IPB

Welcome Guest ( Log In | Register )

 
Reply to this topicStart new topic
> Dodging multiple attacks
elbows
post Oct 5 2005, 03:02 PM
Post #1


Target
*

Group: Members
Posts: 50
Joined: 4-November 04
Member No.: 6,807



I finally bought the PDF last night, and it says (paraphrasing here, since I don't have it at this computer), that you take a -1 penalty to dodge if you've dodged at least 1 other attack in the current initiative pass.

From what I've read on the forums, I had the impression that there was a cumulative penalty, -1 for each previous attack that you've dodged. But the actual text in the PDF says nothing about the penalty being cumulative, and in fact the wording suggests that it's not.

Am I missing something? Where did the idea that the dodge penalty is cumulative come from?
Go to the top of the page
 
+Quote Post
blakkie
post Oct 5 2005, 03:05 PM
Post #2


Dragon
********

Group: Members
Posts: 4,718
Joined: 14-September 02
Member No.: 3,263



The cumulative penality is for Full Defense. EDIT: I guess not, i thought it was just on Full Defense.
Go to the top of the page
 
+Quote Post
calypso
post Oct 5 2005, 03:06 PM
Post #3


Moving Target
**

Group: Members
Posts: 238
Joined: 18-August 05
Member No.: 7,569



Page 150:

"Defender Has Defended Against Previous Attacks
If a character has defended against at least one other attack
(melee or ranged) since his last action, apply a –1 cumulative
modifier for each additional defense roll."

Calypso
Go to the top of the page
 
+Quote Post
Raij
post Oct 5 2005, 03:33 PM
Post #4


Target
*

Group: Members
Posts: 60
Joined: 4-October 05
Member No.: 7,811



Edit: Oh, answered already
Go to the top of the page
 
+Quote Post
elbows
post Oct 5 2005, 04:30 PM
Post #5


Target
*

Group: Members
Posts: 50
Joined: 4-November 04
Member No.: 6,807



Errr... nevermind. I guess I'm just blind.
I read that paragraph about 4 times, too, and I swear it didn't say "cumulative" anywhere. But now that I check, of course it does :)
Go to the top of the page
 
+Quote Post
Veggiesama
post Oct 5 2005, 10:39 PM
Post #6


Moving Target
**

Group: Members
Posts: 286
Joined: 5-September 05
Member No.: 7,688



Speaking of this, when I ran a game with a couple players and a bunch of NPC baddies, it was somewhat difficult to keep track of how many times a character has rolled dodge dice since their last turn. I know we probably messed it up, but nobody seemed to mind.

I'm considering making little dodge tokens for the characters. Every time they get shot, I give them one. Whenever they get a turn, they give the tokens back to me.

Anyway, I like the mechanism. But the cumulative penalty roll really pissess off my NPCs who have to roll 4 seperate dodge checks against my player who uses two SMGs, wide burst-fire.
Go to the top of the page
 
+Quote Post

Reply to this topicStart new topic

 



RSS Lo-Fi Version Time is now: 14th September 2024 - 10:24 PM

Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.