Jan 26 2005, 08:48 PM
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Moving Target ![]() ![]() Group: Members Posts: 292 Joined: 24-September 04 Member No.: 6,701 |
This came up in our last gaming session.
I don't have the book with me, but the general gist is this: The Nature Spirit power Concealment lets the spirit hide itself and others (ie, whoever the shaman designates) in its environment. The way it's worded seems to imply a degree of camoflage, as opposed to invisibility, but no details are provided. The only game-mechanic given is that it imposes a Perception test, with a tgt# equal to the spirit's Force (or added to a Per roll, if made under sub-optimal conditions). The power is listed as Physical, so we felt it must apply to cameras as well as living beings. Does this apply to all forms of detection or just visual? If visual, does it apply to IR or LL vision systems? Does this apply if the concealed parties move or only if they stand stock-still? |
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LinaInverse Concealment Spirit Power Jan 26 2005, 08:48 PM
mfb all forms of physical perception, since it doesn... Jan 26 2005, 08:51 PM
Crimson Jack I always imagined that this was similar to the eff... Jan 26 2005, 08:56 PM
Kanada Ten It applies even if they move so long as they remai... Jan 26 2005, 08:56 PM
Mumbles The rules say that the spirit can use its powers o... Jan 26 2005, 09:14 PM
Kanada Ten The reason Great Forms are limited to a number equ... Jan 26 2005, 09:18 PM
fistandantilus3.0 So is there any way to hide astrally (other than a... Jan 27 2005, 01:55 AM
Kanada Ten What's wrong with plane stealth?
The only o... Jan 27 2005, 01:58 AM
mfb we use a custom metamagic called Camouflaging that... Jan 27 2005, 02:03 AM
fistandantilus3.0 Only problem with astral static as camouflage is t... Jan 27 2005, 02:35 AM
BitBasher If you adopt that metamagic consider the ramificat... Jan 27 2005, 02:53 AM
Tarantula Small note, thermosense organs wouldn't get af... Jan 27 2005, 02:54 AM
waftalia we always pictured the concealment power to act li... Jan 27 2005, 03:05 AM
toturi QUOTE (Tarantula) Small note, thermosense organs w... Jan 27 2005, 03:07 AM
mfb the balancing factor on that metamagic is that we ... Jan 27 2005, 03:59 AM
DocMortand Mrr....Suddenly I get the feeling that my group is... Jan 27 2005, 07:02 AM
hahnsoo Both Critters and the BBB say the same thing as fa... Jan 27 2005, 08:07 AM
LinaInverse QUOTE (DocMortand)Mrr....Suddenly I get the feelin... Jan 27 2005, 03:06 PM
hahnsoo QUOTE (LinaInverse) then grenades and suppressive ... Jan 27 2005, 03:17 PM
hahnsoo QUOTE (fistandantilus3.0) So is there any way to h... Jan 27 2005, 03:24 PM
fistandantilus3.0 I like the idea of requiring different metamagic r... Jan 27 2005, 03:41 PM
Lantzer We look at Concealment as a perception thing. You... Jan 27 2005, 03:52 PM
hahnsoo QUOTE (fistandantilus3.0) Personally, I don't ... Jan 27 2005, 03:56 PM
elbows I try to "explain" concealment with some... Jan 27 2005, 04:41 PM
Tarantula QUOTE (toturi) QUOTE (Tarantula @ Jan 27 2005... Jan 27 2005, 04:46 PM
hahnsoo QUOTE (Tarantula) So, the next thing to do, is mak... Jan 27 2005, 04:58 PM
Tarantula Well it also said physical. What if they found a ... Jan 27 2005, 05:01 PM
Demosthenes Maybe you think you're sitting on a big boulde... Jan 27 2005, 05:02 PM
hahnsoo QUOTE (Demosthenes) Maybe you think you're sit... Jan 27 2005, 05:07 PM
Tarantula Sure, I'm not, say I slip and fall, complete a... Jan 27 2005, 05:14 PM
hahnsoo QUOTE (Tarantula) Sure, I'm not, say I slip an... Jan 27 2005, 05:19 PM
Demosthenes It probably wouldn't matter if it 'clanged... Jan 27 2005, 05:21 PM
mfb okay, say you've got a force 9 spirit conceali... Jan 27 2005, 05:24 PM
fistandantilus3.0 [How is the Karma Cost of 9 possible? Remember, th... Jan 27 2005, 05:41 PM
Tarantula QUOTE (mfb) okay, say you've got a force 9 spi... Jan 27 2005, 05:47 PM
hahnsoo QUOTE (fistandantilus3.0) Basically yes. If you... Jan 27 2005, 06:04 PM
fistandantilus3.0 That's an issue that comes up with any magical... Jan 27 2005, 07:13 PM
mfb QUOTE (Tarantula)Not spot him, hear him.
in SR, yo... Jan 27 2005, 08:14 PM
Crimson Jack We have a house rule for separate Perception Tests... Jan 27 2005, 08:48 PM
mfb when it comes to noticing that something is happen... Jan 27 2005, 08:51 PM
Crimson Jack Eh, I understand your point, however let me put it... Jan 27 2005, 09:01 PM
DocMortand *nod* I only apply the vision mods when they have... Jan 27 2005, 09:08 PM
mfb possibly. i dunno. i'd have probably applied a... Jan 27 2005, 09:09 PM
Crimson Jack There were modifiers for the sounds of the water, ... Jan 27 2005, 09:19 PM
DocMortand After a while in any stench filled area you'll... Jan 27 2005, 09:24 PM
Crimson Jack I didn't. I applied a +2 Noise modifier and a... Jan 27 2005, 09:27 PM
mfb isn't the shambler a walking pile of trash and... Jan 27 2005, 10:25 PM
Crimson Jack I think it makes sense to just think about the sit... Jan 27 2005, 10:37 PM
The White Dwarf Didnt bother reading the second half of the thread... Jan 27 2005, 11:15 PM
Tarantula QUOTE (mfb) QUOTE (Tarantula)Not spot him, hear hi... Jan 28 2005, 12:33 AM
Kanada Ten The + loudness would have to overcome the +8 to go... Jan 28 2005, 12:39 AM
Necro Tech Just to add my two cents, there is no base target ... Jan 28 2005, 12:41 AM
James McMurray You forgot the modifiers for it being on the same ... Jan 28 2005, 01:07 AM
James McMurray QUOTE (Necro Tech) Just to add my two cents, there... Jan 28 2005, 01:12 AM
Crimson Jack QUOTE (James McMurray) You forgot the modifiers fo... Jan 28 2005, 02:59 AM
toturi The only Canon time a PC can choose to take a Perc... Jan 28 2005, 03:06 AM
Necro Tech QUOTE (James McMurray) QUOTE (Necro Tech @ Ja... Jan 28 2005, 03:51 AM
Crimson Jack QUOTE (Necro Tech) A Shambler lumbering down the c... Jan 28 2005, 04:42 AM
mfb dude, you're penalizing twice for the same thi... Jan 28 2005, 04:43 PM
Crimson Jack What are you talking about? You do understand the... Jan 28 2005, 07:57 PM
mfb okay. i thought you were saying that you wouldn... Jan 28 2005, 11:49 PM
Crimson Jack Nay. Jan 28 2005, 11:53 PM![]() ![]() |
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