IPB

Welcome Guest ( Log In | Register )

 
Reply to this topicStart new topic
> Reaction Enhancers, stacking?
Lebo77
post Oct 5 2005, 04:02 AM
Post #1


Moving Target
**

Group: Members
Posts: 133
Joined: 8-September 05
Member No.: 7,718



Can Wired Reflexes and Reaction Enhancers be used together? It looks like the book tries to have it both ways.
Go to the top of the page
 
+Quote Post
Autarkis
post Oct 5 2005, 04:23 AM
Post #2


Moving Target
**

Group: Members
Posts: 119
Joined: 17-August 05
Member No.: 7,566



Reaction Enhancer explicity states it can not be used with anything else....

How does that seem to have it both ways?
Go to the top of the page
 
+Quote Post
Fortune
post Oct 5 2005, 05:04 AM
Post #3


Immoral Elf
**********

Group: Members
Posts: 15,247
Joined: 29-March 02
From: Grimy Pete's Bar & Laundromat
Member No.: 2,486



The sample characters include some that use them together. I think you'l find that the wording excudes other 'Initiative-Boosting' means as being incompatable, not neccesarily all 'Reaction-Boosting'.
Go to the top of the page
 
+Quote Post
Rotbart van Dain...
post Oct 5 2005, 06:54 AM
Post #4


Hoppelhäschen 5000
*********

Group: Members
Posts: 5,807
Joined: 3-January 04
Member No.: 5,951



QUOTE (Autarkis)
Reaction Enhancer explicity states it can not be used with anything else....
QUOTE (SR4 p. 334)
Reaction enhancers are compatible with other Initiative-boosters.
Go to the top of the page
 
+Quote Post
JBlades
post Oct 5 2005, 07:21 AM
Post #5


Moving Target
**

Group: Members
Posts: 263
Joined: 18-October 03
From: Cal Free State
Member No.: 5,734



It's not the Reaction Enhancer entry that says it can't be used with other Reaction enhancements, it's the Wired Reflexes (p.335, left column, 4th paragraph, last sentence) and Synaptic Booster (p.340, right column, 3rd paragraph, last sentence) entries that say they can't be used with any other Initiative enhancement. The Reaction Enhancers boost Reaction, not Initiative, and so may not qualify as being effected under that ban.

Normally I would say that this was a violation of the spirit of the statement, but since I don't see many other ways to explain the statement in the RE passage besides maybe being a reference to Phys Ads being allowed to stack them and Improved Reflexes/Combat Sense, I guess that's the intent. They also could have thrown that in there to say it stacks with Suprathyroid Gland, too, now that I look at it, though...

Maybe the Wired Reflexes and Synaptic Enhancers passages are trying to say that they don't stack with anything that gives more Initiative Passes? Certainly that would make sense.
Go to the top of the page
 
+Quote Post
Fortune
post Oct 5 2005, 09:18 AM
Post #6


Immoral Elf
**********

Group: Members
Posts: 15,247
Joined: 29-March 02
From: Grimy Pete's Bar & Laundromat
Member No.: 2,486



QUOTE (JBlades)
Maybe the Wired Reflexes and Synaptic Enhancers passages are trying to say that they don't stack with anything that gives more Initiative Passes? Certainly that would make sense.

That's pretty much exactly what they are saying.
Go to the top of the page
 
+Quote Post
Azralon
post Oct 5 2005, 02:09 PM
Post #7


Shooting Target
****

Group: Members
Posts: 1,651
Joined: 23-September 05
From: Marietta, GA
Member No.: 7,773



You're still going to run into the attribute cap on Reaction, though, yeah?
Go to the top of the page
 
+Quote Post
Clyde
post Oct 5 2005, 02:14 PM
Post #8


Moving Target
**

Group: Members
Posts: 458
Joined: 12-April 04
From: Lacey, Washington
Member No.: 6,237



Sure, you'll run right into the cap. On the other hand, that's not such a bad thing- you'll be as hard to hit as possible straight out of the box for example.
Go to the top of the page
 
+Quote Post
blakkie
post Oct 5 2005, 02:39 PM
Post #9


Dragon
********

Group: Members
Posts: 4,718
Joined: 14-September 02
Member No.: 3,263



And you'll have mad skillz driving cars in the meat.
Go to the top of the page
 
+Quote Post
Lebo77
post Oct 5 2005, 03:25 PM
Post #10


Moving Target
**

Group: Members
Posts: 133
Joined: 8-September 05
Member No.: 7,718



OK, so the limitation is against having multiple things which grant Init. PASSES, not things which add to reaction or intuition. (and therefore Initiative).
Go to the top of the page
 
+Quote Post
Fortune
post Oct 5 2005, 03:44 PM
Post #11


Immoral Elf
**********

Group: Members
Posts: 15,247
Joined: 29-March 02
From: Grimy Pete's Bar & Laundromat
Member No.: 2,486



QUOTE (Lebo77)
OK, so the limitation is against having multiple things which grant Init. PASSES, not things which add to reaction or intuition. (and therefore Initiative).

You got it! :)
Go to the top of the page
 
+Quote Post
Veggiesama
post Oct 5 2005, 10:48 PM
Post #12


Moving Target
**

Group: Members
Posts: 286
Joined: 5-September 05
Member No.: 7,688



If you have Wired Reflexes 1, can someone cast Increased Reflexes (Force 4) and have it stack (4 total if stack, or would they not stack and Increased Reflexes take precedence)? What about WR1 and extra passes from VR? If they don't "stack", and you had WR3 (giving you a total of 4 passes), and then went into VR with a hot sim, would you have 3 passes from the hot sim or 4 passes from wired reflexes?
Go to the top of the page
 
+Quote Post
Fortune
post Oct 6 2005, 12:06 AM
Post #13


Immoral Elf
**********

Group: Members
Posts: 15,247
Joined: 29-March 02
From: Grimy Pete's Bar & Laundromat
Member No.: 2,486



QUOTE (Veggiesama)
If you have Wired Reflexes 1, can someone cast Increased Reflexes (Force 4) and have it stack (4 total if stack, or would they not stack and Increased Reflexes take precedence)? What about WR1 and extra passes from VR? If they don't "stack", and you had WR3 (giving you a total of 4 passes), and then went into VR with a hot sim, would you have 3 passes from the hot sim or 4 passes from wired reflexes?

No stacking of Initiative Passes. In the case of Wired Reflexes 1 and Increase Reflexes, I'd let the best one stand, over-riding the lesser (but again, not stacking).

VR over-rides everything physical, so Wired Reflexes wouldn't apply.
Go to the top of the page
 
+Quote Post
Wasabi
post Oct 6 2005, 03:33 AM
Post #14


Running Target
***

Group: Members
Posts: 1,251
Joined: 11-September 04
From: GA
Member No.: 6,651



This means if you can forego the 2 extra dice to action for full VR a wired hacker using AR is more effective than a VR hacker. :-)
Go to the top of the page
 
+Quote Post
Ranneko
post Oct 6 2005, 05:27 AM
Post #15


Moving Target
**

Group: Members
Posts: 349
Joined: 16-January 05
Member No.: 6,984



QUOTE (Wasabi)
This means if you can forego the 2 extra dice to action for full VR a wired hacker using AR is more effective than a VR hacker. :-)

Indeed, although there are a couple of tests which move up a retest time if you are not in VR.
Go to the top of the page
 
+Quote Post
Fortune
post Oct 6 2005, 05:31 AM
Post #16


Immoral Elf
**********

Group: Members
Posts: 15,247
Joined: 29-March 02
From: Grimy Pete's Bar & Laundromat
Member No.: 2,486



QUOTE (Wasabi)
This means if you can forego the 2 extra dice to action for full VR a wired hacker using AR is more effective than a VR hacker.

Yep.
Go to the top of the page
 
+Quote Post
Wasabi
post Oct 6 2005, 10:08 AM
Post #17


Running Target
***

Group: Members
Posts: 1,251
Joined: 11-September 04
From: GA
Member No.: 6,651



QUOTE (Ranneko)
QUOTE (Wasabi @ Oct 6 2005, 02:33 PM)
This means if you can forego the 2 extra dice to action for full VR a wired hacker using AR is more effective than a VR hacker. :-)

Indeed, although there are a couple of tests which move up a retest time if you are not in VR.

Bad me for not knowing but um.... which ones?

This isn't a challenge. I play a hacker and want to more clearly know my OWN limitations...

:-)
Go to the top of the page
 
+Quote Post
Lord Ben
post Oct 6 2005, 12:20 PM
Post #18


Moving Target
**

Group: Members
Posts: 600
Joined: 31-August 05
Member No.: 7,659



Probing a system is 1 hr in VR and 1 day otherwise.
Go to the top of the page
 
+Quote Post
snowRaven
post Oct 7 2005, 12:00 AM
Post #19


Shooting Target
****

Group: Members
Posts: 1,665
Joined: 26-April 03
From: Sweden
Member No.: 4,516



Hmmm...a super-fast wired-to-the-teeth hacker who runs AR almost exclusively...could be interesting...
Go to the top of the page
 
+Quote Post

Reply to this topicStart new topic

 



RSS Lo-Fi Version Time is now: 28th April 2024 - 06:03 PM

Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.