Jun 26 2005, 08:30 PM
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Moving Target ![]() ![]() Group: Members Posts: 348 Joined: 20-June 03 Member No.: 4,782 |
The rule of 6 might still be around in SR4. Here is what I think the new rule of 6 will be:
SR4 Rule of 6: Whenever a die rolls a 6, it automatically grants the roller an additional die. Any additional dice rolled will also be eligable under the rule of 6. This new rule of 6 will have the same translated effect as the old rule of 6. It would make it possible to do the impossible. Theoretically providing a possible unlimited number of successes from any number of dice. It would make it possible to do the impossible. |
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Buzzed The new rule of 6 Jun 26 2005, 08:30 PM
hermit Do you have inside info, or is this just an educat... Jun 26 2005, 08:35 PM
blakkie I'd like to see that too. Sadly it sounds like... Jun 26 2005, 08:38 PM
Buzzed QUOTE (hermit) Do you have inside info, or is this... Jun 26 2005, 08:36 PM
hermit The person-with-an-n (crimsondude3.0?) was right, ... Jun 26 2005, 08:56 PM
blakkie QUOTE (hermit) The person-with-an-n (crimsondude3.... Jun 26 2005, 08:58 PM
sanctusmortis 6=2 successes worked for Exalted. Heck, it'd d... Jun 27 2005, 10:29 AM
Hell Hound Whilst I haven't had a chance to actually play... Jun 27 2005, 11:18 AM
hermit Well, for that case where the low-skill, low-attri... Jun 27 2005, 03:16 PM
Nerbert Exploding dice have nothing to do with SR3's s... Jun 27 2005, 10:03 PM
hermit No, exploding dice have nothing to do with SR3... Jun 27 2005, 10:09 PM
blakkie QUOTE (hermit @ Jun 27 2005, 04:09 PM) No, ex... Jun 27 2005, 10:27 PM
Nerbert See, in my experience, rerolling dice is more fun ... Jun 27 2005, 10:34 PM
Fortune I think an 'exploding 6' rule should be st... Jun 28 2005, 04:37 AM
Kremlin KOA incidentally it seems that exploding 6s give the s... Jun 28 2005, 04:58 PM
JesterX SR4 will be so much similar to Heavy Gear RPG... Jun 28 2005, 05:30 PM
blakkie QUOTE (Kremlin KOA) incidentally it seems that exp... Jun 28 2005, 05:48 PM
Kremlin KOA let me just recheck the maths blakkie
using 6 dice... Jun 28 2005, 09:58 PM
blakkie QUOTE (Kremlin KOA @ Jun 28 2005, 03:58 PM) i... Jun 28 2005, 11:31 PM
Taki QUOTE (Kremlin KOA)
quickly explaining the calcul... Jun 29 2005, 05:43 AM
Kremlin KOA the .5 reference was a concept that if both 5s and... Jun 29 2005, 06:44 AM
Taki Thanks.
I have misanderstood the "interesting... Jun 29 2005, 06:57 AM
MYST1C This thread in the German FanPro forum sums up a F... Jun 29 2005, 09:24 AM
blakkie Interesting. Both '5's AND '6's ex... Jun 29 2005, 09:29 AM
MYST1C QUOTE (blakkie)Interesting. Both '5's AND ... Jun 29 2005, 09:38 AM
blakkie Sorry, i misunderstood the meaning of this sentenc... Jun 29 2005, 09:41 AM
blakkie QUOTE (M¥$T1C @ Jun 29 2005, 03:24 AM) T... Jun 29 2005, 04:23 PM
Buzzed QUOTE (M¥$T1C @ Jun 29 2005, 05:38 AM) T... Jun 29 2005, 06:21 PM
hermit QUOTE I also noticed an assumption in your post. I... Jun 29 2005, 06:28 PM
blakkie QUOTE (Buzzed @ Jun 29 2005, 12:21 PM) QUOTE ... Jun 29 2005, 06:31 PM
Buzzed QUOTE (hermit @ Jun 29 2005, 02:28 PM) QUOTE ... Jun 29 2005, 06:31 PM
hermit Edge can't be used for all tests though, it is... Jun 29 2005, 06:34 PM
Nerbert QUOTE (hermit) Edge can't be used for all test... Jun 29 2005, 07:53 PM
hermit QUOTE (Nerbert @ Jun 29 2005, 09:53 PM) QUOTE... Jun 30 2005, 01:16 AM
Fortune Yes, but when does it 'refresh'? When you ... Jun 30 2005, 01:26 AM
hermit Like with Karma pool ... GM's discretion? That... Jun 30 2005, 06:51 AM![]() ![]() |
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