   Jun 23 2004, 02:31 AM
- - Austere Emancipator   To keep everything as logical as possible, you hav...   Jun 23 2004, 04:36 AM
- - Arethusa   QUOTE (Raygun)If you choose to see it that way, fi...   Jun 23 2004, 09:56 AM
- - toturi   To me, damage does not equal wounds. Taking Damage...   Jun 23 2004, 10:20 AM
- - Dice   QUOTE (Raygun) I would say that has nothing to do ...   Jun 23 2004, 10:54 AM
- - Dice   QUOTE (Arethusa) After all, just look at FFBA...   Jun 23 2004, 10:58 AM
- - Arethusa   That, of course, depends on from what direction yo...   Jun 23 2004, 11:01 AM
- - prionic6   QUOTE (Dice)Secure Jacket... ofttopic: lol! ...   Jun 23 2004, 02:17 PM
- - Raygun   QUOTE (Misfit Toy)Of course.  Ignorance is bl...   Jun 23 2004, 03:00 PM
- - ShadowGhost   Regarding staging damage.... SR3 page 113 states: ...   Jun 23 2004, 05:49 PM
- - Apathy   What about using called shots to bypass vehicle ar...   Jun 23 2004, 06:42 PM
- - Kagetenshi   That is best dealt with by a BBB to the back of th...   Jun 23 2004, 06:49 PM
- - Modesitt   Sometimes, it's worth writing out an opinion o...   Jun 23 2004, 07:09 PM
- - Kagetenshi   You don't like people actually thinking about ...   Jun 23 2004, 07:14 PM
- - Herald of Verjigorm   QUOTE (Kagetenshi) You don't like people actua...   Jun 23 2004, 08:16 PM
- - Kagetenshi   QUOTE It leads to stupid shit with statistics wher...   Jun 23 2004, 08:35 PM
- - Shadow   QUOTE (Kagetenshi) Especially since the answer is ...   Jun 23 2004, 08:42 PM
- - Person 404   QUOTE (Modesitt) A rant from a D&D designer named ...   Jun 23 2004, 09:40 PM
- - Hida Tsuzua   The problem with called shots is that they'll ...   Jun 24 2004, 02:07 AM
- - Eyeless Blond   Exactly. I guess the question is thus: when, in ba...   Jun 24 2004, 02:26 AM
- - Austere Emancipator   QUOTE (Eyeless Blond)[W]hen, in battle, are you *n...   Jun 24 2004, 04:15 AM
- - Dice   How about requiring an aim action before you can m...   Jun 24 2004, 12:56 PM
- - Austere Emancipator   Nothing wrong with that. You could argue that to c...   Jun 24 2004, 01:57 PM
- - Dice   QUOTE (Austere Emancipator) This has no impact on ...   Jun 25 2004, 07:30 PM
- - Raygun   Why not just make a Called Shot a Simple Action? T...   Jun 25 2004, 09:49 PM
- - Modesitt   Sorry about the delay - Monitor died. QUOTE You d...   Jun 25 2004, 10:27 PM
- - Person 404   QUOTE (Modesitt) I really, really want to know if ...   Jun 25 2004, 10:44 PM
- - BitBasher   QUOTE (Person 404) QUOTE (Modesitt @ Jun 25 2...   Jun 25 2004, 10:45 PM
- - Person 404   I don't see how a reasonable called shot mecha...   Jun 25 2004, 10:50 PM
- - BitBasher   QUOTE (Person 404) I don't see how a reasonabl...   Jun 25 2004, 10:56 PM
- - Arethusa   Really, the dynamics of precision aim both in SR a...   Jun 25 2004, 11:02 PM
- - Person 404   QUOTE (BitBasher) QUOTE (Person 404 @ Jun 25 ...   Jun 25 2004, 11:14 PM
- - BitBasher   QUOTE (Person 404)I realize this... I don't un...   Jun 25 2004, 11:22 PM
- - Misfit Toy   Skill level already accounts for "called shot...   Jun 25 2004, 11:36 PM
- - Misfit Toy   Stupid double posts. In any case, if you want a s...   Jun 25 2004, 11:40 PM
- - Eyeless Blond   Well, I'd go with -2 armor per two successes, ...   Jun 26 2004, 12:06 AM
- - Kagetenshi   QUOTE (Modesitt @ Jun 25 2004, 05:27 PM) I re...   Jun 26 2004, 05:08 AM
- - Austere Emancipator   QUOTE (Misfit Toy)Unless you want to go through an...   Jun 26 2004, 02:59 PM
- - Zazen   QUOTE (Austere Emancipator) You can get by with si...   Jun 26 2004, 05:52 PM
- - Austere Emancipator   That does, largely, negate the requirement to re-d...   Jun 26 2004, 06:52 PM
- - Misfit Toy   Yes you do have to change Skill Ratings. As they ...   Jun 26 2004, 06:57 PM
- - Austere Emancipator   QUOTE (Misfit Toy)As they currently stand in comba...   Jun 26 2004, 07:27 PM
- - Arethusa   QUOTE (Misfit Toy)Yes you do have to change Skill ...   Jun 26 2004, 07:33 PM
- - Kagetenshi   There are no 10S LMGs, unless I'm very much mi...   Jun 26 2004, 07:43 PM
- - Austere Emancipator   QUOTE (Kagetenshi)There are no 10S LMGs, unless I...   Jun 26 2004, 07:44 PM
- - Kagetenshi   The "and HMGs" was what I was missing ...   Jun 26 2004, 07:53 PM
- - Misfit Toy   Skill covers what and how well you hit. Period. ...   Jun 26 2004, 08:04 PM
- - BitBasher   I totally agree with toy here, (except for the par...   Jun 26 2004, 08:08 PM
- - kevyn668   Okay, against my better judgement I've decided...   Jun 26 2004, 08:10 PM
- - Kagetenshi   QUOTE (Misfit Toy) Skill covers what and how well ...   Jun 26 2004, 08:12 PM
- - Austere Emancipator   QUOTE (Misfit Toy)Skill covers what and how well y...   Jun 26 2004, 08:28 PM
- - Apathy   reviving an old thread here, but had a related que...   Jul 2 2004, 07:46 PM
- - mfb   the rules in the FAQ apply to all armor, as far as...   Jul 2 2004, 09:24 PM
- - BitBasher   Yes, for a +4tn technically you can destroy the Va...   Jul 2 2004, 10:46 PM
- - OurTeam   But, of course, no GM should interpret the Called ...   Jul 3 2004, 12:10 AM
- - Misfit Toy   Whether or not that's how GMs interpret it is ...   Jul 3 2004, 12:13 AM
- - BitBasher   QUOTE (OurTeam) But, of course, no GM should inter...   Jul 3 2004, 05:29 AM


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