Nov 29 2004, 06:20 PM
Post
#1
|
|
|
The Wandering One ![]() ![]() Group: Dumpshocked Posts: 121 Joined: 26-February 02 From: Camp Hill, PA, USA Member No.: 135 |
I've been kicking around an idea for reducing obscenely high TN#'s (like those for hacking credsticks in SSG). One option is, as the GM, lower the number itself, but I want to do something that reflects "experience" that characters gather throughout their careers. One option I'm considering is a "temporary burning" of appropriate pool dice for lowering the numbers. It works by removing two dice for every -1 to the TN. These dice would then refresh as normal and be usable for the next one. What does everybody think of this: crazy? good? too few dice? too many?
|
|
|
|
Nomad New House Rule Idea Nov 29 2004, 06:20 PM
Botch Crazy and no, money should be hard to forge, that... Nov 29 2004, 06:22 PM
Cray74 Is there a limit on how low the pool dice can lowe... Nov 29 2004, 06:23 PM
Toxic_Waste It's called "karma pool". Repeat wit... Nov 29 2004, 06:25 PM
Herald of Verjigorm I am undecided about the concept, but make it use ... Nov 29 2004, 06:27 PM
Crusher Bob There were some earlier discussions about being ab... Nov 29 2004, 06:28 PM
Jason Farlander The problem with your house rule that I see isnt s... Nov 29 2004, 06:34 PM
lorthazar You could try a system where spending extra time l... Nov 29 2004, 06:35 PM
Kagetenshi My two suggestions:
First, I personally don't... Nov 29 2004, 06:37 PM
Fortune I don't mind the 'doubling the time taken... Nov 29 2004, 11:11 PM
mfb i'd require each further reduction double the ... Nov 29 2004, 11:17 PM
Wounded Ronin I don't think that incredibly high TNs should ... Nov 29 2004, 11:21 PM
Fortune QUOTE (mfb) i'd require each further reduction... Nov 30 2004, 12:13 AM
mfb pah! i have no time to read your filthy words,... Nov 30 2004, 12:15 AM
Kagetenshi I'm pretty sure there was an edit in there, as... Nov 30 2004, 01:08 AM
Crimsondude 2.0 QUOTE (Nomad @ Nov 29 2004, 12:20 PM) I'v... Nov 30 2004, 01:08 AM
Fortune QUOTE (Kagetenshi) I'm pretty sure there was a... Nov 30 2004, 01:20 AM
Stumps QUOTE I've been kicking around an idea for red... Nov 30 2004, 05:18 AM
Crimson Jack In response to the original post, personally, I wo... Nov 30 2004, 05:27 AM
Kagetenshi 18 dice, TN 20: 0.069444 expected successes.
6 di... Nov 30 2004, 05:29 AM
Stumps Kage, you are correct.
I really screwed that post... Nov 30 2004, 06:13 AM
Kagetenshi That's inaccurate. I don't mind Hooper-Nel... Nov 30 2004, 06:24 AM
Stumps exactly.
I wasn't even hitting on the one or ... Nov 30 2004, 06:36 AM
Stumps I guess the way I see it.
If your direct problem i... Nov 30 2004, 06:54 AM
Jason Farlander QUOTE (Kagetenshi) I'm pretty sure there was a... Nov 30 2004, 09:02 AM![]() ![]() |
|
Lo-Fi Version | Time is now: 15th February 2026 - 11:14 AM |
Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.