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Running Target ![]() ![]() ![]() Group: Members Posts: 1,326 Joined: 15-April 02 Member No.: 2,600 ![]() |
The standard issue topic got me thinking, what sort of magical resources do the various militaries (UCAS, CAS, Sioux, and so on) bring to the table? It's one thing to have an entire line company outfitted in Milspec armor, but if one mage can drop them all with a Stunball and then you got 20-odd enemy combatants running around in brand new Milspec suits, that would be a problem.
I imagine that all of the militaries in SR have an asymetrical warfare strategy, and part of this would include how to engage smaller guerilla forces with greater magical resources than they (which is likely to include runner teams, so is perhaps an more apt area of speculation than strategies for force-on-force). How to SR military units avoid being ice cream for freaks against the magical (or paranormal) enemy? |
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Lo-Fi Version | Time is now: 28th July 2025 - 03:24 PM |
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