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Moving Target ![]() ![]() Group: Members Posts: 496 Joined: 28-June 02 From: Orlando FL Member No.: 2,915 ![]() |
This topic is for any specific questions about character creation/concepts.
Some General Guidelines Creating A Character 1. Obtain a copy of the latest SR3 core rule book (so that you have all the errata). 2. Turn to the section on creating characters 3. Create a character -OR- pick one of the pregenerated characters Other Tips OK, there are some limitations. Basically, let common sense be your guide. * We only use the base rules. Unless otherwise stated, no optional rules are used. Therefore, things such as the martial arts expansion in CC are not used. Also, while the SR3Comp is an excellent reference and should be consulted for background information, we do not use the alternate point system, edges and flaws, metavariants, shapeshifters, or other special characters. * Keep in mind that, especially during a convention, time is a precious commodity. As such, we sometimes simplify things in the interest of moving along the story. One of these things is decking - we will sometimes simplify decking down to a roll for finding/penetrating the system, finding/manipulating the file/node in question, and getting out of the system without drawing attention. We suggest that if you want to play a decker, make sure you have other skills that are useful to the team, such as combat skills, technical skills, etc. A rigger/decker makes a good combination. * We do acknowledge and follow the ruling that characters cannot start with gear that has an Availability higher than 8, or Device Rating higher than 6. |
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Lo-Fi Version | Time is now: 31st July 2025 - 07:05 AM |
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