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> Ruthenium Polymers, Clarification
Serpieri
post Aug 20 2005, 12:55 AM
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Regarding Ruthenium Polymers

Ruthenium Dermal Sheath - Does the cloaking effect generated from the dermal sheath also camouflage clothing, weapons, or gear that is carried by the character? Or would a character need to have his armor or clothing made from the same polymers, or does it extend to items that are carried or worn?

Would players/nps need to percieve the target during combat, if the target enters the battle cloaked or activates it on one of his turns? If so, unless the players or npcs were succesfull in percieving the target, would they be able to target him, or use other means in spotting him?
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