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Sep 25 2003, 11:25 PM
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#26
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,665 Joined: 26-April 03 From: Sweden Member No.: 4,516 |
The Fuchi Psychotropic IC programmed him to submit to a certain experimental program.
Fuchi installed a locked headware memory containing a specified Agent, which uses his deck and sometimes even body when he is asleep (this is run through a specified skillwire system, as well as records data and transmits it to a server off in the matrix. However, the surgery went awry, and he suffered from amnesia for awhile - to cure this the Fuchi boys implanted an Invoked Memory Stimulator in him, to get him up an running. In order to keep memories of his psychotropic conditioning secret, they routed it to the Agent-memory device to block out certain memories. Since all this is experimetnal, however, the memory stimulator sometimes accidentally trigger memories that happened while the Agent was in control. He will remember situations, decking runs, servers and other things he knows he didn't do (he even has an alibi for some of them, because he KNOWS he was asleep - how could he deck when he's asleep.) Since the Agent is monitoring his daily actovities, it will try to take steps to erase any evidence of it's own agenda and plants false tracks when it starts to realize that the decker is on to him. [ Spoiler ] Cyberware: enough headware memory to fit the Agent, a specialised skillwire system, and an ims - all delta ware, and make some of the characters own cyber delta ware without him knowing (tip: make it the cyberdeck, and say fuchi installed a Masking persona that doesn't work on ex-Fuchi systems - this will be a surprise when he decks parts of Novatech, and he's always noticed...) [grinbig] |
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Sep 25 2003, 11:26 PM
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#27
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Manus Celer Dei ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 17,013 Joined: 30-December 02 From: Boston Member No.: 3,802 |
Entropy, cyberzombies don't have astral perception unless I'm very, very, very mistaken.
And people have a very strong tendency to believe the problem is just them. ~J |
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Sep 25 2003, 11:55 PM
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#28
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Traumatizing players since 1992 ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 3,282 Joined: 26-February 02 From: Las Vegas, NV Member No.: 220 |
CZ's have all the disdvantages of being dual natured without the benefit of astral perception. sucks to be them.
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Sep 26 2003, 12:08 AM
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#29
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,685 Joined: 17-August 02 Member No.: 3,123 |
They can use astral perception poorly (with defaulting penalties), or they can learn assensing and get good at it, which they probably will.
ed- On the topic, I like goofy things as mysterious cyberware, like foot anchors that release whenever the character sneezes or takes a piss. How'd it get there? Who cares, it's mysterious! :) |
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Sep 26 2003, 12:12 AM
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#30
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Immoral Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 |
Where do you get this from? |
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Sep 26 2003, 12:14 AM
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#31
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,685 Joined: 17-August 02 Member No.: 3,123 |
From the section on cybermancy, which I'll find and quote later tonight if no one else does. I remember reading it when I made my one and only CZ NPC ever.
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Sep 26 2003, 12:25 AM
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#32
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Moving Target ![]() ![]() Group: Members Posts: 173 Joined: 4-March 03 Member No.: 4,196 |
pg. 57 M&M
CZs can "see" the astral plane, but have to use Aura Reading as a standard active skill or they can default to Intelligence for astral perception tests. |
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Sep 26 2003, 06:25 AM
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#33
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,685 Joined: 17-August 02 Member No.: 3,123 |
Yeah, that's it.
I would've found it myself but I had to run off just then. Thanks. :) |
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Sep 26 2003, 03:51 PM
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#34
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Moving Target ![]() ![]() Group: Members Posts: 745 Joined: 26-July 03 From: Montréal, QC, Canada Member No.: 5,029 |
I'm not concerned with his Essence at all. Whatever cyberware I give him will have a cost of 0.00, even if it's, like, Move-By-Wire 4 or whatever (obviously, I'm exaggerating here for the sake of argument). It'll break the rules for Essence costs and cyberware but maintain the spirit of the Flaw, which is my greater concern.
sR, you just totally creeped me out. Your post is along EXACTLY the same lines I was thinking last night during a "campaign-brainstorming" session with my partner. You articulated it better than she & I did, but the similarities are eerie. It fits even better, as I've had a Fuchi Johnson as a major NPC for the last story arc: they've done four runs for her now, leading up to the Fuchi-Renraku (quasi-) war. Maybe she knows about his background and is keeping surreptitious tabs on him? Heck, maybe she doesn't know 'cause the work done on Gauge (the PC) was performed by another division; intra-division conflict within Fuchi is another angle I'm starting to work in my campaign anyway...
Now this we hadn't thought of... I like it, I like it. I'm a little unfamiliar with the rules governing Agents and Semi-autonomous Knowbots; how much personality do they have? Based on what I've read in the sourcebooks and here on Dumpshock, it seems like they have about as much capacity for creativity and free self-expression as Agent Smith (from The Matrix) or Spock (from some obscure little sci-fi show in syndication). Is this approximately correct?
Actually, it still is in my campaign. Miles Lanier has moved to Renraku and Villiers is taking serious heat from Nakatomi and Yamana, but I'm still in the pre-meltdown phase. Nevertheless, that in now way negates the possibility that
This could still happen. :vegm: |
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Sep 26 2003, 05:08 PM
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#35
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Manus Celer Dei ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 17,013 Joined: 30-December 02 From: Boston Member No.: 3,802 |
Agents, to my mind, are more like the other agents in the Matrix. Agent Smith has more personality and drive, so I'd class him as an S-K.
~J |
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Sep 26 2003, 05:19 PM
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#36
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Moving Target ![]() ![]() Group: Members Posts: 745 Joined: 26-July 03 From: Montréal, QC, Canada Member No.: 5,029 |
Thanks, K. So is it reasonable to run an S-K on headware memory or are its processing/storage demands too severe? Would a smart agent be more appropriate? |
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Sep 26 2003, 05:36 PM
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#37
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Moving Target ![]() ![]() Group: Members Posts: 518 Joined: 24-February 03 From: Tucson Member No.: 4,153 |
How about a little addition to his datajack that alerts the mainframes of the company he worked for that he's logged into the system. His datajack just injects a burst packet saying, yoo hoo, here I am. :D
Or some kind of limited range tracking device that the company could use if trying to track him down or know if he's on the premises. Perhaps some kind of nanite hive designed for some nefarious purpose? How about an invoked memory stimulator designed to wipe memories instead of invoke them? Periodic amnesia anyone? ;) Just a couple evil GM thoughts for you. :D |
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Sep 26 2003, 05:42 PM
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#38
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Manus Celer Dei ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 17,013 Joined: 30-December 02 From: Boston Member No.: 3,802 |
Well, what a character could normally get wouldn't run an S-K unless we're talking a very advanced cranial cyberdeck. However, since we've already established that this is magical cyberware with a 0 essence cost, it's entirely feasible that someone tossed in the equivalent of a dedicated Fairlight Excalibur with an S-K loaded into it. This will also make it interesting if the character ever dies, as then there would be someone out there who would want his head, and bad.
~J |
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Sep 26 2003, 05:46 PM
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#39
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Moving Target ![]() ![]() Group: Members Posts: 745 Joined: 26-July 03 From: Montréal, QC, Canada Member No.: 5,029 |
Keep 'em coming, this is great! :) |
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Sep 26 2003, 05:54 PM
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#40
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Target ![]() Group: Members Posts: 66 Joined: 26-February 02 Member No.: 582 |
Or...not just an SK, but an AI (or an important portion of one) that has limited abilities while stuck in this guy's head.
Corporations would be looking for it, but may not know where it is. Which leads to the very interesting scenario of having this character's team hired to find it.... |
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Sep 26 2003, 11:15 PM
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#41
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,451 Joined: 21-April 03 From: Austin, TX Member No.: 4,488 |
Headware radio with subdermal speakers tuned to a specific frequency that can't be changed. The character hears voices that tell him/her to do things and he/she can't tell where it's coming from.
"You like the idea of taking this run." "Don't kill that guard." "No, you don't want to take the extra money for the run." "Shaiwase always has your best interests in mind. You shouldn't run against them." "Your friend is going to betray you to Saeder-Krupp. You'd better kill him before he can rat you out." The Abstruse One |
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Sep 27 2003, 12:56 AM
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#42
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,665 Joined: 26-April 03 From: Sweden Member No.: 4,516 |
:grinbig: glad that my twisted mind can be of service
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