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Guest_MK Ultra_* |
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#1
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Guests ![]() |
So inspired by emo samurai and hyzmarca, should ther be mechanical dv modifires of fire damage based on the metatype?
Edit: Oh, I´ve probably forgotten to put a "wonky" icon on this post, it´s not supposed to be entirely serious :oops: . |
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#2
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Moving Target ![]() ![]() Group: Members Posts: 834 Joined: 30-June 03 Member No.: 4,832 ![]() |
My opinion is that they all burn great when enough fuel and tempurature is applied.
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#3
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Banned Posts: 3,732 Joined: 1-September 05 From: Prague, Czech Republic Member No.: 7,665 ![]() |
No there should not. Metahumans with higher volume to surface area ratios will be exposed to less fire, but they will also have more inherent difficulty managing heat to begin with. This will result in more circumferential burns for smaller metatypes and more internal fever-related injury for larger metatypes and I don't care!
That kind of medical exactness is unwarranted in a game as realtively "cinematic" (which means "in-exact") as Shadowrun. -Frank |
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#4
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Incertum est quo loco te mors expectet; ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 6,546 Joined: 24-October 03 From: DeeCee, U.S. Member No.: 5,760 ![]() |
(As an aside, since I understand English is MKUltra's second language and not to berate him, but the singular of 'elves' is 'elf'. Just for future reference! Not to cause trouble!!)
I'd say there are three basic factors to consider when examining these things: 1) Ratio of lovely, burnable fat to the overall mass of wet, not so flammable body parts (I presume dwarves, humans or orks would do best in this area. Deckers, riggers and mages probably do better than street sams and adepts.) 2) Ratio of surface area to volume (this is what makes kindling burn better than thicker wood). Humans or dwarves would probably do best here. It would probably take some math to figure out which does better though. 3) Amusing antics the individual does whilst on fire. Trolls have the advantage of perhaps being able to run through walls, but the idea of a running, dwarf on fire just cracks me up. Look at this little legs run!! Haha, Redbeard is always good for a laugh. Even better when 'helpful' allies try to put out said dwarf by beating him against the wall. Sams have some chance of ammo cook-off. However, mages probably are most amusing, as they rarely have an 'extinguish self' spell on hand, and so are liable to try all sorts of crazy stuff to put themselves out, such as a fireball in a contained space, calling the air elemental to suffocate him, etc. As an aside, would being on fire preclude any exclusive actions? So the best would be a dwarf shaman. I imagine this is part of why toaster shamans are so few and far between, but bring such great joy (and toasted bread products) during their life span. (Also, why is this in the SR4 forum? Do characters burn differently in SR4? Is it more amusing or something?) |
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#5
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Midnight Toker ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 7,686 Joined: 4-July 04 From: Zombie Drop Bear Santa's Workshop Member No.: 6,456 ![]() |
In a more realistic system, yes, Although basing the modifiers on Body rather than metatype would be best. In SR4, it is too abstract. A high body character could by stout, muscular, athletic, or simply massive. A low body character could be flabby, anorexic, malnurished, or suffering from a chronic illness.
Since DV is also badstact, it prevents another problem. DV is too broad general for very percise modifiers to apply. If you have seperate damage tracks for seperate body parts as well as hit locations, it would be a different matter. As it is, modifing DV would have too much of an impact. A more elegant solution for modeling the wick effect and similar phenomenon would be to modify the threshold for extinguishing the flames based on a ratio of STR to Body Mass Index. |
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#6
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,174 Joined: 13-May 04 From: UCAS Member No.: 6,327 ![]() |
so says the guy who has the conniptions concerning HMHVV(whatever) use on non-humans. you first demand that the other stuff be accurate and now say this shouldn't be? c'mon be consistent! edit: I voted for burning dwarves. Nothing funnier than seeing a burning dwarf, and ye can still do tossing... :eek: |
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#7
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,026 Joined: 23-November 05 From: Seattle (Really!) Member No.: 7,996 ![]() |
I voted mages, just be cause that would allow cries of "Burn the mage First!"
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#8
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Banned Posts: 3,732 Joined: 1-September 05 From: Prague, Czech Republic Member No.: 7,665 ![]() |
Oh, I'm quite consistent. I demand accuracy not exactitude. I'm perfectly happy to have things explained with hand waving alone. I don't need the game to ever explain what constitutes a million "pulses" of data, nor does it bother me over much if a chemical corrosive is simply "a corrosive" rather than even specifying whether it is an acid, a base, or even simply a solvent. I can fill in those details myself. Or not, as the plot requires. Similarly, when someone is set on fire, they can jolly well take "damage" rather than have specific events follow them around. That sort of in-exactness is fine. But if you're going to use science words, you should use them correctly. I'm fine with people having "a corrosive", but I'm not OK with people calling their corrosive "di-hydrogen monoxide." -Frank |
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#9
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,651 Joined: 23-September 05 From: Marietta, GA Member No.: 7,773 ![]() |
I'll need the term "best" defined before I can answer with any accuracy. Trolls will obviously burn the longest. That's a given. I suspect elves will burn the fastest, as: * Elves have no bonuses to Body. Neither do humans, but humans have an extra point of Edge to help keep them from burning in the first place. * Low Body also means they're less likely to wear heavier armor, which means less (halved) Impact armor to burn through. Also they spent 30BP to be an elf, which means they're less likely to have the cash to spend on fire resistance for their lined coats. * As elves are proportionately slimmer than any other race, they have a greater "surface area to body mass" ratio. Less tissue to burn through means quicker results. * Elves typically have long hair. Many tend to like perfumes, flowy clothing, and/or makeup of some kind. All three of those things are typically combustible. * Everyone knows to "geek the caster first," and since there are a zillion shamanic elves then it's good practice to Molotov the tall guy wearing feathers ASAP. As far as whose burning is the most entertaining, I suspect that'd be dwarves. All of that body hair and high blood-alcohol levels are bound to make some pretty colors. Plus, it's fun to watch a stubby little guy flail around in panic. |
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#10
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,651 Joined: 23-September 05 From: Marietta, GA Member No.: 7,773 ![]() |
Heh. So that'd be an inhalation vector toxin, but harmless when delivered via contact or ingestion. Extremely low street price, too. |
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Guest_MK Ultra_* |
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#11
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1. Thanks, I do not care much about spelling, as one might guess with a look at my posts, but correction is still appreciated. Just don´t expect to see much improvement :( 2. Probably because there are already SR3 rules for people on fire (arn´t there?), though without metatyp-modifires. Edit: @ Azralon I allso like to burn elves, since thair population is highest among the pc´s in my group, which tends to get on my nerves a bit. I´d allso agree, that burning dwarfs are probably the most funy to watch. This was true in my last champain at least, since the dwarf got hit hardest by the fire elemental and was the only one to botch his will roll, so he went running around the park screaming in panic, while the ork simply tryed to put the flames on his jacket out. The elf had to run after the dwarf to extinguish him. :noflame: |
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#12
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,635 Joined: 27-November 05 Member No.: 8,006 ![]() |
Accelerated rate contact exposure can be harmful, especially at temperatures below 0 Celsius. Prolonged contact exposure call also be harmful at temperatures exceeding approximately 80 Celsius or below approximately 5 Celsius. |
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#13
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,026 Joined: 23-November 05 From: Seattle (Really!) Member No.: 7,996 ![]() |
Everything works differently in SR4, hence all the consternation :D As for burning metatypes, any that follow the 'Wicca' magic tradition will burn superiorly to those that do not. |
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#14
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Mystery Archaeologist ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,906 Joined: 19-September 05 From: The apple tree Member No.: 7,760 ![]() |
Dwarves, yep they burn best.
Its the beards see, they act as kindling. And they tend to have higher body fat, because the only fat characters I've ever seen are dwarves. This adds up to my vote going to dwarves. |
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#15
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,556 Joined: 26-February 02 From: Seattle Member No.: 98 ![]() |
Humans will burn best. See, dwarves are shorter, stockier, and more muscular. Elves are tall but skinny, so there's not a lot of fuel involved. Orks are bigger than humans, but there's a *lot* of muscle packed onto that frame, which doesn't burn as well as fat. Trolls are kind of the same, except they've also got that really gnarly heavy hide, and hide isn't the most flammable of things ever.
Humans would totally burn the best. |
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#16
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Moving Target ![]() ![]() Group: Members Posts: 775 Joined: 31-March 05 From: florida Member No.: 7,273 ![]() |
mages, (and shamans, especially berserk wolf shamans) burn best, especially when engulfed by a fire elemental that sets off all four white phosphorus grenades and Ex-explosive ammo on the character.
(Gm offered to let me roll body to resist and i said "Why bother, he's dead after the second grenade anyway." |
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#17
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Shooting Target ![]() ![]() ![]() ![]() Group: Validating Posts: 1,618 Joined: 29-January 03 From: Montevideo, Uruguay. Member No.: 3,992 ![]() |
I was lured to this thread by all the wrong reasons the title could suggest. :silly:
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#18
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Moving Target ![]() ![]() Group: Members Posts: 327 Joined: 28-January 06 Member No.: 8,209 ![]() |
I find it really amusing that mages outnumber all the other options.
Of course, I voted mage too. But it still amuses me. |
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#19
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Moving Target ![]() ![]() Group: Members Posts: 210 Joined: 6-January 06 Member No.: 8,137 ![]() |
It's a fundamental truth of message board poles that the most amusing option gets the most votes, whether or not it actuially reflects the opinions of the poled. |
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#20
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Freelance Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 7,324 Joined: 30-September 04 From: Texas Member No.: 6,714 ![]() |
It's tradition! |
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#21
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Moving Target ![]() ![]() Group: Members Posts: 327 Joined: 28-January 06 Member No.: 8,209 ![]() |
But only if they float... |
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#22
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,651 Joined: 23-September 05 From: Marietta, GA Member No.: 7,773 ![]() |
Yes, but what else floats in water? Apart from Wiccans.
(It was just a matter of time.) |
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#23
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The back-up plan ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Retired Admins Posts: 8,423 Joined: 15-January 03 From: San Diego Member No.: 3,910 ![]() |
Little pebbles....wood...
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#24
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Banned Posts: 3,732 Joined: 1-September 05 From: Prague, Czech Republic Member No.: 7,665 ![]() |
And the fact that the most amusing option also corresponds to the opinions of "All metatypes should burn equally well" and "It's a game and I don't actually care which metatypes burn hotter," both of which are themselves common opinions, gives this one a lock. So a couple of common opinions, plus the class clown vote all go into one pile. That gives it the win. Or is the "teh win?" -Frank |
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#25
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,026 Joined: 23-November 05 From: Seattle (Really!) Member No.: 7,996 ![]() |
I think it would be: Teh 6 T0ta11y Pwned!! |
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