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> Recruitment: Calling all Mercs, Looking for a few good...
Fenris
post Sep 14 2005, 07:28 AM
Post #1


GM of DOOM!
*******

Group: Members
Posts: 3,893
Joined: 20-March 03
From: San Diego
Member No.: 4,296



...<insert previous military experience here>

Wanted: 4-8 mercenaries with previous urban and high-profile operations experience, wanted for wetwork in a AAA neighborhood on the outskirts of Seattle. Benefits include a large chunk of nuyen for a single nights work, relatively light legwork, and all the neon blue with the wavey purple lines and green edged Pop-tarts you can eat.

Send your resume into your trusted fixers for consideration.

Okay, down to the nitty-gritty. A call has basically gone out over mercenary channels for a team of consummate professionals. No requirements on previous experience working together, but they don't want wet behind the ears greens here. If you haven't worked together, you have to have worked. Minimum two years of verifiable field experience. Group of Shadowrunners in Seattle are looking for people to handle the heavy ordinance. Heavy Weapons, Launch Weapons, Demolitions, Gunnery, skills like this will be requirements just to get in the door. Mages and Adepts feel free to apply, but make sure you're used to knocking on the door with both fists. Loud, flashy, high destructive, and area-effect are the watchwords for this particular job. Pays 37.5 to 75k nuyen for a single hit on a single target, no restrictions on profile or collateral damage. You don't have to be legal in the states, but you need to be able to make it to Seattle within 3 days of being notified. You're hitting a major player in organized crime, so be ready pay the piper if it comes calling. But hey, that kind of stuff comes with the job, right? Must be meta-human friendly. Sneaky, stealthy characters need not apply.

Alright, for the actual mechanics. Char-gen rules follow:

Number of players: Looking for 4-8.

Setting: One run on a AAA rated neighborhood, hitting the equivalent of a AAA megacorporation main headquarters.

Time: October, 2064. SURGE edges and flaws are available per the Year of the Comet. Don't forget the extra five build points to be a "Changeling"

Build: Build Points (130),

Additional: Add 130 karma and 1,000,000 (Money spent after chargen should include street index)

Karma for cash: 1 karma=5000 and vice-versa (bought karma does not add to karma pool)

Throw in any character concept you want, as my table top players know, I'm more interested in making sure everyone's having fun then playing a strictly cannon game. However, keep in mind that even metahuman's are prejudiced against the metavariants, so if you want to play a night one, expect people to stare, gawk, and remember you very clearly. Also, if you're going to play a Ghoul, keep in mind similar things. You smell like dead meat all the time, you have overly pale skin, you're blind, and it's uncomfortable almost to the point of pain to be in the sun. Bred Drakes, you'll have all that and more, including the whole automatic 6 point automatic Dragon Enemy. The only thing worse then dealing with dragons...

Since the characters are established, you can have custom gear. Just make sure it's detailed out.

I require either the HTML files that NSRCG spits out, or text files. Only these two options exist. Any other file format will result in the character being rejected and replaced ;)

I do not accept Raygun's weapons.

I'll be posting on a regular basis. I won't guarantee once a day every day, and I'm usually a bit more relaxed on the weekends, but there will be at least two significant storyline bumps each week. One on Tuesday, and one on Friday. I'll update between of course, but these two bumps are mandatory. This is in hopes of keeping the game from stalling out like so many other board games.

Metahumans start with 2 points of karma pool (house rule).

Karma will be awarded at the rate of 1 point per week (every Tuesday) and extra bumps after significant story events.

By the way, I'm God, and I don't have to be nice. If you're doing something I don't like, there will be 1 warning. Just one.

When submitting a character eMail me your characters and post a short description here in the Recruitment thread containing your final Skills list (w/ratings) and a short blurb of information on previous experience or your reputation as a merc. I'm not looking for full backgrounds, and I don't want more then a couple of lines. This is just info for your employers to read over and decide who to interview. Once you're selected you'll be called to the main IC thread for IC interviews with the other characters. It's up to them who they select, so point your sucking up in their direction if possible :D
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Posts in this topic
- Fenris   Recruitment: Calling all Mercs   Sep 14 2005, 07:28 AM
- - netlich   You talk about mercs more used to frontal assaults...   Sep 14 2005, 08:33 AM
- - Whizbang   ::plans on whipping up a demolitionist:: Gotta lo...   Sep 14 2005, 09:17 AM
- - gobogen   This is niiiice. I'll put together a Troll Me...   Sep 14 2005, 09:59 AM
- - Mister Juan   I'm interested. I'll start working on some...   Sep 14 2005, 03:05 PM
- - ES_Sparky   In. Troll, Wildcat-gone-merc (Actually - the Chey...   Sep 14 2005, 03:09 PM
- - gobogen   Yeah I'd sure want to work this way. Special...   Sep 14 2005, 04:13 PM
- - ES_Sparky   If I knew a blasted thing about 3rd Ed riggers, I...   Sep 14 2005, 05:09 PM
- - ES_Sparky   Also - Fenris - as far a minimal legwork - does th...   Sep 14 2005, 05:12 PM
- - Whizbang   hmm... Specialties: Demolitions, combat magic, il...   Sep 14 2005, 05:27 PM
- - ES_Sparky   Oh, man. I can't wait to see that character, W...   Sep 14 2005, 05:37 PM
- - Cedric Rolfsson   SR3 game, mass destruction, I'm interested. I...   Sep 14 2005, 06:01 PM
- - Tashio   Hmm I'll toss together a rigger. Always wanted...   Sep 14 2005, 06:32 PM
- - Cedric Rolfsson   Cedric's Elven Combat Mage Character concept: ...   Sep 14 2005, 06:35 PM
- - Chance359   If theres still room (damn I woke up late) I'd...   Sep 14 2005, 06:49 PM
- - Fenris   Netlich - The team that's hiring you is planni...   Sep 14 2005, 09:54 PM
- - gobogen   Ok I'll toss in an idea. What if ... we...   Sep 14 2005, 10:09 PM
- - Tashio   Well was planing on getting something similar to t...   Sep 14 2005, 10:13 PM
- - Cedric Rolfsson   Just a thought folks, remember that this is an urb...   Sep 14 2005, 11:40 PM
- - Mister Juan   Just got back home and I'm really into this...   Sep 14 2005, 11:45 PM
- - ES_Sparky   QUOTE (gobogen) We're a team scpecialized in d...   Sep 14 2005, 11:46 PM
- - ES_Sparky   Howabouts... IPOA. Or whatever they have become. ...   Sep 15 2005, 01:43 AM
- - FrostyNSO   Ian Crassius Drake age: 54 height: 6' 2...   Sep 15 2005, 01:57 AM
- - ES_Sparky   Is the snake tattoo significant - is it something ...   Sep 15 2005, 02:23 AM
- - FrostyNSO   Not really a great tatoo anymore, he got it when h...   Sep 15 2005, 02:32 AM
- - ES_Sparky   Ian could be the founder of our sub-company within...   Sep 15 2005, 03:06 AM
- - Mister Juan   That sounds like a plan I'm in for the cash. ...   Sep 15 2005, 03:08 AM
- - Shadow   I have a Troll Heavy weapons expert that would be ...   Sep 15 2005, 03:47 AM
- - Mister Juan   All done with my character: I'll be posting sh...   Sep 15 2005, 04:06 AM
- - Mister Juan   TIR REPUBLICAN CORPS FILE #09-PSOMAILEY-029-00 To...   Sep 15 2005, 04:32 AM
- - FrostyNSO   QUOTE (ES_Sparky @ Sep 14 2005, 10:06 PM) Ian...   Sep 15 2005, 05:26 AM
- - Fenris   Mister Juan - Nope, email me the character in the ...   Sep 15 2005, 06:30 AM
- - ES_Sparky   Frosty - I was thinking the sub-company could be o...   Sep 15 2005, 06:58 AM
- - gobogen   Ok I changed my character idea entirely. He's ...   Sep 15 2005, 02:54 PM
- - Cedric Rolfsson   Can we re-cap folks, just to clear up this in my o...   Sep 15 2005, 03:28 PM
- - ES_Sparky   Yeah Cedric, I just closely read your ealier post ...   Sep 15 2005, 06:31 PM
- - gobogen   This seems fine. The next step might be to work al...   Sep 15 2005, 07:20 PM
- - Chance359   My ork merc's primary skills are First Aid, As...   Sep 15 2005, 08:41 PM
- - Cedric Rolfsson   Question: In this type of unit would a combat mag...   Sep 15 2005, 09:08 PM
- - FrostyNSO   It would make more sense to have assault rifles. ...   Sep 16 2005, 02:09 AM
- - BishopMcQ   **Looks around to make sure the coast is clear** ...   Sep 16 2005, 02:27 AM
- - Mister Juan   Good thing I decided to make my merc's favorit...   Sep 16 2005, 02:48 AM
- - FrostyNSO   I submitted my guy, er- I will when I hear from Fe...   Sep 16 2005, 04:11 AM
- - Fenris   Cedric - The deadline's fairly loose at this p...   Sep 16 2005, 05:03 AM
- - ES_Sparky   FrostyNSO, Ian seems like a great candidate to be ...   Sep 16 2005, 03:24 PM
- - Cedric Rolfsson   I thought about a name for the group. Apex Securi...   Sep 16 2005, 06:23 PM
- - ES_Sparky   CR, I think the trend is to an unincorporated grou...   Sep 16 2005, 06:32 PM
- - Cedric Rolfsson   Perfectly acceptable, something to show a certain ...   Sep 17 2005, 12:05 AM
- - FrostyNSO   I think Drake could squeeze a tac-computer in (wit...   Sep 17 2005, 02:14 AM
- - gobogen   That's less than 150k per member, it is indeed...   Sep 17 2005, 02:27 AM
- - ES_Sparky   Hardened Military-grade Armor for 7: 1,500,000 T...   Sep 17 2005, 02:33 AM
- - FrostyNSO   Ian still has SUT:8 with an aptitude...nothing to ...   Sep 17 2005, 02:36 AM
- - Chance359   In order to save money on armor, what about gel pa...   Sep 17 2005, 11:44 AM
- - bclements   If y'all need another player, I can toss toget...   Sep 17 2005, 12:24 PM
- - gobogen   The active skills for my character (before karma) ...   Sep 17 2005, 10:30 PM
- - Mister Juan   When do you want us to send the sheets by???   Sep 18 2005, 05:42 PM
- - Fenris   I'm more just waiting for you guys to hash out...   Sep 18 2005, 06:19 PM
- - Shadow   Ok I have one, Lifter. Troll heavy weapons. HMG...   Sep 19 2005, 03:56 PM
- - ES_Sparky   bclements or Shadow... Any chance you could cobble...   Sep 19 2005, 04:14 PM
- - Shadow   Lifter could eaily do that ( I think he is already...   Sep 19 2005, 04:16 PM
- - Cedric Rolfsson   Fenris, I haven't seen a response to my questi...   Sep 19 2005, 05:43 PM
- - Tashio   Well I'm busy putting together the teams vehic...   Sep 19 2005, 05:57 PM
- - ES_Sparky   I'd say get your own weapons, but leave milita...   Sep 19 2005, 06:32 PM
- - Chance359   Skills for Thayer (with karma): Assault Rifles: 7...   Sep 19 2005, 07:50 PM
- - Mister Juan   Skills for Patrick (with Karma) Assault Rifles [7...   Sep 19 2005, 08:54 PM
- - gobogen   I think that you can't have a specialization m...   Sep 19 2005, 09:06 PM
- - Mister Juan   QUOTE (gobogen) I think that you can't have a ...   Sep 19 2005, 09:08 PM
- - Shadow   Your specialized skill can't exceed your regul...   Sep 19 2005, 09:10 PM
- - gobogen   How else can you break it ? I mean, at character c...   Sep 19 2005, 09:10 PM
- - Mister Juan   Well, well well: just shows that I haven't red...   Sep 19 2005, 09:14 PM
- - Whizbang   Skills for Foxfire (prekarma) Assult Rifles 5 Thr...   Sep 19 2005, 09:26 PM
- - Shadow   Current skills Heavy Weapons(STR) [6](7) Gunnery ...   Sep 19 2005, 11:15 PM
- - Cedric Rolfsson   Cedric's Elf Hermetic Mage: IF APPROVED ...   Sep 20 2005, 03:13 PM
- - Fenris   Seems fine to me, after having reviewed the full c...   Sep 20 2005, 03:23 PM
- - gobogen   FILE: INDIANA Code Name: Indiana Jones Real Name:...   Sep 20 2005, 09:02 PM
- - gobogen   658,400 nuyens left for team expenses. I would rat...   Sep 20 2005, 09:05 PM
- - Tashio   I'm still playing with the Vehicle, we have a ...   Sep 20 2005, 09:52 PM
- - Cedric Rolfsson   Fenris I forgot to address Edges and Flaws on my c...   Sep 21 2005, 12:25 AM
- - gobogen   QUOTE Team funds: Weapons, armor, team contacts,...   Sep 21 2005, 05:15 AM
- - Aku   damn this looks like fun, is there still room for ...   Sep 21 2005, 03:57 PM
- - ES_Sparky   I think we have 8 already, Aku, but it couldn...   Sep 21 2005, 04:06 PM
- - Aku   alright, i'll toss something together, and hop...   Sep 21 2005, 04:11 PM
- - Buddha72   *switches off rutheniums* Ok all just wanted to s...   Sep 21 2005, 04:24 PM
- - gobogen   "Wha... What the hell was that?"   Sep 21 2005, 04:41 PM
- - Aku   have the numbers done, still thinking on the way, ...   Sep 21 2005, 05:09 PM
- - Shadow   As much as I want to play in this one I think I ha...   Sep 21 2005, 05:19 PM
- - Aku   YES! happy happy joy, joy, happy hap...errr i...   Sep 21 2005, 05:22 PM
- - bclements   I'll get my character built up and in by the m...   Sep 21 2005, 05:27 PM
- - gobogen   I can't believe I forgot to mention that my ch...   Sep 21 2005, 06:17 PM
- - ES_Sparky   Sweet gobogen!   Sep 21 2005, 07:44 PM
- - Tashio   Gabrial Burns AKA Taxi Skills Active Gunnery [8...   Sep 21 2005, 08:09 PM
- - gobogen   Hey Fenris, what's your email address for send...   Sep 21 2005, 08:17 PM
- - Fenris   Go ahead and dump the final expenditures for the g...   Sep 21 2005, 09:44 PM
- - Aku   ok, so obviously i'm gonna need some big weapo...   Sep 21 2005, 10:57 PM
- - Fenris   C-6 and normal plastiques are fairly hard to set o...   Sep 21 2005, 11:03 PM
- - Aku   what about fireballed?   Sep 21 2005, 11:04 PM
- - Cedric Rolfsson   BC or Aku if you guys are thinking in terms of Dem...   Sep 21 2005, 11:46 PM
- - Cedric Rolfsson   Alright team, I went through the thread and organz...   Sep 22 2005, 12:15 AM
- - bclements   Hmm, with that karma...great form Stay Puft spirit...   Sep 22 2005, 12:19 AM
- - Aku   i could, but i'll admit i'm not very good ...   Sep 22 2005, 12:55 AM
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