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Diesel
post Jun 25 2005, 10:52 AM
Post #1


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Reading a few threads about standard combat loads and a need for variety in equipment, I'm now curious what people consider the basics and necessities, either for all Shadowrunners or a specific archetype.

I'm interested in your views as I'm running a group of absolute newbies, and thought I might be able to save them some pain if I got a little something for them together, and I'm sure a lot of you have a lot more experience with actual playing (sigh) than I do, so why not?

As for what I'm asking, anything from bioware or cyberware you couldn't live without, a particular spell that just begs to be taken, or even something as basic as a cellphone (not everyone thinks about these sort of things).

Thanks in advance, and I look forward to seeing what a lot of you seasoned veterans throw out.
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Posts in this topic
- Diesel   The Basics   Jun 25 2005, 10:52 AM
- - ShadowDragon8685   If you don't have a cellphone and a pocket sec...   Jun 25 2005, 11:08 AM
- - mrobviousjosh   I totally agree with the cell phone. I've had...   Jun 25 2005, 11:23 AM
- - DrJest   High quality fake ID. Register all your day to day...   Jun 25 2005, 01:51 PM
- - sanctusmortis   I had to write a list the other day, so here goes:...   Jun 25 2005, 03:00 PM
- - ElFenrir   Well, for all characters, i find this is good: Ce...   Jun 25 2005, 03:59 PM
- - lollerskates   an etiquette and negotiation skill.   Jun 25 2005, 04:26 PM
- - fistandantilus3.0   on the skills point, like loller said, etiquette. ...   Jun 26 2005, 03:43 AM
- - Overwatch   Some things i haven't seen suggested yet. Gel...   Jun 26 2005, 03:54 AM
- - DrJest   QUOTE (fistandantilus3.0) for GOD'S SAKE STEAL...   Jun 26 2005, 09:54 AM
- - ElFenrir   It's strange tho, as important as Stealth is, ...   Jun 26 2005, 02:23 PM
- - sanctusmortis   Yeah, stealth's handy for all characters who a...   Jun 26 2005, 06:11 PM
- - Vaevictis   Brawling is a pretty awesome melee skill all aroun...   Jun 26 2005, 06:12 PM
- - Vaevictis   At least one person in the group should grab athel...   Jun 26 2005, 06:40 PM
- - pragma   Athletics and Stealth greatly improve a runner...   Jun 26 2005, 07:13 PM
- - weblife   The Savior also gives you 6 dice if you do not hav...   Jun 26 2005, 08:08 PM
- - Clyde   Flashpak or Smoke Grenades for covering a getaway....   Jun 26 2005, 09:39 PM
- - sanctusmortis   A car can easily be covered by NPC runners/level 1...   Jun 27 2005, 10:16 AM
- - ElFenrir   Heh, i gotta comb thru a couple of these other sou...   Jun 27 2005, 12:48 PM
- - mmu1   If you're playing a cybered character, cyber e...   Jun 27 2005, 01:11 PM
- - Method   duct tape... need i say more?   Jun 27 2005, 03:42 PM
- - SpasticTeapot   In addition to that mentioned above, I'd make ...   Jun 27 2005, 04:02 PM
- - Herald of Verjigorm   Not quite. Monofilament faces double the barrier ...   Jun 27 2005, 04:22 PM
- - Jrayjoker   Heavy leather or canvas work gloves. Nothing says ...   Jun 27 2005, 04:36 PM
- - DrJest   Speaking of gloves, and I realise this is pretty o...   Jun 27 2005, 05:21 PM
- - Sicarius   In a similar vein, what have fellow GMs noticed th...   Jun 27 2005, 05:36 PM
- - Cain   Silencers for your guns. I just got a player on t...   Jun 27 2005, 05:43 PM
- - sanctusmortis   With a decent Decker knocking out building securit...   Jun 27 2005, 08:18 PM
- - Trax   QUOTE (sanctusmortis) Most commonly forgotten thin...   Jun 27 2005, 10:33 PM
- - Overwatch   Amen to that. I've GM'd about ten years w...   Jun 27 2005, 10:55 PM
- - Trax   There is a problem of overthinking a plan though. ...   Jun 27 2005, 11:16 PM
- - Vaevictis   Men plan, God laughs. -- proverb Plans never sur...   Jun 28 2005, 12:02 AM
- - Clyde   "I think a plan is just a list of things that...   Jun 28 2005, 01:15 AM


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