Leonard Thomas, Is this a good character concept? |
Leonard Thomas, Is this a good character concept? |
Dec 28 2005, 05:32 AM
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#1
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Target Group: Members Posts: 36 Joined: 21-December 05 Member No.: 8,090 |
Leonard Thomas is a character I originally made to play myself. The character had an interesting story that could be a campaign in itself. I have been trying to start a campaign myself but it looks like its not going to work. The concept of this character is that Leo was a reluctant subject for a new peice of bioware. This special peice of bioware gives its user the abilities of a Technomancer. Leo is very young and would rather go home but because she is the only one to survive the surgery going home could be dangerous. The only way she can return to her parents is by exposing the corp behind this implant.
Leo is a very young human, just barely in her teens. She has short spiked red hair and two different colored eyes - one blue eye and one brown eye. She wears a white long-sleave turlte neck and a pair of blue jeans. She is hopelessly naive, an idealist that trys to do the right thing even when it hurts. Not to say that she isn't mischievous, far from it, but she won't do anything truly harmful. Her mother taught her strong christian morals that she follows word for word and her father taght her all the neat little behind getting a computer to what want it to do. To say that Leo is lucky would be saying the least of it. Several times things go so well together for Leo that her enemies wonder "How the #$%^@ did that happen." Leo is built to be a moral character who is a shadowrunner because she has no other choice if she wants to see home again and with a bit of luck she just might succeed. Leonard Thomas Female Human Technomancer Body - 2 Agility - 2 Reaction - 3 Strength - 1 Charisma - 3 Intuition - 3 Logic - 5 Willpower - 3 Edge - 8 Resonance - 3 Initiative - 6 Essence - ?? Qualities Lucky Technomancer First Impression Combat Paralysis SINner Skill Groups Cracking: 3 Electronics: 3 Influence: 1 Active Skills Compiling: 3 Registering: 3 Cybercombat: 3 Electronic Warfare: 3 Hacking: 3 Computer: 3 Data Search: 3 Hardware: 3 Software: 3 Con: 1 Etiquette: 1 Leadership: 1 Negotiation: 1 Infiltration: 2 Perception: 2 Complex Forms Analyze: 3 Browse: 3 Command: 3 Edit: 3 Scan: 3 Armor: 3 Attack: 3 Exploit: 3 Stealth: 3 Decrypt: 3 Contacts John Thomas (Father) Male Human Spider Connections 4 Loyalty 3 Sara Thomas (Mother) Female Human Face Connections 3 Loyalty 4 Dara Longfeather (Friend) Female Elf Blogger Connections 3 Loyalty 3 |
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Dec 28 2005, 05:58 AM
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#2
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Prime Runner Group: Banned Posts: 3,732 Joined: 1-September 05 From: Prague, Czech Republic Member No.: 7,665 |
In general, I like it. I personally wouldn't make it a piece of Bioware that awakened her technomantic abilities. Maybe a series of trode dunkings into simulated System Failure situations in a (successful) attempt to force technomantic awakenings in the subjects.
Having a character with a damaged Essence triggering the technomantic awakening makes weird things happen later on if the character undergoes implant surgery. --- From a min/max standpoint, you should probably drop Tasking, because Decompiling is the lamest skill that was ever lame (especially for characters with relatively small Resonance attributes like yours). Similarly, Dodge is pretty pointless unless you have lots of it. You're not going to spend an action on Full Defense just to get 1 die of bonus defense, so you might as well save the points. From a legality standpoint, you can't have more than twice your Logic in Complex Forms at chargen (p. 86). You have a Logic of 3, so you'll want to jack that up or drop 4 of your Complex Forms. Needless to say, I suggest the latter. Drop Strength, Agility, or Intuition if you have to. -Frank |
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Dec 28 2005, 06:21 AM
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#3
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Target Group: Members Posts: 36 Joined: 21-December 05 Member No.: 8,090 |
I'll drop Strength and agility one to get logic up to 5 and if drop (dodge and) tasking and keep Compiling and Registering I'll have 8 bp. Any suggestions?
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Dec 28 2005, 07:02 AM
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#4
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Moving Target Group: Members Posts: 388 Joined: 24-October 05 Member No.: 7,885 |
more contacts with the bps!
(second what's a spider) and seriously, contacts, contacts, contacts! |
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Dec 28 2005, 08:20 AM
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#5
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Runner Group: Members Posts: 2,925 Joined: 26-February 02 Member No.: 948 |
You may only begin the game with a maximum of eight complex forms (I find that very silly though)
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Dec 28 2005, 09:23 AM
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#6
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Target Group: Members Posts: 62 Joined: 23-December 05 From: Fun City Member No.: 8,095 |
The term 'spider' is shadowslang for a security rigger. |
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Dec 28 2005, 12:24 PM
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#7
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Target Group: Members Posts: 36 Joined: 21-December 05 Member No.: 8,090 |
I spent the bps to increase compiling and registering but thanks for the suggestion.
Also Frank is right Jopp, you can have Logic * 2 complex forms. |
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Dec 29 2005, 08:45 AM
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#8
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Running Target Group: Members Posts: 1,283 Joined: 17-May 05 Member No.: 7,398 |
Drop half your Complex forms, and raise the rest up to 6. It's more efficient that way, as far as the use of BPs go.
Take more Negative Qualities. Mild Addictions and Severe Allergy (Peanuts) are good. The latter's pretty realistic as well- there's a reason that food packages say 'may contain traces of nuts' if they were made in the same building as goods containing peanuts. Use the build points to increase your skill groups. |
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Dec 29 2005, 01:21 PM
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#9
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Moving Target Group: Members Posts: 718 Joined: 10-September 05 From: Montevideo, in the elusive shadows of Latin America Member No.: 7,727 |
I do not like the allergic munchkinism described just above, but hey, it's a GM call after all.
The character I like. But: a) You need a nice punchy group to stand in harm's way, hope your fellow players are friendly. b) Isn't Leonard a male name? c) I would leave the origins of the induced technomancy for the Gm, the character may even have problems remembering what happened exactly. (think: early wolverine) Nice idea all in all. Cheers, Max |
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