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> Monofilament and Dikote in SR4.
Austere Emancipa...
post Jan 21 2006, 10:13 PM
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A spirit using its Materialization power to take the physical form of an Ares Viper Slivergun, so that it can be Dikoted™ and had sex with. Duh.
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hobgoblin
post Jan 21 2006, 10:41 PM
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QUOTE (emo samurai @ Jan 21 2006, 09:13 PM)
What the hell is the connection?

munchkinism and in-forum jokes basicly.

they all are topics that will return to the forum in new threads about every 1-2 years. so in the end they have all been bunched into a single joke that can defuse any debate about any of the topics...

basicly you can count yourself a dumpshock veteran when you can understand&join the underlying collective groan that fuels the joke...
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emo samurai
post Jan 21 2006, 10:44 PM
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So they're basically like how "Soylent Green Is People" is a reference that refers more to how the secret of soylent green was released by bad marketing than to the actual movie?
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hobgoblin
post Jan 21 2006, 10:46 PM
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hmm, yep, kinda...
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Gabriel (Argus #...
post Jan 26 2006, 07:02 AM
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I figured that dikote had become standard SOTA by 2070, and if someones sword had it, then someones plates in their armored vest w/ plates had it, etc etc. What I want to know is what happened to my good friend Move-By-Wire! (just joking; but it was hilarious... essense cost = 7 !!!)
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hobgoblin
post Jan 26 2006, 03:20 PM
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just wait for the tech book, i have a feel it will return.

hmm, put enough bioware in there and the cost of the MBW will "only" be 3.5.

but then you would need a bioware total that goes above 7 (or more if you have aditional cyberware) :silly:

hmm, given that now initative and number of passes isnt joined at the hip, i would expect MBW to have a very insane number of passes :P

as for dikote being standard. maybe, maybe not. most likely only on high end variants of the normal gear, but thats just my take on the whole deal...
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Lung Han
post Feb 3 2006, 04:16 PM
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QUOTE (hobgoblin @ Jan 26 2006, 10:20 AM)
just wait for the tech book, i have a feel it will return.

hmm, given that now initative and number of passes isnt joined at the hip, i would expect MBW to have a very insane number of passes :P

Really? I always thought the CoreRuleBook said 4 IP is the maximum one can get.
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Azralon
post Feb 3 2006, 04:18 PM
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QUOTE (emo samurai)
"Soylent Green Is People"

Wait. It's people?
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hobgoblin
post Feb 3 2006, 04:55 PM
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QUOTE (Lung Han)
QUOTE (hobgoblin @ Jan 26 2006, 10:20 AM)
just wait for the tech book, i have a feel it will return.

hmm, given that now initative and number of passes isnt joined at the hip, i would expect MBW to have a very insane number of passes :P

Really? I always thought the CoreRuleBook said 4 IP is the maximum one can get.

and in SR3 it was a max of 5, but MBW got around that but granting you an extra action at the end of pass 1 (MBW3+)and 2 (MBW4)...
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hobgoblin
post Feb 3 2006, 04:56 PM
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QUOTE (Azralon)
QUOTE (emo samurai @ Jan 21 2006, 06:44 PM)
"Soylent Green Is People"

Wait. It's people?

if you want to be technical, its proteins. but yes, they come from dead people...
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Angelstandings
post Feb 3 2006, 06:39 PM
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Thanks for ruining a movie I've been wanting to see for a while... ;)
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Azralon
post Feb 3 2006, 07:00 PM
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They gotta be pulling our leg, Angel. I mean, people aren't green! It just doesn't track.
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Austere Emancipa...
post Feb 3 2006, 11:00 PM
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QUOTE (hobgoblin)
and in SR3 it was a max of 5 [...]

Where was such a rule hidden?
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hobgoblin
post Feb 3 2006, 11:02 PM
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oh hang on, maybe i have it confused with the number of dice you can roll on initiative when all mods are calculated. still, if all dice are sixes, how many passes can you possible be able to generate?
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Austere Emancipa...
post Feb 3 2006, 11:25 PM
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Give me Lofwyr with a Force 72 Increase Reaction spell...

You can definitely get past 5 IPs without any crazy shit. 5 might be the max number of init dice without drugs, etc., but I'm not too sure about that either.
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emo samurai
post Feb 3 2006, 11:53 PM
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Why Lofwyr? Aren't Ghostwalker and Hestaby bigger and more experienced?
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FrankTrollman
post Feb 4 2006, 12:21 AM
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Well, Ghostwalker is larger and more experienced than Lofwyr. But he's also a corpse humping crazy man even by dragon standards. Hestaby is not more powerful than Lofwyr, she's more able to understand human nature and thus has beaten him several times in this world where humanity has all the cards. But those have all been "upsets". The other dragons were surprised.

-Frank
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emo samurai
post Feb 4 2006, 12:30 AM
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I read about a contest among the dragons in Dragons of the Sixth World, and Hestaby beat out Lofwyr and Ghostwalker, which was supposed to be an upset. What was the nature of the contest, and what was it over? It was never really gotten to in depth.
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Austere Emancipa...
post Feb 4 2006, 12:36 AM
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QUOTE (emo samurai)
Why Lofwyr?

Because Lofwyr is badass.
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FrankTrollman
post Feb 4 2006, 12:41 AM
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To make a long story (Survival of the Fittest) short, Dunkelzahn used to be the big man of the dragon world, which is why he was able to get away with so much crap that would have gotten any other great dragon killed. After his "death" there was a big contest amongst the great dragons to reapportion the dragon accolades. The smart money was on Ghostwalker (Big D's crazy brother) or Lofwyr (the more stable and effective of the Alamaise brothers). But Hestaby won and became the dragon head honcho.

It turns out that Dunkelzahn had previously rigged the contest so that Hestaby would win after his death. Possibly because he thought she would do things more like he would have (and indeed, she does Wyrmtalk now).

-Frank
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hobgoblin
post Feb 4 2006, 02:43 AM
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QUOTE (Austere Emancipator)
Give me Lofwyr with a Force 72 Increase Reaction spell...

You can definitely get past 5 IPs without any crazy shit. 5 might be the max number of init dice without drugs, etc., but I'm not too sure about that either.

oh, duh...

ok, i most definetly got my wires crossed (again. good thing i dont disarm bombs for a living).
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