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> OOC: Underworld, SR Style, Out of Character thread for Underworld
Fenris
post Nov 6 2005, 08:17 AM
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Alright folks, just to establish a few things right from the begining:

All OOC stuff, including anything relating to the mechanics, lists of equipment, Etiquette rolls, etc will go here. I'd like, for the most part, for the IC thread to read like a novel or short story.

The formatting I use in the IC post is as follows:

Italics - Internal monologue or non-verbal communication.

Bold - The name of a PC or an NPC.

Colored - Things spoken in a different language. I don't have specific colors for specific languages, that may get established as we move forward. I will generally either tell you in the IC text or in an OOC post what language it's in.

I personally only use date/time stamps [i.e., 11:00pm, November 5th] when I think it's important for the PC's to be aware of the passage of time, in the case of being in a time crunch for something. I'd appreciate if you didn't use date/time stamps unless your posting during a period of time you have control over and that doesn't effect other players.

For those that might be new to PbP games, or unaware of general etiquette, I'll put down a few pointers.

1.) Don't use mind control spells on the other players ;) (Sounds silly, I know, but I've seen at least two games completely implode because of something like that)

2.) Don't post other players actions, reactions, or descriptions. I know it's tempting to do some kind of witty banter or cute interactions, but we have to respect other players rights to do what they want with their characters. If you want to work something out with the other player beforehand and post it all in one post, that's fine, but talk with the other player first. Along those same lines, unless I ask you to, don't post for any NPC's you don't control (like ally spirits). I'll be roleplaying your contacts and the rest based on the information you gave me with your characters. If I'm not playing them correctly, feel free to PM me and we'll discuss it.

3.) Feel free to get as creative and descriptive as you like, assuming you're observing rule #2. The only thing that really makes this interesting is the creative text that goes along with the game mechanics, and I don't have any limits, like only a paragraph or something similar for each post.

4.) Be creative! Give a description of your characters physical descriptions, reactions, internal emotions, and all that other cool stuff that serves to deepen the character. The more 3d it is, the more interesting it will be to play and for other people to read. If I'm ever getting flat and bland with my posts, especially in combat, feel free to write me and give me a verbal kick in the rear (notice I said verbal) and tell me to spice things up a bit! If you have a picture of your character, please feel free to put up a link to it so other people can see it. If you don't have somewhere to put it up on the web, email it to me (quantumthoughts at gmail dot com) and I'll put it up on the geocities website I use for game notes.

5.) No signatures in the IC thread, please. Like I said before, I'd like the IC thread to flow as much as is possible in this format.

_____________________

Alright, here's a comprehensive player list, just so people (like me ;)) can keep things straight:

Blitz:Nevermore
caramel frappuccino:Izzy
McQuillan:Twilight
Buddha72:Minako
Fortune:Fortune
Bearclaw:Freddie Krieger
Cedric Rolfson:John Walker
Whizbang:Will Davis
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Buddha72
post Nov 6 2005, 08:26 AM
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Woot!! The game, she is started! :D
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caramel frappucc...
post Nov 6 2005, 04:16 PM
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:wavey:
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Fenris
post Nov 6 2005, 04:23 PM
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QUOTE
Along those same lines, unless I ask you to, don't post for any NPC's you don't control (like ally spirits).


I've already been asked twice about this, so I guess my akward sentence structure is catching up with me. Basically, I meant:

QUOTE
Don't post for NPC's you don't control. NPC's you do control, for example, would be like an ally spirit. NPC's you don't control would be like a contact, or some random person on the street.
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Whizbang
post Nov 6 2005, 08:11 PM
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I do have to applaud your cinematics in my opening post. That was just too cool. :)
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Blitz
post Nov 7 2005, 01:15 AM
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I must agree...you did well introducing the characters :)
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BishopMcQ
post Nov 7 2005, 01:16 AM
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Especially those of us who break gender roles...
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Blitz
post Nov 7 2005, 01:25 AM
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that always throws me so off. I don't think I've ever gender swapped in RPing...
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Bearclaw
post Nov 7 2005, 01:51 AM
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I have, but I did it poorly :)
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BishopMcQ
post Nov 7 2005, 02:25 AM
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I'm not gender swapped, I'm a guy playing a guy...who just happens to sometimes be a lady...
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caramel frappucc...
post Nov 7 2005, 02:30 AM
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I do believe that is the smell of my brain blowing a fuse.
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Blitz
post Nov 7 2005, 02:51 AM
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*blink*

Why am I strangely not surprised....
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BishopMcQ
post Nov 7 2005, 03:04 AM
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Because you know the depths my mind will take any normal idea as it twists and bends...
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BishopMcQ
post Nov 7 2005, 03:09 AM
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Fenris--If tickets are not arranged, Twilight will purchase them with his false SIN (tied to his Paris identity).
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Buddha72
post Nov 7 2005, 05:27 PM
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At work but going to do a reading on the upcoming meeting and how it relates to me. I can post the rolls tonight after I get home.
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Fortune
post Nov 7 2005, 09:25 PM
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Still alive. Sorry for the delay, but I was just out of town for the weekened.

Honestly, I didn't expect the game to start yet ... even though the wait was not doing good things for my blood pressure. ;)
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Fenris
post Nov 7 2005, 10:21 PM
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Fortune - No problem, we can hash out a deal where I remove various important parts of your character to make up for your lapse later ;)

McQuillan - Of course tickets are arranged!

All - Just so you know, I'll specficially say feel free to play fast and loose with your travel to the meet location. I did it more as an intro thing, and I don't plan on hassling anyone with travel restrictions yet, so get there however you like ;)
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Buddha72
post Nov 8 2005, 07:15 AM
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Ok my question is going to be in the general category (TN 6). The question is does this meeting hold any danger for me?

Centering (for additional successes)
15 11 10 07 05 05 03 02 (4 successes/2 carry over)

Divination (with 6 extra dice from the ally spirit)
16 10 09 05 05 05 04 03 03 03 02 02 02 01 (3 successes/5 total)
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BishopMcQ
post Nov 8 2005, 07:55 AM
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QUOTE (Fenris)
so get there however you like ;)

So it's kosher if I hitch a ride with the Gnomes of Zurich and their underground bullet train?
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Fenris
post Nov 8 2005, 03:58 PM
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McQuillan - lol...sure, if that's how you'd like to get there, no problem.
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Blitz
post Nov 9 2005, 02:29 AM
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Do you want us to NPC our own counterparts in order to make a post arriving in Prague? I'm all about running her through to the meet right quick, but dont want to step on any toes doing it.
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Fenris
post Nov 9 2005, 04:25 AM
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Nah, I'll do the NPC thing, thanks. But I'll try and keep things moving so we move through quickly ;)
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BishopMcQ
post Nov 9 2005, 05:07 AM
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Ok...I know Runes and Tarot....

I Ching in the fourth position sows confusion amidst my mind ;)

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Bearclaw
post Nov 9 2005, 06:22 PM
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Fenris, what's the odds of there being a Sons Of Krieger hall in Prague?
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BishopMcQ
post Nov 9 2005, 09:41 PM
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Underworld Politics to determine current events based in Prague dealing with the Lower Council

Centering Test--11 05 05 04 04 (unsure of TN)
Underworld Politics 6 +1 for Cognition --14 11 03 03 02 01 01

---------
Once I get near the address, I will wait with Magic Sense extended.

TN4 if I can see anyone within my range, TN6 if out of sight, TN 10 for purely Astral activity (18 m radius)
15 10 05 05 05 04 04 04 04 04 04 03 02 02 02 02 01 01
2 Successes on out of sight or Astral
11 Successes in line of sight

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