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> Wounds and Magic, When to check for it ...
PiXeL01
post Nov 23 2005, 02:56 PM
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One thing that has confused me for years is when you should check for Magic Loss because of wounds.

Is it everytime you REACH Deadly Physical or when you TAKE a Deadly physical spot on?

I have been playing Shadorun for years but never could figure it out. Until now my group and I have used the Spot on Deadly physical is needed for a check, but then again, we have been wrong for all these years
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Grinder
post Nov 23 2005, 03:08 PM
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We houseruled that a magic active character has to check for magic loss everytime he reaches physical deadly damage. No matter if by 10 light wounds or one deadly wound.
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Velocity
post Nov 23 2005, 03:37 PM
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That's a good question. The actual passage (from Shadowrun, 3rd Edition, p. 129) is:

"When an Awakened character suffers a Deadly wound or is treated without the +2 modifier for an Awakened character (see First Aid Table), the character risks a loss of magic."

That doesn't really help, does it? :S It's never come up in our games (our shaman takes good care of himself), so I'm not really sure.

The FAQ is mum on the subject, so I think an e-mail is in order.
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tisoz
post Nov 23 2005, 03:55 PM
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A Deadly wound would be all in one shot.

Deadly Damage could be in one shot or by 10 Light wounds.
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Velocity
post Nov 23 2005, 03:56 PM
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What tisoz says sounds reasonable to me.
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