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> Physads and mana barriers, can he still kill with playing cards?
Mortax
post Dec 29 2005, 11:35 PM
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Okay, odd question occurs to me.

Mana barrier was a spell in 2nd edition that created a barrier that blocked anything with mana, ie living objects, spirits, spells....ect

One of the powers a physical adept can take is the ability to throw things (like playing cards) and do physical damage where normally they would not.

So, what happens if said physad throws said card at a mana barrier? I wouldn't think it would stop it, however magic has to be acting on a playing card, ciggerett but, wahtever, to make it so that it does damage. Is it acting on the object, or increasing the force of the throw?

The things I think of when I'm board.......
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nt326
post Dec 30 2005, 12:33 AM
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good to know that i sparked some critical thinking in your mind :-D
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Liper
post Dec 30 2005, 12:34 AM
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nothing happens, it sails on through a mana barrier.
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nt326
post Dec 30 2005, 12:42 AM
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I agree with Liper, the magic comes in the release, i don't think it would be carried with the card, elsewise we could have thrown weapon foci :D
I think the magic is just in the improved force of the throw, and the precise aiming, with enough skill you can throw a cig butt in someones eye, or choke them with it, or throw a card hard enough, although mythbusters would disagree, to really do damage, but once it is out of the aura, its a mundane card with drekload of momentum...
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mfb
post Dec 30 2005, 12:51 AM
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what nt326 said. bullets fired by an adept with IA: Pistols wouldn't be stopped by a mana barrier, therefore neither would cards thrown by an adept with that throwing power whose name i can't recall.
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Liper
post Dec 30 2005, 01:36 AM
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you can't really say the thrown weapons are all that deadly, they just are suprisingly painful from those adepts anyhow =p

What was the example of a pen or a lighter? it was like somethig 3L or something insepidly not painful.
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TheHappyAnarchis...
post Dec 30 2005, 02:10 AM
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I seem to remember (Str/2)L

Which doesn't seem like much until the Troll PhysAd w/ Improved Strength and Improved Throwing throws with an 18 dice pool and does a base of 7L.
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Mortax
post Dec 30 2005, 02:28 AM
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I think he usually ends up (after armor) doing 2D +4 or so successes......
so yeah, it's silly, but it works

Just prey they don't have hardend armor
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nick012000
post Dec 30 2005, 02:41 AM
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It's mostly useful for stealth- when you need to defend yourself in a classy restaurant or the like. On a run where he's expecting combat, he'll be doing 15M with dikoted shuriken.
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Mr.Platinum
post Dec 30 2005, 02:45 AM
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QUOTE (Liper)
nothing happens, it sails on through a mana barrier.

I also Agree with the above.
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Mortax
post Dec 30 2005, 06:35 PM
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I thought as much, but felt I should see what others thought as well.
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Critias
post Dec 30 2005, 06:50 PM
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Missile Mastery. Not a bad power if you're going for that "traditionalist" feel (IE, ninja wannabe), or if you're a very strongly themed Adept (IE, knife fetishist). The +21 power to regular thrown weapons isn't too bad, and I always thought of the "other stuff does 1/2Str (L)" as a bonus.
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Mr.Platinum
post Dec 30 2005, 08:41 PM
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if theres anythign i'm a whore about, it's the magic rules.
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