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> Attributes are-a-changing, SR FAQ Part Four
Grinder
post Apr 12 2005, 10:04 AM
Post #1


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QUOTE

Q. Are any of the attributes changing?
A. Yes. Specifically, we have expanded them:
— Intelligence has been split into Intuition and Logic
— Quickness has been split into Agility and Reaction
— Obviously, Reaction is no longer a derived attribute
— Karma Pool has been replaced by an Edge attribute. Edge is used in many similar ways as Karma Pool was–it is still a “luck factor,” but it is now an attribute rather than a mark of experience. This makes it especially useful to non-cyber and non-magic characters, as they will have a way of keeping ahead of the game.
— Magic no longer starts at 6. Magic must be bought up just like any other attribute. This means that magical characters are not as powerful right out of the box as they were in previous editions.
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Posts in this topic
- Grinder   Attributes are-a-changing   Apr 12 2005, 10:04 AM
- - hahnsoo   Whoa. That's a pretty drastic change. I wonde...   Apr 12 2005, 10:12 AM
- - Critias   Wow.   Apr 12 2005, 10:22 AM
- - SirBedevere   So, the rules are being 'completely revised...   Apr 12 2005, 10:39 AM
- - Austere Emancipator   I'll have to start preparing myself for the ar...   Apr 12 2005, 10:40 AM
- - hermit   Oh great. I mean, splitting Intelligence and Quick...   Apr 12 2005, 10:59 AM
- - Fygg Nuuton   i like the attribute splits, and the luck attribut...   Apr 12 2005, 11:05 AM
- - Grinder   In SR3 mages have to buy their magic too. They hav...   Apr 12 2005, 11:18 AM
- - mintcar   I don´t know what to say. It´s getting harder and ...   Apr 12 2005, 11:34 AM
- - Adam   QUOTE (mintcar) The break up of intelligence makes...   Apr 12 2005, 11:42 AM
- - Hasagwan   Oh boy, this one is an iffy one. Definetely need m...   Apr 12 2005, 11:45 AM
- - ankh-le-fixer   i think these changes are very good : - magic no...   Apr 12 2005, 11:52 AM
- - mintcar   Actually the break up of the Intelligence attribut...   Apr 12 2005, 11:55 AM
- - Cougaar   QUOTE (mintcar) Actually the break up of the Intel...   Apr 12 2005, 12:13 PM
- - mintcar   I guess I could take it, because they´re just word...   Apr 12 2005, 12:15 PM
- - Patrick Goodman   QUOTE (hahnsoo) Whoa. That's a pretty drastic ...   Apr 12 2005, 12:17 PM
- - hermit   I just hope they leave the core of the damange res...   Apr 12 2005, 12:17 PM
- - Patrick Goodman   QUOTE (SirBedevere) So, the rules are being 'c...   Apr 12 2005, 12:18 PM
- - Patrick Goodman   QUOTE (mintcar @ Apr 12 2005, 06:55 AM) Actua...   Apr 12 2005, 12:23 PM
- - Backgammon   I like this update. In fact, I'm sorry to see ...   Apr 12 2005, 12:29 PM
- - mmu1   Am I the only one so far who thinks that having an...   Apr 12 2005, 12:30 PM
- - hobgoblin   buying a the magic attribute allows for more fexib...   Apr 12 2005, 12:38 PM
- - Penta   Goddammit. Why'd they split up Qui and Int and...   Apr 12 2005, 12:42 PM
- - mintcar   Charisma doesn´t need to be split up. It signifies...   Apr 12 2005, 12:50 PM
- - blakkie   QUOTE (Austere Emancipator) I'll have to start...   Apr 12 2005, 12:52 PM
- - blakkie   QUOTE (Backgammon) Of course I'm also a little...   Apr 12 2005, 01:15 PM
- - lord_cack   Seems more and more like "The Shadows" a...   Apr 12 2005, 01:21 PM
- - NightHaunter   Ok. Penta why Charisma for the split? I would hav...   Apr 12 2005, 01:28 PM
- - blakkie   QUOTE (NightHaunter) Edge Hmmm will need to be con...   Apr 12 2005, 01:40 PM
- - hermit   If they do that, they effectively make the huge sa...   Apr 12 2005, 01:42 PM
- - mmu1   QUOTE (blakkie) QUOTE (NightHaunter @ Apr 12 ...   Apr 12 2005, 01:44 PM
- - Demonseed Elite   It's not connected to magic or 'ware. But...   Apr 12 2005, 01:45 PM
- - NightHaunter   QUOTE (blakkie @ Apr 12 2005, 02:40 PM) QUOTE...   Apr 12 2005, 01:46 PM
- - Vuron   Actually I had thought about mentioning an idea of...   Apr 12 2005, 01:48 PM
- - blakkie   QUOTE (mmu1) Given that they just effectively adde...   Apr 12 2005, 02:00 PM
- - lord_cack   Does anyone think its possible for "Essence...   Apr 12 2005, 02:03 PM
- - Dawnshadow   With the sudden increase in attributes, I wonder a...   Apr 12 2005, 02:09 PM
- - Patrick Goodman   QUOTE (blakkie) P.S. I think it is safe to assume ...   Apr 12 2005, 02:12 PM
- - Patrick Goodman   QUOTE (Demonseed Elite) But I'm still of mixed...   Apr 12 2005, 02:13 PM
- - Patrick Goodman   QUOTE (lord_cack) Does anyone think its possible f...   Apr 12 2005, 02:14 PM
- - Patrick Goodman   QUOTE (Dawnshadow @ Apr 12 2005, 09:09 AM)Wit...   Apr 12 2005, 02:15 PM
- - SirBedevere   QUOTE The focus of the game is still on teams of o...   Apr 12 2005, 02:16 PM
- - Siege   Magic This should raise some ripples in the Mages ...   Apr 12 2005, 02:17 PM
- - blakkie   QUOTE (Patrick Goodman @ Apr 12 2005, 08:12 A...   Apr 12 2005, 02:19 PM
- - Grinder   After reading this thread i get the impression tha...   Apr 12 2005, 02:23 PM
- - Dawnshadow   QUOTE (Patrick Goodman @ Apr 12 2005, 09:15 A...   Apr 12 2005, 02:23 PM
- - Phantom Runner   Attribute splitting isn't such a bad thing...a   Apr 12 2005, 02:43 PM
- - Vuron   I would assume that any character creation system ...   Apr 12 2005, 02:45 PM
- - Phantom Runner   Attribute splitting isn't such a bad thing...a...   Apr 12 2005, 02:47 PM
- - Moon-Hawk   I've been silent on these boards since the ann...   Apr 12 2005, 02:55 PM
- - hahnsoo   Edge is probably a term grandfathered from the old...   Apr 12 2005, 02:59 PM
- - NightHaunter   QUOTE (lord_cack) Does anyone think its possible f...   Apr 12 2005, 03:08 PM
- - Kagetenshi   QUOTE (Phantom Runner) Attribute splitting isn...   Apr 12 2005, 03:09 PM
- - nezumi   Hmm... I actually like this. Not so big on the i...   Apr 12 2005, 03:19 PM
- - lord_cack   QUOTE (NightHaunter @ Apr 12 2005, 10:08 AM) ...   Apr 12 2005, 03:19 PM
- - Siege   I suspect the Awakened will be, over all, less pow...   Apr 12 2005, 03:22 PM
- - mmu1   QUOTE (nezumi) One other thing I'm interested ...   Apr 12 2005, 03:23 PM
- - hahnsoo   QUOTE (mmu1) QUOTE (nezumi @ Apr 12 2005, 10:...   Apr 12 2005, 03:26 PM
- - Siege   The notion of variable humanity loss kept things i...   Apr 12 2005, 03:28 PM
- - Vuron   Variable essence loss would be quite interesting b...   Apr 12 2005, 03:38 PM
- - blakkie   QUOTE (Phantom Runner) I've been really happy ...   Apr 12 2005, 03:45 PM
- - Siege   Vuron - which is why my old CP GM always either ro...   Apr 12 2005, 03:50 PM
- - blakkie   QUOTE Now I'm not rounding up villiagers and g...   Apr 12 2005, 03:57 PM
- - Wounded Ronin   I never liked karma pool anyway. I am glad to see...   Apr 12 2005, 04:06 PM
- - NightHaunter   QUOTE (Wounded Ronin) I never liked karma pool any...   Apr 12 2005, 04:10 PM
- - Siege   That and Patrick as well as other writers involved...   Apr 12 2005, 04:11 PM
- - Grinder   QUOTE (blakkie) This only works if you geas up for...   Apr 12 2005, 04:18 PM
- - Vuron   Well if the magic attribute is equal to the other ...   Apr 12 2005, 04:20 PM
- - blakkie   QUOTE (NightHaunter @ Apr 12 2005, 10:10 AM) ...   Apr 12 2005, 04:28 PM
- - GrinderTheTroll   QUOTE Q. Are any of the attributes changing? A. ...   Apr 12 2005, 04:34 PM
- - Homme-qui-rigole   QUOTE (Cougaar)I'd love to see them split up C...   Apr 12 2005, 04:36 PM
- - GunnerJ   Some thoughts: -Splitting up Charisma is unlikely...   Apr 12 2005, 04:37 PM
- - Vuron   One thing that can be done is rather than have Edg...   Apr 12 2005, 04:37 PM
- - FrostyNSO   What the hell. I mean, geeeeeez. No karma pool? ...   Apr 12 2005, 04:39 PM
- - Eldritch   QUOTE Q. Are any of the attributes changing? A. Ye...   Apr 12 2005, 04:43 PM
- - Siege   Strength and Body are more or less pretty self-exp...   Apr 12 2005, 04:49 PM
- - Kagetenshi   Ugh, that "What haven't you changed?...   Apr 12 2005, 04:52 PM
- - Vuron   I think the idea is to increase ease of play relat...   Apr 12 2005, 04:54 PM
- - The Burning One   Hmm, not sure if anyone mentioned this as I got ki...   Apr 12 2005, 05:14 PM
- - Kagetenshi   It is indeed. A very, very unpleasant possibility,...   Apr 12 2005, 05:20 PM
- - Solstice   So..the very scenario we feared most is coming to ...   Apr 12 2005, 05:24 PM
- - Eldritch   And if so, what would one point of magic get you? ...   Apr 12 2005, 05:26 PM
- - mmu1   QUOTE (Siege) Strength and Body are more or less p...   Apr 12 2005, 05:27 PM
- - Fortune   QUOTE (Kagetenshi)A very, very unpleasant possibil...   Apr 12 2005, 05:27 PM
- - Doctor Funkenstein   I hope there's more to this "Edge" a...   Apr 12 2005, 05:28 PM
- - mintcar   Patrick Goodman:QUOTE Because Intuition/Perception...   Apr 12 2005, 05:29 PM
- - Doctor Funkenstein   You may notice the twitch, but you're still re...   Apr 12 2005, 05:31 PM
- - Fortune   I'm still trying to figure out why mundanes (n...   Apr 12 2005, 05:31 PM
- - Kagetenshi   QUOTE (Fortune) I don't think it's an unpl...   Apr 12 2005, 05:35 PM
- - Doctor Funkenstein   It's a metagaming thing. Believe it or not, a...   Apr 12 2005, 05:38 PM
- - akarenti   QUOTE (Fortune @ Apr 12 2005, 12:31 PM) I...   Apr 12 2005, 05:42 PM
- - mintcar   Do you actually use the word intuition casually in...   Apr 12 2005, 05:44 PM
- - Arethusa   I don't have time to slog through the rest of ...   Apr 12 2005, 05:44 PM
- - Solstice   QUOTE (Doctor Funkenstein) It's a metagaming t...   Apr 12 2005, 05:46 PM
- - GrinderTheTroll   QUOTE (Arethusa) I don't have time to slog thr...   Apr 12 2005, 05:47 PM
- - Solstice   QUOTE (Arethusa) I don't have time to slog thr...   Apr 12 2005, 05:48 PM
- - Fortune   QUOTE (Kagetenshi) Unless it's prohibitively e...   Apr 12 2005, 05:49 PM
- - mintcar   Arethusa: I had the same question. Adam said Intui...   Apr 12 2005, 05:50 PM
- - Doctor Funkenstein   QUOTE (mintcar @ Apr 12 2005, 11:44 AM) Do yo...   Apr 12 2005, 05:51 PM
- - Kagetenshi   QUOTE (Solstice @ Apr 12 2005, 12:48 PM) I th...   Apr 12 2005, 05:51 PM
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