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The Pat
post Feb 3 2009, 04:33 PM
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Hi there,

it has been discussed multiple times: How do you use grenades in SR in a realistic but yet playable way? (Playable = not instant maiming or killing a PC at once)

I do not like original RAW - sucess means you hit (or with less scatter), target can not avoid damage, just soak it (i.e. automatic 12P(f) damage with a frag grenade and someone who has an average agility and throwing skill)

I don not like adapted RAW - reflexe successes of target reduce successes and lead to higher scatter range (now what is the logic in that)


Our "new" housrule (not yet playtested):
Attack roll is unresisted and determines scatter (or lack of scatter)
Everyone in blast area then makes reflex roll:
For every success target may run/jump/dive 2 meters away as reflexive movement. They end up prone. If they reach cover this way, the cover will shield them from some of the damage. If they do not reach cover, at least they ar a little further away from blast.

We believe that grenades will remain deadly, but the targets at least have a chance ...

Any other suggestions/experiences on how to better handle grenades in the combat rules?

Feedback welcome,

The Pat
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Posts in this topic
- The Pat   On Grenades   Feb 3 2009, 04:33 PM
- - Fix-it   grenades tend to cause a lot of collateral damage....   Feb 3 2009, 04:58 PM
- - Ustio   One thing we tried is a little comlex but straddle...   Feb 3 2009, 05:03 PM
- - Earlydawn   If you're going for realism, you might want to...   Feb 3 2009, 05:26 PM
- - Stahlseele   Pull Pin, Roll/Throw(for Damage)   Feb 3 2009, 05:40 PM
- - Speed Wraith   The logic in the fixed rules from the FAQ or errat...   Feb 3 2009, 06:39 PM
- - Warentester   QUOTE ("Arsenal")In SR4, grenades are th...   Feb 3 2009, 07:30 PM
|- - cryptoknight   QUOTE (Warentester @ Feb 3 2009, 01:30 PM...   Feb 3 2009, 09:34 PM
- - Raizer   Why not just add Reaction to the Damange Resistanc...   Feb 3 2009, 08:35 PM
- - IceKatze   hi hi If security guards have a habit of throwing...   Feb 4 2009, 04:04 AM
|- - kzt   QUOTE (IceKatze @ Feb 3 2009, 09:04 PM) I...   Feb 4 2009, 05:45 AM
- - Crusher Bob   QUOTE (The Pat @ Feb 4 2009, 12:33 AM) Ou...   Feb 4 2009, 04:59 AM
|- - The Pat   QUOTE (Crusher Bob @ Feb 4 2009, 05:59 AM...   Feb 4 2009, 06:53 AM
- - Panzergeist   Grenades are why people have edge. Use it to augm...   Feb 4 2009, 06:21 AM
- - IceKatze   hi hi You can throw grenades from cover and you t...   Feb 4 2009, 06:45 AM
|- - kzt   QUOTE (IceKatze @ Feb 3 2009, 11:45 PM) h...   Feb 4 2009, 07:29 AM
|- - KarmaInferno   QUOTE (IceKatze @ Feb 4 2009, 07:45 AM) h...   Feb 5 2009, 05:37 PM
- - W@geMage   On our table its 2 steps. 1: Make the throwing tes...   Feb 4 2009, 10:35 AM
- - FriendoftheDork   This haven't been an issue in my games as of y...   Feb 5 2009, 06:09 AM
- - Rad   Similar to the houserule I came up with, that our ...   Feb 5 2009, 09:30 AM
- - Kev   I've got the perfect houserule for grenades. M...   Feb 5 2009, 03:33 PM
- - Rad   I use an inertial trigger on all my thrown grenade...   Feb 5 2009, 05:44 PM
|- - RedeemerofOgar   QUOTE (Rad @ Feb 5 2009, 01:44 PM) I use ...   Feb 5 2009, 07:36 PM
- - JFixer   Luckily, without the pin pulled, the Greande is no...   Feb 5 2009, 08:44 PM
|- - kzt   QUOTE (JFixer @ Feb 5 2009, 01:44 PM) Luc...   Feb 5 2009, 09:17 PM
|- - InfinityzeN   QUOTE (kzt @ Feb 5 2009, 04:17 PM) But lu...   Feb 5 2009, 09:49 PM
- - Fix-it   only if he's dumb enough to have them made wit...   Feb 5 2009, 10:08 PM
- - KarmaInferno   Yeah, the ol safety pin is there for a reason. ...   Feb 5 2009, 10:50 PM
|- - RedeemerofOgar   QUOTE (KarmaInferno @ Feb 5 2009, 06:50 P...   Feb 5 2009, 10:52 PM
|- - Matsci   QUOTE (RedeemerofOgar @ Feb 5 2009, 02:52...   Feb 6 2009, 12:07 AM
|- - Rad   QUOTE (Matsci @ Feb 5 2009, 04:07 PM) No,...   Feb 7 2009, 07:44 AM
|- - kzt   QUOTE (Rad @ Feb 7 2009, 12:44 AM) Christ...   Feb 7 2009, 08:19 AM
|- - AllTheNothing   QUOTE (Rad @ Feb 7 2009, 08:44 AM) Christ...   Feb 7 2009, 05:28 PM
|- - Kev   QUOTE (AllTheNothing @ Feb 7 2009, 12:28 ...   Feb 7 2009, 08:38 PM
|- - AllTheNothing   QUOTE (Kev @ Feb 7 2009, 09:38 PM) This i...   Feb 8 2009, 11:35 AM
- - The Neutronium Alchemist   Although you could hack the settings on the accele...   Feb 5 2009, 10:55 PM
- - KarmaInferno   A wireless system to prevent a grenade you launche...   Feb 5 2009, 10:56 PM
- - BnF95   Are there any rules for flechette ammo for grenade...   Feb 6 2009, 12:47 PM
|- - AllTheNothing   QUOTE (BnF95 @ Feb 6 2009, 01:47 PM) Are ...   Feb 6 2009, 01:46 PM
|- - Matsci   QUOTE (AllTheNothing @ Feb 6 2009, 05:46 ...   Feb 6 2009, 06:53 PM
- - IceKatze   hi hi When I hear the words "flechette ammo ...   Feb 6 2009, 07:10 PM
- - InfinityzeN   Actually, I've used the "buckshot" r...   Feb 6 2009, 07:24 PM
|- - BnF95   QUOTE (Matsci @ Feb 7 2009, 02:53 AM) I t...   Feb 7 2009, 01:25 AM
- - Fix-it   well seeing as modern mini grenade launchers are l...   Feb 7 2009, 02:55 AM
- - Rad   Damn straight.   Feb 7 2009, 01:37 PM
- - Sir_Psycho   Has anyone used an advanced safety system with gre...   Feb 9 2009, 04:43 AM
- - TheOOB   A hacker in full VR could get 6 initiative passes ...   Feb 9 2009, 08:59 AM
- - kzt   Worse, only having the wireless active when the pi...   Feb 9 2009, 05:43 PM
|- - Dashifen   QUOTE (kzt @ Feb 9 2009, 11:43 AM) So the...   Feb 13 2009, 02:17 PM
- - InfinityzeN   I just thought of something that I almost tried wi...   Feb 13 2009, 03:11 PM
- - Draco18s   Dear lord, you broke shadowrun.   Feb 13 2009, 06:08 PM
- - Speed Wraith   Could try the AT-43 thing and have the blast radiu...   Feb 13 2009, 06:11 PM
- - Rad   Meh, my monofilament-bola-with-grenades-for-weight...   Feb 14 2009, 10:28 AM
- - Degausser   Moving a bit back to the main topic (though the mo...   Feb 14 2009, 12:31 PM
|- - AllTheNothing   QUOTE (Degausser @ Feb 14 2009, 01:31 PM)...   Feb 14 2009, 10:13 PM
|- - The Neutronium Alchemist   QUOTE (Degausser @ Feb 14 2009, 12:31 PM)...   Feb 14 2009, 10:39 PM
|- - Degausser   QUOTE (The Neutronium Alchemist @ Feb 14 2009...   Feb 14 2009, 11:41 PM
|- - The Neutronium Alchemist   QUOTE (Degausser @ Feb 14 2009, 11:41 PM)...   Feb 15 2009, 01:48 AM
- - Fix-it   speaking of hand grenades. I found this to be rath...   Feb 15 2009, 04:43 AM
- - kzt   Those have been done for years. My ancient copy o...   Feb 15 2009, 05:05 AM


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