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Dec 14 2005, 03:57 PM
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#26
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Target ![]() Group: Members Posts: 27 Joined: 26-February 02 Member No.: 2,009 |
There was some entry in Threats under SR3 rules. Halberstam's babies. These were brains-in-a-jar. *ducks and runs* |
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Dec 14 2005, 04:05 PM
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#27
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Moving Target ![]() ![]() Group: Members Posts: 297 Joined: 26-February 02 Member No.: 248 |
Actually, it was for SR2. But it is in Threats, pages 38-44. |
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Dec 14 2005, 04:50 PM
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#28
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Incertum est quo loco te mors expectet; ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 6,548 Joined: 24-October 03 From: DeeCee, U.S. Member No.: 5,760 |
If there's a DNI connection it costs essence. LESS essence, but essence nonetheless. The essence-free datajack doesn't actually do anything (except connect to other appliances you can't mentally command like your internal toaster oven), although it may look cool. That said, if you have cyberfeet and manually attach skates to the inside that pop out with the push of a button, the skates cost no essence. |
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Dec 14 2005, 06:02 PM
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#29
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,219 Joined: 26-February 02 From: Lofwyr's stomach. Member No.: 1,320 |
You're stuck in SR3 Thinking. The whole "DNI causes essence loss" thing has been droped (It never made sense anyway, what with bone lacing) for the whole "all implants cost essence, even bioware" thing, which makes more sense.
That whole thing with A full borg not taking stun damage is part of my argument that a true full borg would be different from someone who got all cyberlimb replacements. The second one still has a lot of his meat in place, just protected by metal. The First has had his meat replaced with metal. Under the circumstances, it makes no sense to have different rules for a full borg human's body and, say , the body of an anthroform drone. They are both full metal people. Hell, they can probably share parts. You'd have to make less exceptions to the rules as written to treat a full borg as a vehicle, ignoring their origional stats. And yeah, I use the "Cyberlimbs do physical" and " Attributes for limbs start at your natural attribute" house rules too. |
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Dec 15 2005, 04:12 AM
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#30
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Grand Master of Run-Fu ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 6,840 Joined: 26-February 02 From: Tir Tairngire Member No.: 178 |
You know, I'd be much more in line with this if they hadn't done that silly two-step with Essence costs for one only counting as half. It'd have been much easier to just halve all Essence costs for bioware. You can spare yourself quite a few calculations that way, and still get what they were intending. |
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Dec 15 2005, 05:12 AM
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#31
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Moving Target ![]() ![]() Group: Members Posts: 388 Joined: 24-October 05 Member No.: 7,885 |
No you wouldn't get what they inteded or they simply would of said, these bioware pieces cost (print half the essence listed). They want someone that goes through all muscle aug/toner and boosters, and synatpic accelerators to pay essence wise. |
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Dec 15 2005, 04:23 PM
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#32
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,651 Joined: 23-September 05 From: Marietta, GA Member No.: 7,773 |
This harkens back to Man & Machine's mechanic of giving people a "cyber index" (I think it was called... maybe "bio index?").
I never used the thing because it was so kludgy, but IIRC it was designed to curb the escalation of .01 Essence trolls also having like 12 points of Body Index. |
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Dec 15 2005, 07:43 PM
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#33
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Moving Target ![]() ![]() Group: Members Posts: 388 Joined: 24-October 05 Member No.: 7,885 |
I thought the bio index always existed even in 2nd edition?
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Dec 15 2005, 09:58 PM
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#34
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,556 Joined: 26-February 02 From: Seattle Member No.: 98 |
They weren't *portable* brains in a jar, though. He had a lab somewhere, and tons of equipment, and probably huge vats of saline with nutrients dissolved in it... My recollection of when Halberstam's Babies first made an appearance was in SR1's Virtual Realities... they were most of the second half of the book. |
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Dec 15 2005, 10:14 PM
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#35
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Genuine Artificial Intelligence ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,019 Joined: 12-June 03 Member No.: 4,715 |
Yes, Halberstam's babies (well, one of them anyway) occupied about half of VR1, but that was a totally different generation of Halberstam-babies than the brains-in-a-jar generation of Halberstam-babies.
Still, if he could have brains-in-jars supported by a large facility back in SR3, as technology improves the jar should get smaller and smaller. Maybe we're up to brains-in-jars the size of a van, or maybe a hatchback? :D How big is your brain-jar? 8) edit: yikes, grammar! |
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Dec 19 2005, 07:10 AM
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#36
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Target ![]() Group: Members Posts: 38 Joined: 17-September 05 Member No.: 7,754 |
With Dr. Halberstam's kooky experiments, there actually is some precedent for having brain-in-the-jar characters. It also depends on how fast SOTA moves, especially with AIs meddling. |
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Dec 23 2005, 09:28 AM
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#37
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Moving Target ![]() ![]() Group: Members Posts: 388 Joined: 24-October 05 Member No.: 7,885 |
Probably about the same precedence for having a cyberzombie char =p |
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Dec 24 2005, 03:43 AM
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#38
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Moving Target ![]() ![]() Group: Members Posts: 208 Joined: 9-October 05 Member No.: 7,827 |
HALBERSTAM IS A SICKO AND I HOPW HE GETS BUSTED IF HE IS STILL OPERATING IN 2070
I just want to ask this once and for all~Is Resonence the Matrix Version Of Mana~?? |
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Dec 24 2005, 05:33 AM
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#39
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 7,089 Joined: 4-October 05 Member No.: 7,813 |
do we look like we know the metaplot?
i suppose there are definitely similarities. but really, you probably know as much about that as we do. |
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Dec 24 2005, 05:39 AM
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#40
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Moving Target ![]() ![]() Group: Members Posts: 208 Joined: 9-October 05 Member No.: 7,827 |
Thanks; it is just a working theory anyways.
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Dec 24 2005, 06:14 PM
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#41
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,428 Joined: 9-June 02 Member No.: 2,860 |
Did SR4 change from SR2 and SR3 by altering chargen availability restrictions from "suggested guidelines" to "obligatory, can-only-violate-with-lame-home-rules laws"? |
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Dec 24 2005, 07:26 PM
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#42
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 7,089 Joined: 4-October 05 Member No.: 7,813 |
well, we can use the RAW as a presumed guideline (and availability caps have always been the RAW, even in earlier editions as far as i can remember), or we can sit here trying to imagine what rules he might be using that we don't know about.
which one do you think is more effective? to presume that he's using standard chargen procedures, and point out what goes against standard chargen procedures, or to make up a set of houserules that he could be using, assume he's using those, and work off of that principle? or, in other words, unless there is some indication that house rules are in use, for the purpose of discussing things over the internet it really kinda behooves us to use the RAW as a common point of reference. |
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Mar 8 2006, 08:12 PM
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#43
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Target ![]() Group: Members Posts: 4 Joined: 7-March 06 Member No.: 8,343 |
That does change things if you have a larger essence loss from bioware than cyberware. For instance, a physad is better off (if he can afford it) getting level 2 or 3 Synaptic boosters than the equivelant Improved Reflexes: at level 2, he saves 2 power points and has .5 essence of cyber he can install without side effects (smartlink, ho!), and at level 3, he saves 3 power points and has .5 essence of bioware and 1 essence of cyberware he can install. The only downsides are the cost and the relatively infrequent instances in which Magic figures into a physad's test. Note that as a bonus, after initiation, buying Magic up with Karma is cheaper. This may be suboptimal for a pure social physad, but they can be hyperspecialised and twinkish. |
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