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Ori0n
post May 9 2006, 11:47 PM
Post #1


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Group: Members
Posts: 13
Joined: 9-May 06
Member No.: 8,541



I have a great idea, and a fairly good beginning plan to create a Shadowrun MMORPG.
I need people who are also interested to help me in this project.

This will NOT be a ground-up project as that I have found a decent MMORPG engine called

Realm Crafter

And a few other programs and webpages

Lead Wurks
and
MMORPG Maker

My initial idea is to create a simple Demo using a gaming Module.
Only one scenario, will make it easier to complete and see what we are working with.

If this gets off the ground, the software will be licensed [it's either free or cheap], and I will pursue permissions from WizKids.

I NEED
  • Programmers
  • Artists
  • Writers
  • Character Designers
  • GM's
  • LOVERS OF SHADOWRUN


Anyone and everyone please please PLEASE feel free to share your input.
My soul aim in this project is to be able to play SR as an MMORPG, and not to make money, I just want to play.

Thanks, and remember.... Stay Low

Ori0n :: AIM [2nd O is a Zero]
Indifferentbass :: YIM
roopjm@gmail.com
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Posts in this topic
- Ori0n   Shadowrunner MMORPG Project Need Intersted Persons   May 9 2006, 11:47 PM
- - eralston   What edition or SR are you wishing to build from? ...   May 9 2006, 11:57 PM
- - Ori0n   I am most familiar with 3rd Edition, but everythin...   May 10 2006, 12:03 AM
- - eralston   I have talked with two other SR MMO groups (SR onl...   May 10 2006, 12:09 AM
- - Straw Man   And I'm sure any team would be praising allah ...   May 10 2006, 03:24 PM
- - eralston   Perhaps your solitary endeavor has sheltered you f...   May 10 2006, 05:31 PM
- - Mardegun   QUOTE Perhaps, 2 years? It takes that long for pro...   May 11 2006, 03:56 AM
- - Kagetenshi   A quick look-see of Realm Crafter does not inspire...   May 11 2006, 06:39 PM
- - eralston   I think the logic for using the engine is more eco...   May 11 2006, 07:08 PM
- - Shadow   You guys should try and look at it a little more r...   May 11 2006, 07:45 PM
- - Smilin_Jack   Thats not entirely true... Like I said in the oth...   May 11 2006, 07:51 PM
- - eralston   Wow. That Multiverse thing looks interesting. Hm...   May 11 2006, 07:54 PM
- - Smilin_Jack   Multiverse is pretty good - though the tools are o...   May 11 2006, 09:20 PM
- - Ori0n   Like I've said originally, the main impetus of...   May 11 2006, 09:26 PM
- - eralston   Isn't torque not free? (~150 a license, that...   May 11 2006, 09:33 PM
- - mdynna   I agree with the suggestion to go the TSE route. ...   May 11 2006, 09:42 PM
- - James McMurray   If the engine used is free or someone wants to loa...   May 11 2006, 10:20 PM
- - Shadow   Well I still think the goal of any such project wo...   May 11 2006, 10:49 PM
- - ismodred   I have designed levels for Doom, as well as 200 pa...   May 11 2006, 10:51 PM
- - eralston   I think we're officially morphing toward makin...   May 11 2006, 11:08 PM
- - Shadow   Well if we go generic "Manapunk" how is ...   May 11 2006, 11:23 PM
- - James McMurray   Software Engineer with 5 years C experience, plus ...   May 11 2006, 11:40 PM
- - Ori0n   Wow, Thanks for all the input guys! I'll ...   May 11 2006, 11:57 PM
- - James McMurray   How should the game handle death? If we just have ...   May 12 2006, 12:35 AM
- - Shadow   I think a time penalty would be what I would want....   May 12 2006, 01:26 AM
- - Ori0n   In plenty of other games you can be resurrected by...   May 12 2006, 01:28 AM
- - James McMurray   I was thinking perhaps a Luck stat that would part...   May 12 2006, 02:46 AM
- - JesterX   Here is my idea about death: I think that death c...   May 12 2006, 03:03 AM
- - eralston   I think handling death in with the "docWagon...   May 12 2006, 04:00 AM
- - Laser   I'm having a bit of trouble understanding what...   May 12 2006, 04:51 AM
- - Shadow   I think the Doc Wagon is a great way to handle the...   May 12 2006, 05:56 AM
- - Laser   I'm not so sure about that. How much time are...   May 12 2006, 06:05 AM
- - Dranem   QUOTE (Ori0n) In plenty of other games you can be ...   May 12 2006, 09:25 AM
- - Shadow   QUOTE (Laser) I'm not so sure about that. How...   May 12 2006, 03:27 PM
- - Smilin_Jack   QUOTE (Shadow) If there is, the difference between...   May 12 2006, 03:45 PM
- - James McMurray   An MMORPG without PvP capabilities will not sell. ...   May 12 2006, 03:54 PM
- - Shadow   Well thank gosh were not trying to make a game tha...   May 12 2006, 04:47 PM
- - Smilin_Jack   QUOTE (James McMurray) An MMORPG without PvP capab...   May 12 2006, 05:00 PM
- - eralston   "Astral Space", or some place full of li...   May 12 2006, 05:42 PM
- - Lagomorph   I'd be glad to help to this project, I've ...   May 12 2006, 06:07 PM
- - Shadow   I was speaking with a co-worker about this and I h...   May 12 2006, 06:45 PM
- - eralston   Yes, death as a penalty isn't nearly as good a...   May 12 2006, 06:51 PM
- - James McMurray   QUOTE 1) Do we want to be on earth? We could be in...   May 12 2006, 06:57 PM
- - Shadow   QUOTE (James McMurray)I totally disagree. Advancem...   May 12 2006, 07:11 PM
- - eralston   Any other opinions? I would actually say that I w...   May 12 2006, 07:14 PM
- - Shadow   I would like to see it as a tree. You make an elf,...   May 12 2006, 07:32 PM
- - Laser   QUOTE (Shadow @ May 12 2006, 10:27 AM) QUOTE ...   May 12 2006, 07:56 PM
- - Shadow   QUOTE (Laser)In your average MMO, players have a c...   May 12 2006, 08:21 PM
- - Smilin_Jack   QUOTE (Laser) QUOTE (Shadow)The last thing I want ...   May 12 2006, 08:24 PM
- - eralston   We cannot eliminate advancement and if you do not ...   May 12 2006, 08:28 PM
- - Ori0n   You gys are absolutley great. I love all the idea...   May 12 2006, 09:21 PM
- - eralston   You know, every time I read your sig Orion, I thin...   May 12 2006, 09:31 PM
- - James McMurray   I'd like to lend a hand with game mechanics an...   May 13 2006, 01:58 AM
- - JesterX   QUOTE (Smilin_Jack) QUOTE (James McMurray @ M...   May 13 2006, 04:21 PM
- - Smilin_Jack   QUOTE (JesterX) Just try Guildwars then! ^_^ ...   May 13 2006, 04:40 PM
- - eralston   Hey Jack, you keep coming back, did you want to he...   May 13 2006, 05:04 PM
- - JesterX   QUOTE (eralston) Hey Jack, you keep coming back, d...   May 13 2006, 05:16 PM
- - Smilin_Jack   QUOTE (JesterX) QUOTE (eralston @ May 13 2006...   May 13 2006, 06:04 PM
- - eralston   So, anyone know any SR-style artists? We only hav...   May 13 2006, 06:27 PM
- - Shadow   I think the problem of "camping a dungeon...   May 13 2006, 07:42 PM
- - eralston   I can agree with some of that. On a run w/o the go...   May 13 2006, 08:21 PM
- - Shadow   We should throw out every single current MMO conve...   May 13 2006, 08:37 PM
- - Smilin_Jack   QUOTE (Shadow) We should throw out every single cu...   May 13 2006, 08:48 PM
- - Shadow   Exactly, if no one us uber than they will be a hel...   May 13 2006, 08:55 PM
- - eralston   I agree, but really as a concurrent opinion: I th...   May 13 2006, 09:22 PM
- - warrior_allanon   i can do character building in both 3ed and 4ed ru...   May 14 2006, 02:02 AM
- - JesterX   One of the thing I like the most about Shadowrun i...   May 14 2006, 02:20 AM
- - Shadow   They don't. There will be no quests. Remember ...   May 14 2006, 02:57 AM
- - Mister Juan   Hey everyone. I know I might be a little late in t...   May 14 2006, 03:11 AM
- - JesterX   QUOTE (Shadow) They don't. There will be no qu...   May 14 2006, 03:48 AM
- - Smilin_Jack   QUOTE (JesterX) What will be to purpose of the gam...   May 14 2006, 04:18 AM
- - James McMurray   Has it already been determined that there will be ...   May 14 2006, 04:32 AM
- - Ori0n   No character advancement totally goes against any ...   May 14 2006, 04:35 AM
- - Smilin_Jack   QUOTE (James McMurray) Has it already been determi...   May 14 2006, 04:46 AM
- - eralston   No single opinion submitted in this forum represen...   May 14 2006, 04:46 AM
- - warrior_allanon   (Cringes as he says this) maybe some of you should...   May 14 2006, 05:05 AM
- - Ori0n   I really wish we could translate the game mechanic...   May 14 2006, 05:08 AM
- - Shadow   Then the focus will be on skill advancement, and y...   May 14 2006, 05:15 AM
- - James McMurray   Advancement isn't a reason to make a game, it...   May 14 2006, 05:25 AM
- - eralston   Intellectual Property litigation is pretty much th...   May 14 2006, 06:02 AM
- - Dranem   QUOTE (eralston) Intellectual Property litigation ...   May 14 2006, 06:09 AM
- - James McMurray   That almost definitely will not happen. For Fanpro...   May 14 2006, 06:16 AM
- - Dranem   QUOTE (warrior_allanon) (Cringes as he says this) ...   May 14 2006, 06:19 AM
- - Dranem   QUOTE (James McMurray) That almost definitely will...   May 14 2006, 06:22 AM
- - eralston   BTW, if we find ~2 concept artists, we could break...   May 14 2006, 06:26 AM
- - Shadow   I had an idea about reputation. Lets call it Heat ...   May 14 2006, 07:53 AM
- - eralston   I like the direction, but I think it needs some fi...   May 14 2006, 08:17 AM
- - Shadow   Yeah, Criminalocity was just the word I came up wi...   May 14 2006, 08:35 AM
- - Laser   Not to cause any uncomfortable parallels here, but...   May 14 2006, 08:55 AM
- - eralston   Well, the "heat" mechanic and the ...   May 14 2006, 09:10 AM
- - JesterX   QUOTE (Dranem) QUOTE (warrior_allanon @ May 1...   May 14 2006, 01:54 PM
- - JesterX   QUOTE (Shadow) I had an idea about reputation. Let...   May 14 2006, 01:56 PM
- - Ori0n   Shadow, that Idea about Heat and Criminalocity, is...   May 14 2006, 03:48 PM
- - Ori0n   I am currently setting up Noth.slyhost.be as the ...   May 14 2006, 05:33 PM
- - eralston   I checked that site and I regretably failed the ...   May 14 2006, 06:15 PM
- - James McMurray   Luck as an attribute should apply to everything. S...   May 14 2006, 08:57 PM
- - Smilin_Jack   QUOTE (Ori0n @ May 14 2006, 12:33 PM) Well th...   May 14 2006, 10:59 PM
- - James McMurray   www.bytehost10.com looks ok. It's one of the f...   May 14 2006, 11:39 PM
- - Shadow   I have my own domain, so I made a sub-domain calle...   May 14 2006, 11:40 PM
- - James McMurray   Do you have MySQL and Perl support? If so, and you...   May 14 2006, 11:42 PM
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