IPB

Welcome Guest ( Log In | Register )

> EMP-again
DarkShade
post Nov 19 2004, 10:49 AM
Post #1


Moving Target
**

Group: Members
Posts: 138
Joined: 24-September 04
Member No.: 6,700



one of my players has been talking about getting or rigging up an emp device.
My own general take has been that emp devices do between jack and shit anymore; otherwise I dont understand some of the issues, like the arcology. What exactly stopped ares from bombarding the place with emp, microwave and ultra wide band weaponry to get rid of deus on the second day if it was that easy?
EMP generates rather large currents in wires and metal frames, & fries vlsi chips, but most of the voltage is caused by the connections <length of wire affects electric field a lot>. My personal belief, but havent done the maths, since we are already in rl using very small chips <the chip itself is diminute, when you open it, the connecting wires use up most of the space in the box>, now by 2064 they would definitely be tiny. all the wires replaced by optics, this is important, no wires,=> no emp and in order to get one able to generate a significant voltage we would need a huge nuke <from a site I got that a 1 MT nuke airburst 500 km generates a 20-50 KV/m field.. a LOT but when your chip is in the submilimeter range ...>
there is a nice article at http://www.tfd.chalmers.se/~valeri/EMP.html which also mentions a few things on tempest , emp and hardening.. interesting read :)

a funny note is that the age old faraday cage provides extremely good hardening against emp so either avoid metal completely or make sure you enclose your vehicle in a metal cage or that the frame itself contains enough metal.

ideas? opinions? in canon I can find nothing on emps but it seems any emp hardening would also protect from zappers, & all the other electrical attacks which it seemingly doesnt in sr.

DS
Go to the top of the page
 
+Quote Post

Posts in this topic


Reply to this topicStart new topic

 



RSS Lo-Fi Version Time is now: 10th May 2026 - 03:49 PM

Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.